You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When set_game_layout is used to restart the map, the players's statistics is behaving very unpredictably.
Even though there were 50 players, it would show only a couple. I figured those could be players who killed or were killed after the restart.
As new players were joining the server, they started showing up immediately.
However, the stats were kind of delayed even for those newcomers.
The first image displaying get_live_game_stats response from 5min before the end of the game.
The second is displaying the final stats.
As you can see, there are large differences in numbers.
On the positive note, the final stats are calculated correctly so the data is there.
no. 1 - 85 mins in the game
no. 2 - final stats after the game
The text was updated successfully, but these errors were encountered:
I have heard the same from some users. They said the stats on the final stats page are not respresenting the kills that were shown ingame. Still gathering more information. The game was NOT setup using a specific layout, just votemap.
I have heard the same from some users. They said the stats on the final stats page are not respresenting the kills that were shown ingame. Still gathering more information. The game was NOT setup using a specific layout, just votemap.
There might be several reasons for different counts. Redeploys without being knocked down don't count as death. Another case is that stats in game show assists as kills eg. tank crew member other than the gunner. The same goes for members reloading for artillery and anti tank gun. Only the one who fires is logged and that counts towards the final kill count.
GET api/get_live_game_stats v10.3.0
When
set_game_layout
is used to restart the map, the players's statistics is behaving very unpredictably.Even though there were 50 players, it would show only a couple. I figured those could be players who killed or were killed after the restart.
As new players were joining the server, they started showing up immediately.
However, the stats were kind of delayed even for those newcomers.
The first image displaying
get_live_game_stats
response from 5min before the end of the game.The second is displaying the final stats.
As you can see, there are large differences in numbers.
On the positive note, the final stats are calculated correctly so the data is there.
The text was updated successfully, but these errors were encountered: