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Package request: JUCE #252737

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multivac61 opened this issue Sep 1, 2023 · 5 comments · Fixed by #253561
Closed

Package request: JUCE #252737

multivac61 opened this issue Sep 1, 2023 · 5 comments · Fixed by #253561
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0.kind: packaging request Request for a new package to be added

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@multivac61
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multivac61 commented Sep 1, 2023

Project description

JUCE is an open-source cross-platform C++ application framework for creating high quality desktop and mobile applications, including VST, VST3, AU, AUv3, AAX and LV2 audio plug-ins and plug-in hosts. JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor.

Metadata

Building JUCE Projects

  • C++ Standard: 17+
  • macOS/iOS: Xcode 10.1 (macOS 10.13.6)
  • Windows: Windows 8.1 and Visual Studio 2017
  • Linux: g++ 7.0 or Clang 6.0 (for a full list of dependencies, see
    here).
  • Android: Android Studio on Windows, macOS or Linux

Deployment Targets

  • macOS: macOS 10.9
  • Windows: Windows Vista
  • Linux: Mainstream Linux distributions
  • iOS: iOS 9.0
  • Android: Jelly Bean (API 16)

Licensing

The core JUCE modules (juce_audio_basics, juce_audio_devices, juce_core and juce_events) are permissively licensed under the terms of the ISC license. Other modules are covered by a GPL/Commercial license.

There are multiple commercial licensing tiers for JUCE, with different terms for each:

  • JUCE Personal (developers or startup businesses with revenue under 50K USD) - free
  • JUCE Indie (small businesses with revenue under 500K USD) - $40/month or $800 perpetual
  • JUCE Pro (no revenue limit) - $130/month or $2600 perpetual
  • JUCE Educational (no revenue limit) - free for bona fide educational institutes
@multivac61 multivac61 added the 0.kind: packaging request Request for a new package to be added label Sep 1, 2023
@multivac61
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multivac61 commented Sep 1, 2023

@kashw2
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kashw2 commented Sep 6, 2023

Hey @multivac61.

I've created a derivation that works but just wanted to check with you that it's outputting the correct binaries first.

My derivation outputs:

  • juce_lv2_helper
  • juce_vst3_helper
  • juceaide

Is this correct?

I'd tried using the releases upstream provides and noticed that they provide both a DemoRunner and a Projucer executable instead.

@kashw2 kashw2 self-assigned this Sep 6, 2023
@kashw2 kashw2 mentioned this issue Sep 6, 2023
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@multivac61
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Super cool @kashw2!

Having the Projucer (optional executable to bootstrap JUCE projects) and DemoRunner executable available would be very nice. Here is the build step for the DemoRunner.

Will the derivation also expose the library headers when developing using the JUCE application framework?

@kashw2
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kashw2 commented Sep 7, 2023

At the moment I haven't had much luck getting Projucer running without core dumping less than a minute in. I've been able to get the DemoRunner to run though and could add that.

At the moment it's just exposing juce_lv2_helper, juce_vst3_helper and the juceaide. A quick look looks like juce_vst3_helper allows you to create modules by running juce_vst3_helper -create mymodule.

Do you have a link to documentation on the library headers?

@kashw2
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kashw2 commented Sep 9, 2023

Hi @multivac61

In the linked Pull Request I've now added the library headers. You'll be able to access them via the /lib and /include directories inside the package.

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