We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
WebGLMultipleRenderTargets has been removed from three in version 0.172.0 so it should not be used.
It's currently used:
n8ao/src/N8AOPass.js
Line 246 in e1fd318
n8ao/src/N8AOPostPass.js
Line 253 in e1fd318
Can an alternative be used please?
It seems a count parameter on RenderTarget for MRT should be used instead.
count
RenderTarget
The text was updated successfully, but these errors were encountered:
should be addressed via #40
Sorry, something went wrong.
No branches or pull requests
WebGLMultipleRenderTargets has been removed from three in version 0.172.0 so it should not be used.
It's currently used:
n8ao/src/N8AOPass.js
Line 246 in e1fd318
n8ao/src/N8AOPostPass.js
Line 253 in e1fd318
Can an alternative be used please?
It seems a
count
parameter onRenderTarget
for MRT should be used instead.The text was updated successfully, but these errors were encountered: