Release 0.4.3 (1.20.30.21) #139
minecraftchloe
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Read the previous release notes here
Summary
Thanks again for another incredible week of feedback! Please keep sending any and all feedback you have. We very much appreciate it!
As a reminder of Editor API support:
Editor Extensions overview article and API reference documentation on learn.microsoft.com
Starter Kit: Contains the compiler tools and various libraries required to get started making Editor Extensions
Samples created by our team to jump-start your own Extension creations
Fixed this release
Next
We follow semantic versioning and will be in v0.4.X for a bit. Moving forward there will be 2 concurrent workflows the team will be engaged with:
Iterating on the Editor API: Source from our internal punch-lists and playtests, requirements as we add more features to the core Editor experience, and of course...your feedback!
Evolving existing and adding new features to the core editing experience.
We have reached a lock point for the primary feature for v0.5! We will be adding what we are calling an Edit/Test flow. We heard your feedback that the current testing workflow is bulky, time-consuming, and takes away valuable time you could be building instead of restarting Minecraft to test minimal changes. There will be many iterations on this feature – beyond even v1.0. However, at the initial “Lite” release, it should appear to you that the Editor is being refreshed for you to be in non-Editor mode to test your content, and at any point during playtesting you have the option to go back to the Editor.
Our method will be to share early, so expect early versions of this and other v0.5 features during v0.4.X iterations. Similar to how we shared the log panel for v0.4 in the v0.3.6 release.
Additionally, if you're new to the Editor GitHub this week, we encourage you to join the Bedrock Add-Ons Discord #Editor channel!
Thank you for being here! You're the best! ❤️
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