Releases: MessagePack-CSharp/MessagePack-CSharp
Releases · MessagePack-CSharp/MessagePack-CSharp
Ver 1.4.3
- Add
LZ4MessagePackSerializer.Deserialize<T>(ArraySegment)
#85, thanks @LeeCampbell
- Fix ToJson float Precision #80
- Unity package Supports UWP platform
- Improve Performance for NonGeneric Methods #79
- Improve Performance for JIT Optimization
Ver 1.4.2
Support Unity 2017 .NET Framework 4.6 #75
Support Union attribute for abstract class #44
ver 1.4.1
Improve: MessagePackFormatterAttribute
supports object[] arguments
Improve: supports [DataContract]
and [DataMember]
instead of [MessagePackObject]
and [Key]
ver 1.4.0
new typeless APIs, thanks @avtc
Add (LZ4)MessagePackSerializer.Typeless
API
Add TypelessObjectFormatter
Add TyplessObjectResolver
Add TypelessContractlessStandardResolver
Ver 1.3.3
Add Stream
overload for Primitive API and High-level API.
Add MessagePackBinary.ReadMessageBlockFromStramUnsafe
Add MessagePackBinary.Read/Write***(Stream stream)
Add (LZ4)MessagePackSerializer(.NonGeneric).Deserialize(Stream stream, bool readStrict)
Add (LZ4)MessagePackSerializer(.NonGeneric).Deserialize(Stream stream, IFormatterResolver resolver, bool readStrict)
Ver 1.3.2
Improve: float/double can decode integer msgpack binary
Ver 1.3.1
Add MessagePackSerializer.FromJson
Add MessagePackBinary.WriteMapHeaderForceMap32Block, WriteArrayHeaderForceArray32Block
Add DynamicObjectTypeFallbackResolver
Breaking Changes, ContractlessStandardResolver uses DynamicObjectTypeFallbackResolverinstead of PrimitiveObjectResolver #61
Improve StringKey serialization performance #62
Ver 1.3.1.1(on NuGet)
assembly was signed.
Ver 1.3.0
Add MessagePackFormatterAttribute
Fix UrlFormatter #55, thanks @lostmsu
Fix mpc.exe
, support generates two/three/four dimentional array
Ver 1.2.3
fix mpc.exe
, generate invalid code when type is in global namespace
fix mpc.exe
, union key is not sequential from zero
Ver 1.2.1
add .NET Framework4.7
depenendencies on NuGet.
add .NET Framework4.6.1
depenendencies on NuGet.