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<!DOCTYPE html>
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<h2 onclick="location.href='#Changelog'">Changelog (DD/MM/YY)</h2>
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<h3>2024</h3>
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<div class="expander-bottom" id="year2024expander">
<p>
<h2 class="install">20/12/24</h2>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed X-Cell due to possible crashes, the Buffout configuration should now be kept as default. In case you're wondering, the guide does not need the FaceGen fix - vanilla faces are already fixed by UFO4P and CFM.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
</ul>
<hr>
<h2 class="install">18/12/24</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Removed the unintentionally included Bethini INI file that gave users the wrong Documents path.</li>
</ul>
<hr>
<h2 class="install">17/12/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched the User Interface and Tweaks pages in order to prevent confusion from a temporary missing requirement.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Reworked the High FPS Physics Fix instructions for readability, along with removing the AllowTearing step because it is already enabled with >=0.8.11.</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added Simple FOV Slider.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">13/12/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Switched to a custom version of Simple Puddle Reflection Flicker Fix that has PRP as master.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added back Molotov Cocktail Nerf because Assorted Modular Tweaks >=1.3.0 doesn't have that feature anymore.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing Bethini Pie in the executables list.</li>
<li>Updated Assorted Modular Tweaks - ESPless (1.3.2).</li>
</ul>
<hr>
<h2 class="install">12/12/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled NumOfThreadsWhileLoadingNewGame in the High FPS Physics Fix instructions to speed up loading, the bug mentioned in the INI doesn't seem to exist.</li>
<li>Added instructions on how to disable the Threads setting in X-Cell to avoid a conflict with High FPS Physics Fix that would cause New Game loading to get stuck.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Facial Expression and Eyetracking Engine Fixes - F4SE.</li>
<li>Interior NavCut Fix, it turned out that Buffout 4 NG doesn't replace this fix for the OG executable.</li>
</ul>
</li>
<li>Removed Godrays Performance Fix Redux - ESPless. Vanilla god rays settings are already good performance wise, so the mod doesn't have a big enough impact to be included. Removed the Nvidia Fixes section as a result since only Weapon Debris Crash Fix remains.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed Extended Dialogue Interface due to its many issues (you're obviously free to keep the mod if these problems don't matter to you):
<ul>
<li>No service costs</li>
<li>No PA-specific coloring</li>
<li>Mismatched text on randomized dialogue options</li>
<li>Partial coverage of companion dialogue</li>
<li>Swapped sarcastic/maybe and affirmative options</li>
</ul>
</li>
<li>Removed MCM Settings Manager and its TMR Configuration - there's only 3 or 4 settings players should objectively change now that DLC Timing is gone and that's not enough to warrant a whole manager for it. The MCM configuration is now up to the user.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed DLC Timing because its settings are too arbitrary for the guide, its replacement starts with the addition of Integrated Automatron.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 6.0.1.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Renamed the <b>Root Mods</b> folder to <b>Files Requiring Manual Install</b> to avoid confusion.</li>
<li>With the removal of the Nvidia Fixes section, Weapon Debris Crash Fix is now also enabled by default.</li>
<li>Updated the following mods:
<ul>
<li>X-Cell (1.5-b84)</li>
<li>Lighthouse Papyrus Extender (1.13.0)</li>
<li>Garden of Eden Papyrus Script Extender (19.3)</li>
<li>Papyrus Common Library (1.4.3)</li>
<li>Ownership Fixes (1.5)</li>
<li>Community Fixes Merged (3.5.9)</li>
<li>Community Fixes Merged - Weapon Mod Fixes Patch (2.0.5)</li>
<li>Buffout 4 NG with PDB support (1.35.1)</li>
<li>Melee Sneak Locomotion Animation Blending Fix (Behavior Edit) (1.16a)</li>
<li>Previsibines Repair Pack Stable Branch - PRP (74.17)</li>
<li>Midnight Cult Fix (1.01)</li>
<li>Assorted Modular Tweaks - ESPless (1.3.1)</li>
<li>Alternative Activation Prompts (2.7.2)</li>
<li>Simple Creation Club Delayed NG (1.0.6)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.11)</li>
<li>Hit Those Objects (2.0.2)</li>
<li>Hit Those Explosives (1.6.0)</li>
<li>Far Object LOD Improvement Project (6.0.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">10/10/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the 8/10/24 change.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (3.5.2)</li>
<li>Community Fixes Merged - Weapon Mod Fixes Patch (2.0.2)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.10)</li>
