diff --git a/megamek/src/megamek/client/ui/swing/MovementDisplay.java b/megamek/src/megamek/client/ui/swing/MovementDisplay.java index 048ec8ca588..4cb94c63e09 100644 --- a/megamek/src/megamek/client/ui/swing/MovementDisplay.java +++ b/megamek/src/megamek/client/ui/swing/MovementDisplay.java @@ -4552,14 +4552,11 @@ public void computeMovementEnvelope(Entity suggestion) { /** * Computes possible moves for entities of Aero units. This is similar to the - * `computeMovementEnvelope()` method; however, it keeps track of a deltaV so - * that a dynamic movement envelope can be calculated when an Aerospace unit - * accelerates or de-accelerates during the movement phase before the "move" button - * is pressed. + * `computeMovementEnvelope()` method; however, it uses the `MovePath` + * final velocity to temporarily set units velocity to draw the move envelope. + * This method always sets the original entity velocity back to it's orginial. * * @param entity - Suggested entity to use to compute Aero move envelope. - * @param deltaV - Delta Velocity from units current velocity. The temporary - * deltaV will be updated by this amount (positive or negative) * @return - This method will do nothing if the Entity passed in is null or * is not an Aero based unity. */