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Copy path110. DOTA.cpp
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110. DOTA.cpp
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#include<bits/stdc++.h>
using namespace std;
//defined my macro functions
#define max3(a,b,c) max(a,max(b,c))
#define min3(a,b,c) min(a,min(b,c))
//defined my macro strings
#define ENDL "\n"
#define SPACE " "
//defined my constants
const int INF = 0x3f3f3f3f;
const int MOD = 1000000007;
const double EPS = 1e-8;
const double PI = 3.14159265358979323846;
//defined my own datatypes
typedef long long ll;
typedef unsigned long long ull;
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int t;
cin>>t;
while(t--)
{
int hero, tower, damage;
cin>>hero>>tower>>damage;
int strongHero = 0;
int health;
for(int i = 0; i < hero; i++)
{
cin>>health;
strongHero += ceil(health * 1.0 / damage) - 1;
}
if(strongHero >= tower) cout<<"YES"<<endl;
else cout<<"NO"<<endl;
}
return 0;
}