<li>Alternative Activation Prompts (2.7.1)</li>
<li>Assorted Modular Tweaks - ESPless (1.2.3)</li>
<li>Loot Logic and Reduction - CFM Patch (2.0.0)</li>
<li>DLC Timing (1.3.2)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">8/10/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the DLC Timing UFO4P Patch because it is no longer needed with DLC Timing >=1.3.2.</li>
</ul>
<hr>
<h2 class="install">7/10/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Added links to the latest VC 2015-2022 in the requirements, due to the delay from TPU.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled DisableBlackLoadingScreens in the High FPS Physics Fix instructions to avoid a game freezing edge case and any confusion from the seemingly stuck loading.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods because they are no longer needed with UFO4P >=2.1.7:
<ul>
<li>Clearable Wreck of the USS Riptide</li>
<li>Clearable Fort Hagen Satellite Array</li>
<li>Abernathy Sleep Fixes</li>
</ul>
</li>
<li>Removed Weapon Rack Fixes because it is no longer needed with CFM >=3.5.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added Alternative Activation Prompts (and Dynamic Activation Key in the same instructions, as no other mod in the guide requires it).</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added Assorted Modular Tweaks - ESPless.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Molotov Cocktail Nerf because Assorted Modular Tweaks - ESPless replaces it.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Removed Remove Ironsight Blur because Assorted Modular Tweaks - ESPless replaces it.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD to fix MHDT and forward the latest PRP changes.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Added information on FaceGen and VEFS.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Switched to the notes column instead of the installation date column (which is largely pointless since the WJ already ships with a date separator).</li>
<li>Updated the following mods:
<ul>
<li>X-Cell (1.5-b65)</li>
<li>Garden of Eden Papyrus Script Extender (19)</li>
<li>Papyrus Common Library (1.3.1)</li>
<li>Unofficial Fallout 4 Patch (2.1.7)</li>
<li>Community Fixes Merged (3.5.1)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.09)</li>
<li>Previsibines Repair Pack Plugins (74.14)</li>
<li>Godrays Performance Fix Redux (3.1.1)</li>
<li>MCM Settings Manager - TMR Configuration</li>
<li>DLC Timing (1.3.1)</li>
<li>Hit Those Explosives (1.5)</li>
<li>The Attachment Pack (1.0.7)</li>
<li>Attachment Pack - Description Tweaks and Fixes (1.0.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">24/9/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added X-Cell.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Updated the installation instructions of Buffout 4 NG to allow using X-Cell.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed the settings.ini installation errors.</li>
<li>Updated Community Fixes Merged (3.4.10)</li>
</ul>
<hr>
<h2 class="install">23/9/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Corrected the installation instructions of xSE PluginPreloader F4. 0.2.5.1 is the version you need for a downgraded executable.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Switched to the ESPless version of Godrays Performance Fix Redux.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 5.3.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Added a modlist backup alongside the existing load order backup.</li>
<li>Added the missing Nvidia Fixes (off by default).</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (3.4.9)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.06)</li>
<li>Far Object LOD Improvement Project (5.3)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">13/9/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Improved styling and rewrote a large number of instructions to be clearer.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 5.2.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Updated with many corrections and additions.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Available once again and updated to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">31/8/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added an Extra Fixes section for the smaller mods.</li>
<li>Switched to the ESL version of Hostile NPC Respawn Fix and Companion Jump Fall Pose Fix so that users don't get confused and instructions are easier (since the ESL files are ordered first).</li>
<li>Removed the following mods:
<ul>
<li>Outfit ReDress Fix, the bug it fixes is rare and you might not ever see it while playing TMR. The problem is that the mod creates a far easier bug to see with Paladin Danse's helmet equipping animation.</li>
<li>Long Save Bug Fix, not necessary anymore thanks to a Sim Settlements 2 update and it might cause performance issues in edge cases.</li>
<li>Fixed Protectron Textures, the same fixes are partially covered by UFO4P and the only one missing can barely be seen.</li>
</ul>
</li>
<li>Added the following mods:
<ul>
<li>Moon Rotation Fix</li>
<li>Weapon Rack Fixes - WRR</li>
<li>Midnight Cult Fix</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added Hit Those Objects.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched to the Radstorm Restored version of Lightweight Lighting.</li>
<li>Moved Hair Specular Map Removal Thingy to the <b>Bug Fixes (Extra Fixes)</b> section.</li>
</ul>
<hr>
<h2 class="install">13/8/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Switched from Papyrus Script Runner to Papyrus Common Library.</li>
<li>Added Console Autocomplete.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added back Hostile NPC Respawn Fix now that it is fixed (>=1.4).</li>
</ul>
<hr>
<h2 class="install">22/7/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Hostile NPC Respawn Fix, it currently causes a respawn bug in certain locations. It'll come back once fixed.</li>
<li>Marine Combat Armor Material Fix and Marine Wet suit Material Fix, they share file name making things confusing during installation and their changes are too subtle and specific to warrant 2 spots in the already massive list of fixes.</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">21/7/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the Ironsight Fixes - RAW INPUT Patch because it's no longer needed with 0.94-beta and up.</li>
</ul>
<hr>
<h2 class="install">13/7/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the Loot Logic and Reduction - UFO4P Patch because the CFM one (1.0.1) makes it redundant. The patch will stay on the Hub for people not using CFM.</li>
</ul>
<hr>
<h2 class="install">9/7/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Re-added VC++ Runtime Libraries installation steps as a fallback to mysteriously missing libraries from MO2's installer.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Private Profile Redirector, it provides minimal performance benefits and its removal allows simplifying the installation of Buffout 4 NG.</li>
<li>Baka MaxPapyrusOps, Buffout 4 NG >=1.33.0 replaces it.</li>
</ul>
</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Switched back to Buffout 4 NG.</li>
<li>Removed the following mods:
<ul>
<li>Interior NavCut Fix, Buffout 4 NG >=1.34.0 replaces it. Mac and Linux users will need to disable this fix in Buffout and use the No Multithreading version of the original mod, steps are provided in the guide.</li>
<li>Combat Shutdown Grenade Fixes, it causes strange NPC behavior in combat where they just randomly flee for a split second and then snap back into it.</li>
<li>Jet Script Bug Fix, UFO4P includes the same fix.</li>
<li>Energy Weapons Fix, it has major balance implications and causes VATS to incorrectly report expected damage.</li>
<li>3rd Person Behavior Fixes, it causes a bug where reloads get cancelled in third person.</li>
</ul>
</li>
<li>Added the following mods:
<ul>
<li>General Atomics Galleria Speaking Guard Gutsy Voice Fix</li>
<li>Companion Shoots At Player Fix - F4SE</li>
<li>Empty Vendor List Bug Fix - F4SE</li>
<li>Magic Effect and Spell Engine Fixes - F4SE</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) and a patch between it and RAW INPUT.</li>
</ul>
</li>
<li>Moved Papyrus Script Runner to the <b>Utilities</b> section.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Replaced Outline Workshop Highlight Only with Workshop Highlight Fix.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Loot Logic and Reduction With optional Harvest Restrictions</li>
<li>Simple Creation Club Delayed NG</li>
<li>Hit Those Explosives</li>
</ul>
</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Removed the BA2 Patcher steps because Synthesis is no longer used.</li>
<li>Updated instructions for FOLIP >=5.0.</li>
<li>Updated the pre-generated LOD to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">2/6/24</h2>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Removed VC++ Runtime Libraries installation steps, as the Mod Organizer 2 installer now handles it (2.5.1rc2-ML1.3 onwards).</li>
</ul>
<hr>
<h2 class="install">22/5/24</h2>
<h2><strong>LOD</strong></h2>
<ul>
<li>Added steps to downgrade the BA2 header version for compatibility with TexGen until it gets an update.</li>
</ul>
<hr>
<h2 class="install">6/5/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>The guide now uses 1.10.163.0 code and 1.10.980.0 assets, this means that GOG copies are no longer supported (they don't have the new assets). On the other hand, staying on a full downgrade would mean outdated fixes for everyone.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Melee Sneak Locomotion Animation Blending Fix.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added Diamond City Supplements.</li>
</ul>
<hr>
<h2 class="install">29/4/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Switched to the MO2 installer over the archive download in order to prevent missing AV exclusions.</li>
<li>Added steps to set the game to English through Bethini, other languages are not supported by the guide.</li>
</ul>
<hr>
<h2 class="install">27/4/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Setup</strong></h2>
<ul>
