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DXVK support #21

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Nemirtingas opened this issue Mar 17, 2024 · 5 comments
Open

DXVK support #21

Nemirtingas opened this issue Mar 17, 2024 · 5 comments

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@Nemirtingas
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@ghost
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ghost commented Aug 6, 2024

Is this planned?

@Nemirtingas
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It is a desirable feature. But I encounter many issues hooking the Vulkan functions. The way to go is to insert a layer in the Vulkan chain, but I didn't set my mind on how I would do it. There is a branch for Vulkan support that kind of works, but its not ready for daily use.

@ghost
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ghost commented Aug 7, 2024

Thanks for the explanation. The strange thing is that in dx12 games via vkd3d-proton overlay works fine.

@Nemirtingas
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Yes, because the DX12 hook works

@ghost
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ghost commented Aug 15, 2024

Thank you very much for your work. Of course I can't check the work in DXVK now, but I hope I will be able to in the near future.

Repository owner deleted a comment from YoteZip Sep 8, 2024
Repository owner deleted a comment from YoteZip Sep 8, 2024
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