Skip to content

Latest commit

 

History

History
62 lines (49 loc) · 2.07 KB

README.md

File metadata and controls

62 lines (49 loc) · 2.07 KB

my_runner

{EPITECH} | First year | C Graphical Programming project

In this project, you are asked to make a small video game based on the rules of a finite Endless Running Game.

The basic rules for the my_runner are as follows:

  • the player is a character who runs in a map you took as parameter.
  • enemies and obstacles must appear on the opposite side to the player position.
  • the player can use the space bar to jump and avoid obstacles and enemies.
  • as the player runs, a score, which will be displayed, will increase.
  • when the player dies or finishes the map, the score is displayed inside the window.

As you previously did, being able to manage inputs from the user and to display animated sprites are key skills when you want to develop basic games. Furthermore, you will need to manage various new game making skills such as:

  • reading a file describing an environnement and use it to render a visual.
  • manage basic game physics.
  • manage multiple entities at the same time.

See the subject for further details !

========================

1st semester C Graphical programming unit

This project is a little different from the others as it is commented (+ I didn't respected the norm) but I really wanted to make something in the end despite the fact that the project had ended If you have trouble with CSFML I hope it can help you a little

Grade : C

Mark: 2

  • Preliminary (1 / 2) :
  • Major (-3 / 0) :
  • Minor (-1 / 0) :
  • Too many style errors (0 / 1) :
  • Closing the window (1 / 1) :
  • Animated Sprites (0 / 4) :
  • Input management (0 / 1) :
  • Parallax scrolling (0 / 5) :
  • Map (0 / 7) :
  • Score (0 / 4) :
  • Victory and defeat (0 / 5) :
  • Music and sound effect (0 / 6) :
  • Basic physics (0 / 6) :
  • Usage (1 / 1) :
  • Window size (1 / 5) :
  • Window framerate (0 / 3) :
  • Random enemies (0 / 3) :
  • Animations (0 / 4) :
  • Movement (0 / 4) :
  • Different levels (0 / 4) :
  • Menu (0 / 9) :
  • Different gameplay mode (0 / 9) :
  • Character customization (0 / 5) :
  • Bonus in game (0 / 8) :
  • Difficulties (0 / 3) :
  • Coherent sizes (2 / 2) :

Beware of -42 epitech students !