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Forgot this file in previous commit.

MaikelChanpushed 1 commit to gbc • 9f5f094…3d7c218 • 
on Mar 5, 2024

Timers rewritten. Now passes more tests.

MaikelChanpushed 1 commit to gbc • 34248f7…9f5f094 • 
on Mar 5, 2024

Timer improvements.

MaikelChanpushed 1 commit to gbc • aefe863…34248f7 • 
on Mar 5, 2024

Fixed RETI interrupt timing and fixed DKL2 and 3.

MaikelChanpushed 1 commit to gbc • d0c520f…aefe863 • 
on Mar 4, 2024

Div improvements.

MaikelChanpushed 1 commit to gbc • f80a8cf…d0c520f • 
on Mar 4, 2024

Some DMA related fixes.

MaikelChanpushed 1 commit to gbc • 89cb4d0…f80a8cf • 
on Mar 4, 2024

Fixed typo.

MaikelChanpushed 1 commit to gbc • 08b984c…89cb4d0 • 
on Mar 4, 2024

Fixed div timer.

MaikelChanpushed 1 commit to gbc • 15db3f5…08b984c • 
on Mar 4, 2024

Added setting to load boot ROM or not.

MaikelChanpushed 1 commit to gbc • f3771b3…15db3f5 • 
on Mar 4, 2024

Updated COMPATIBILITY.

MaikelChanpushed 1 commit to gbc • afc3ed8…f3771b3 • 
on Mar 4, 2024

Fixed overlapping sprites priority issues.

MaikelChanpushed 1 commit to gbc • 7b1afce…afc3ed8 • 
on Mar 4, 2024

Improved register reads/writes, and updated COMPATIBILITY.

MaikelChanpushed 1 commit to gbc • 5a90c51…7b1afce • 
on Mar 4, 2024

Fixed potential IndexOutOfRangeException.

MaikelChanpushed 1 commit to gbc • 8768042…5a90c51 • 
on Mar 4, 2024

Improved register reads/writes, and updated COMPATIBILITY.

MaikelChanpushed 1 commit to gbc • b76ff90…8768042 • 
on Mar 4, 2024

Fixed crash when a game has no save RAM.

MaikelChanpushed 1 commit to gbc • 430ee43…b76ff90 • 
on Mar 4, 2024

Disable palette access checks for now as they sometimes fail.

MaikelChanpushed 1 commit to gbc • 3defb93…430ee43 • 
on Mar 3, 2024

Implemented colors.

MaikelChanpushed 1 commit to gbc • a7dc98c…3defb93 • 
on Mar 3, 2024

Renderer changes to support color.

MaikelChanpushed 1 commit to gbc • f13c19e…a7dc98c • 
on Mar 3, 2024

Save state compression is configurable.

MaikelChanpushed 1 commit to gbc • 4c0f565…f13c19e • 
on Mar 3, 2024

Hardware type is configurable.

MaikelChanpushed 1 commit to gbc • 7d5a8b9…4c0f565 • 
on Mar 3, 2024

VRAM and PPU fixes.

MaikelChanpushed 1 commit to gbc • 591bd58…7d5a8b9 • 
on Mar 3, 2024

Fixed wrong bank on BG tile maps, and implemented flip X and Y.

MaikelChanpushed 1 commit to gbc • 1458142…591bd58 • 
on Mar 2, 2024

GBC Define renamed.

MaikelChanpushed 1 commit to gbc • f036cce…1458142 • 
on Mar 2, 2024

Work on HDMA.

MaikelChanpushed 1 commit to gbc • 5aae243…f036cce • 
on Mar 2, 2024

VRAM workaround for now.

MaikelChanpushed 1 commit to gbc • 42c7456…5aae243 • 
on Mar 2, 2024

Some work on VRAM banks, and refactoring.

MaikelChanpushed 1 commit to gbc • 5605ae0…42c7456 • 
on Mar 2, 2024

Separated OAM from VRAM.

MaikelChanpushed 1 commit to gbc • 29726e7…5605ae0 • 
on Mar 2, 2024

Load GBC boot ROM correctly. Games now boot!

MaikelChanpushed 1 commit to gbc • 08efa25…29726e7 • 
on Mar 2, 2024

Corrections to initial registers.

MaikelChanpushed 1 commit to gbc • fa607c7…08efa25 • 
on Mar 2, 2024

Implemented GBC WRAM.

MaikelChanpushed 1 commit to gbc • 534882a…fa607c7 • 
on Mar 2, 2024