Releases: ModRealms/ModRealmsLauncher
The Cleanup Update
Hey! This update is quite a sizable one which tweaks a lot of the login and welcome interface, including sizing, colouring and text shown. I've also gone ahead and decided only to show our logo upon load and when you're first welcomed. It also introduces a landing-view method of updating your client, using the player-icon which will glow green when an update is available.
Changes:
- Added some placeholder text in the server code input box.
- Rewrote the server code setting description to make it easier for my brain to read.
- Adjusted where the green-update-glow is, which is now aroudn the player icon.
- Removed some opacity in the update-available tooltip that shows when you hover over the green-glow
- Updated the sizing of the login elements.
- Fixed the padding and removed the border for each mod in the mod management menu.
- Updated the sizing, colouring and position of the welcome screen to make things more appealing.
Thank you :3 ❤️
The Startup Fix Update
Hey! This is just a very small one sadly, which fixes a startup issue that was entirely my fault :(
Changes:
- Removed the
resolve(data)
which completes the function before it is able to save the remote distribution.json file locally.
Thank you! :3 ❤️
The Secret Server Update
This update was a very large one, which adds a whole new system that allows me to share private pack codes with players, staff, and other very special people which grants them access to a particular hidden modpack on the launcher.
Changes:
- Adds a new settings section under
Launcher
for inserting your pack codes which also shows whether they are valid or not, and if so the modpack that they are valid for. It features fancy colours as well as a super fancy 'remove' button if your code happened to be invalid (or you don't wish to be special any longer). - If you have a restricted modpack selected which you no longer have access to, you will receive a scary-looking overlay letting you know that you must switch servers before being able to play.
Thank you! :3 ❤️
The Invalid Distribution Update
Hey! This update will add initial support for players that are using older versions of the launcher (from now onwards) that are not using a valid distribution url, now letting them know the issue and that they should update.
Changes:
- Increased the size of the general overlay elements, notably the invalid distribution index overlay
- Fixed the issue where an invalid distribution file that either doesn't exist or has bad json would cause the launcher not to launch at all, now it'll show the appropriate overlay.
- In the error overlay, it'll now mention about a possible out of date distribution url and that it's recommended to update your launcher.
- The invalid distribution index overlay will now have a button which takes you to the releases page to download the latest launcher version. Below this button will also be a discord invite link, for support if necessary.
Thank you! :3 ❤️
The Scrollbar Update
This update is a small one, but changes up the scrollbar in the server-selection screen to be a little more pretty.
Changes:
- Adjusted the colouring and styling of the webkit scrollbar to make it a little more appealing
- Made the Mojang status greens a little more green.
Thank you! :3 ❤️
The Sizing Update
This one is quite a neat one. This update will bring many changes to the UI in the sizing of different elements, including all of the settings.
Changes:
- Adjusted the default memory values to reflect the 1.12 modpacks (4G -> 6G minimum)
- Removed the MC version from the server selection area in settings
- Disabled electron-reload (development) because it wasn't working properly
- Updated the notes/hints in the settings to be more relevant
- Added some colouring everywhere (altered further in a future release)
Thank you! :3 ❤️
The Less Potent Update
Changes:
- Make the play button colour a little less potent (eww)
- Updated the distribution.json URL to match that of the new Gitlab deployment setup.
Thank you! :3 ❤️
The Mini-Sizing Update
This is a pre-sizing update which only touched on the landing interface slightly.
Changes:
- All media icons have been upsized to compensate for the larger real estate.
- The news text and arrow icon have been upsized
- The news arrow icon will now rotate when it is focused by your mouse (click or hover)
- Fixed the media icon colours not changing when they are being hovered over or clicked
- (Upstream) Dependencies have been updated.
Thank you! :3 ❤️
The Betta Update
Since upstream have already used most 1.0.0 tags, I've gone ahead and moved us to 2.0.0 because that seems like a cool thing to do. This build will contain a fully working launcher that is integrated with the modpacks over on Gitlab.
Next steps:
- Ensure that the server scrolling is clean and tidy (design it properly)
- Check that when there are more than five packs present, that it stays neat and tidy
- Maybe see if we can keep it tidy even if downsized? (not important though)
- Bump up the size of texts and icons to compensate for the larger window size
The Gitlab Update
This release changes the distribution URL to grab files from the Gitlab repository, allowing us to collaboratively update modpacks quicker. We have also redesigned the server listings menu to be a horizontal list rather than a cluttered vertical list.
This may be the final pre-release build before a 1.0.0 release build