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RFE: Add total units and percentage of units remaining to /who and round summary #2138

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Kendricke opened this issue Aug 12, 2020 · 1 comment · Fixed by #2780
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RFE: Add total units and percentage of units remaining to /who and round summary #2138

Kendricke opened this issue Aug 12, 2020 · 1 comment · Fixed by #2780
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(RFE) Enhancement Requests for Enhancement, new features or implementations

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@Kendricke
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MekHQ ATB has multiple win conditions that require tracking various forces by units, rather than BV. I currently manually track these tallies turn by turn, per force/team. I would like to have this tracked automatically by Megamek during gameplay as part of the summary.

Current:
Kendricke's Templars: 16400 BV remaining (100.0% of 16400 initially) 0 BV fled
17th Donegal Guards: 12859 BV remaining (99.78% of 12887 initially) 0 BV fled
Thirty Weight Crew: 11871 BV remaining (98.68% of 12030 initially) 0 BV fled

Requested:
Kendricke's Templars: 16400 BV remaining (100.0% of 16400 initially) 0 BV fled, 8/8 units remaining (100%)
17th Donegal Guards: 12859 BV remaining (99.78% of 12887 initially) 0 BV fled, 12/12 units remaining (100%)
Thirty Weight Crew: 11871 BV remaining (98.68% of 12030 initially) 0 BV fled, 12/12 units remaining (100%)

@Windchild292 Windchild292 added the (RFE) Enhancement Requests for Enhancement, new features or implementations label Aug 23, 2020
@Windchild292
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I'll highly second this request as a solid improvement for AtB and alternative goal gameplay.

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