<li>Added the necessary downgrading instructions.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Energy Weapon Calculation Fix, needed after the removal of DirectHit (which included it).</li>
</ul>
<hr>
<h2 class="install">25/4/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added more instructions on how to enable DisableBlackLoadingScreens and DisableAnimationOnLoadingScreens in High FPS Physics Fix, the latter might not be suited for everyone so make sure to read the note to avoid confusion when using it.</li>
</ul>
<hr>
<h2 class="install">24/4/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Improved the High FPS Physics Fix intructions with extra information and by differentiating the best FPS limiter setup based on VRR and fixed refresh rate.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Companion Jump Fall Pose Fix - F4SE - Garden of Eden SE</li>
<li>Combat Shutdown Grenade Fixes - F4SE - Garden of Eden SE</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">23/4/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>High FPS Physics Fix AllowTearing is now part of the instructions for any setup and not just VRR ones. A note with details is included.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Godrays Performance Fix Redux - ESPless and bundled it with Weapon Debris Crash Fix in a Nvidia-only section of the page.</li>
</ul>
<hr>
<h2 class="install">21/4/24</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Streamlined and corrected Bethini instructions.</li>
<li>Removed the Custom INI because its features are available through Bethini Pie.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Switched back to High FPS Physics Fix FramerateLimitMode 0 in VRR because of awful frametime consistency in mode 1. Also changed PostloadingMenuSpeed to 3 to avoid enemy AI engaging in combat before the player gains PC control after fast travel or loading.</li>
<li>Removed Long Loading Times Fix, its loading time improvements are marginal once High FPS Physics Fix is configured properly and there's the chance of introducing more issues without extra configuration that someone might miss.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added clearer instructions for PRP 74's extra plugins that can't be used by the guide.</li>
<li>Added the following mods:
<ul>
<li>Hostile NPC Respawn Fix</li>
<li>Flutter Flicker Fixer For Foliage</li>
</ul>
</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Faster Workbench Exit</li>
<li>Dogmeat Follow Behind</li>
</ul>
</li>
<li>Moved RAW INPUT to the <b>Utilities</b> section.</li>
<li>Removed Friendly Fire because of its limited functionality (explosives).</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Updated MCM Settings Manager - TMR Configuration.</li>
<li>Removed the following mods:
<ul>
<li>HUDFramework, it is no longer needed</li>
<li>MCM Booster, the amount of MCMs in the guide is too low to need any caching</li>
<li>MCM Categorizer, same reason as above but for categories</li>
<li>Less intrusive tutorial, beginners are better off with the more invasive tutorial so that they have time to read. Bethini Pie exposes the option for those who want to disable it</li>
<li>Grab and Eat Revisited - Quick Use items, too many user reports and requires extra patching</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Complex Vendors - UFO4P Patch, no longer needed.</li>
<li>NPCs Use Items, this can get spammy and incredibly annoying especially if playing in Survival difficulty like the guide suggests</li>
<li>DirectHit, damage in VATS doesn't reflect the mod's mechanics</li>
<li>Bastion - A Power Armor Overhaul, vanilla power armor is already quite a strong buff</li>
<li>Thrive Redone, some of its rebalance might be too stark</li>
<li>Weapon Scrapping Redone, returns an excessive amount of materials</li>
<li>Clothing Scrapping Redone, same as above</li>
</ul>
</li>
<li>Added the following mods:
<ul>
<li>Molotov Cocktail Nerf, they are incredibly overpowered (against the player) especially in survival</li>
<li>Legendaries They Can Use</li>
<li>No Sneaking in Power Armor</li>
</ul>
</li>
<li>Switched to the 50% version of SPARS.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>First version, contains the following mods:
<ul>
<li>The Attachment Pack</li>
<li>Legendary Mutation Messages Fix - Cut Content Restored</li>
<li>Extended Diamond City Security Dialogue</li>
<li>You And What Army 2</li>
</ul>
</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Moved Northern Foothills Rocks Fix to the LOD guide because it doesn't affect LOD without regeneration.</li>
<li>Added Hair Specular Map Removal Thingy.</li>
<li>Removed the Terrain Undersides - PPF Patch because it is no longer needed.</li>
</ul>
<h2><strong>LOD</strong></h2>
<ul>
<li>Corrected instructions on how to install FO4LODGen Resources.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Added more solutions to common problems and ultrawide support.</li>
</ul>
<hr>
<h2 class="install">7/3/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Updated PRP to Branch 74.</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Removed Whose Quest Is It Anyway.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed Fire Rate Shows RPM.</li>
