From 25c651bc9aea6fd81cd4c92d29f1ba24de148337 Mon Sep 17 00:00:00 2001 From: HammerGS Date: Fri, 16 Feb 2024 13:52:59 -0700 Subject: [PATCH] Merging the following PR's + PR #5173 Add bot command for dishonored players + Fix #4670: Hide entity statblocks from the hex tooltip when entity is hidden + PR #5170: Use IGame in TurnOrdered + PR #5169: Code cleanup #5169 + Fix #5155: Add checkbox to turn off showing player deployment on map preview + Fix #4952: Princess does not select alt ammo --- megamek/docs/history.txt | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/megamek/docs/history.txt b/megamek/docs/history.txt index 1f03a61965b..cd906aa9fc3 100644 --- a/megamek/docs/history.txt +++ b/megamek/docs/history.txt @@ -57,7 +57,13 @@ MEGAMEK VERSION HISTORY: + PR #5147: Fix weather restrictions around wind + Data: Implement Shrapnel #9 Laser Weapons. + PR #5159: Light and Heavy Machine Gun Ammo is mislabeled -+ Fix: #5149, #5151: fix NPE in getHexTip(), fix NPE in doEntityDisplacement() ++ Fix #5149, #5151: fix NPE in getHexTip(), fix NPE in doEntityDisplacement() ++ PR #5173 Add bot command for dishonored players ++ Fix #4670: Hide entity statblocks from the hex tooltip when entity is hidden ++ PR #5170: Use IGame in TurnOrdered ++ PR #5169: Code cleanup #5169 ++ Fix #5155: Add checkbox to turn off showing player deployment on map preview ++ Fix #4952: Princess does not select alt ammo 0.49.17 (2023-12-31 1900 UTC) + Fix #1031: Show structure collapse warning when deploying and moving.