diff --git a/megamek/docs/history.txt b/megamek/docs/history.txt index 3175d8c40b0..06eebeca3a6 100644 --- a/megamek/docs/history.txt +++ b/megamek/docs/history.txt @@ -67,8 +67,12 @@ MEGAMEK VERSION HISTORY: + Fix #5796: Prevent NPE when units are ineligible for Physical Attack phase due to having loaded onto a transport this round + Fix #5818: correct issue with minimap autodisplay using wrong function + PR #5822: Implement RFE 5361: enhance Princess handling of hazardous terrain -+ Issues #2577, #897, #353: Implement placeable/carryable cargo objects (for mechs and protomechs only at the moment) ++ Issues #2577, #897, #353: Implement placeable/carryable cargo objects (for mechs and protomechs only at the moment) (Carry Objects #5706) + Fix #5811, #5831: Updates to unit validation (Heavy Gauss Rifles and RISC Hyper Laser vs. engines), allow Illegal Design quirk to validate illegal units ++ Fix #5769: Possibly fix ID overlap when reinforcing from MUL ++ PR #5835: Allow bot vs bot in ScenarioV2 and test setup ++ Fix #5833: GameReports: remove error message and deal with missing rounds ++ Fix #5833: Precognition: receive updated ground objects 0.49.20 (2024-06-28 2100 UTC) (THIS IS THE LAST VERSION TO SUPPORT JAVA 11) + PR #5281, #5327, #5308, #5336, #5318, #5383, #5369, #5384, #5455, #5505, #5541: Code internals: preparatory work for supporting game types such as SBF, code cleanup for string drawing, superclass change for BoardView, @@ -1210,6 +1214,7 @@ MEGAMEK VERSION HISTORY: + Data: Issue #2774 - Kaji Maps Update. + Data: Updated 1st SW RATs, and some general unit data fixes. + 0.48.0 (Stable) - (2021-03-05 1530 UTC) + PR #2638, #2640: Turret data fixes + Data: Updating Snub PPC per Errata.