</ul>
<h2><strong>General</strong></h2>
<ul>
<li>Added instructions to disable Steam auto-updates, switched to Bethini Pie and updated instructions accordingly.</li>
</ul>
<hr>
<h2 class="install">11/2/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Misc Anim Tweaks and Fixes back since it is no longer rolled into Community Fixes Merged.</li>
</ul>
<hr>
<h2 class="install">5/2/24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added Lighthouse Papyrus Extender and Garden of Eden Papyrus Extender, because Grab and Eat Revisited needs them.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed Let Me Use That.</li>
<li>Added Grab and Eat Revisited in its place.</li>
</ul>
</p>
</div>
<div class="expander-top clickable" onclick="expandCard(this, year2023expander)" id="year2023">
<p>
<h3>2023</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</p>
</div>
<div class="expander-bottom" id="year2023expander">
<p>
<h2 class="install">29/12/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Updated to Mod Organizer 2.5.1 RC2.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Updated RobCo Patcher (3.6).</li>
</ul>
<hr>
<h2 class="install">22/12/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Updated to Mod Organizer 2.5.1 RC1.</li>
<li>Removed the profile configuration section since it is now a step during instance creation.</li>
<li>Added a setting in the Custom INI forcing the highest quality of godrays in case you have them enabled, this reduces the blocky artifacting that you can notice at any lower setting.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>MGEF Condition Bug Fix, it introduces a bug where taking chems no longer removes withdrawal effects, which often happens earlier than the main bug the mod fixes</li>
<li>Guard Post Animation Tweak - No More Finger Guns, too minor of a change to warrant an extra mod in the list</li>
</ul>
</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Removed Im Talking to You because of lack of testing.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Edited the MCM Settings Manager - TMR Configuration to increase Terrain Undersides quality to 3 (prevents some clipping with the ground) and tweak the DLC Timing configuration.</li>
<li>Added Fire Rate Shows RPM.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched to the packed versions of Northern Foothills Rocks Fix and First-Person Running with Hands Animations.</li>
<li>Replaced First-Person Swimming Animations with First-Person Swimming Animations Tweak.</li>
<li>Added Terrain Undersides - PPF Patch.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Added FOMOD steps.</li>
<li>Added pre-generated LOD, resources listed in the LOD page are still needed.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated to Mod Organizer 2.5.1 RC1.</li>
<li>The FPS limiter now defaults to 60 to cover any user who skips the High FPS Physics Fix configuration by mistake.</li>
<li>Updated the following mods:
<ul>
<li>PRP Updates (69.6)</li>
<li>MCM Settings Manager - TMR Configuration</li>
<li>Let Me Use That (1.2.2)</li>
</ul>
</li>
<li>Flagged Remove Ironsight Blur as ESL.</li>
</ul>
<hr>
<h2 class="install">25/11/23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>MO2</strong></h2>
<ul>
<li>Added a godrays toggle in the Custom INI for users who need more performance especially at high native resolutions.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Added instructions to apply the guide's MCM preset.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (2.4)</li>
<li>Let Me Use That (1.2.1)</li>
<li>DirectHit (1.2.4)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.06)</li>
<li>Who's The General - Keep Radiants in the Commonwealth Patch (1.06)</li>
<li>Lightweight Lighting - A weather and interior lighting overhaul (4.0)</li>
<li>Targeted Textures - Vanilla textures upscaled fixed and sized (2.3)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">19/11/23</h2>
<h2><strong>Resources</strong></h2>
<ul>
<li>Restructured to host 3 new pages on ModdingLinked (these pages were previously on the Wasteland Survival Guide and are universal).</li>
<li>Added a guide on how to batch flag your load order as ESL.</li>
</ul>
<hr>
<h2 class="install">28/10/23</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated the following mods:
<ul>
<li>RobCo Patcher (3.5.4)</li>
<li>Community Fixes Merged (2.2)</li>
<li>The Midnight Ride - Glitchfinder All-In-One (1.01)</li>
<li>Community Fixes Merged - Weapon Mod Fixes Patch</li>
<li>DirectHit (1.1.4)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">14/10/23</h2>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added Simple Offence Suppression.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (2.0)</li>
<li>Thrive Redone (3.4.4)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">8/10/23 Hotfix</h2>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Added missing Remove Ironsight Blur.</li>
<li>Packed the following mods into BA2:
<ul>
<li>HUDFramework</li>
<li>Blocking Overhaul</li>
<li>NPCs Use Items</li>
<li>Chemfluence - AI Combat Dynamics</li>