Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[49.19 Nightly] NPE when assigning scout lance to already scouted hex #3884

Closed
Thom293 opened this issue Mar 16, 2024 · 1 comment · Fixed by #3994
Closed

[49.19 Nightly] NPE when assigning scout lance to already scouted hex #3884

Thom293 opened this issue Mar 16, 2024 · 1 comment · Fixed by #3994
Assignees
Labels

Comments

@Thom293
Copy link
Contributor

Thom293 commented Mar 16, 2024

Title. I assigned them to an already scouted lance because it would reveal 2 other unscouted ones. Got an NPE.

Dismissed it, and the green icon for my lance appeared on the map. It generated a scenaro in briefing room, but it does not have a map icon.

image

image

Crazed Profanity30690808.cpnx.gz
mekhq.log
Customs.zip

@Sleet01 Sleet01 self-assigned this Mar 31, 2024
@Sleet01 Sleet01 added the Bug label Mar 31, 2024
@Sleet01
Copy link
Collaborator

Sleet01 commented Apr 14, 2024

Closing as duplicate of #3767

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants