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------------------------------. * ÅÌÅÖÅÎ V0.4.6 -- ÒÅÁÄÍÅ *------------------------------(ÎOTE: THIS DOCUMENT WAS OPTIMIZED FOR VIEWING WITH THE ÅÅ EDITOR. ÉF YOU'REREADING THIS USING ÅÅ, YOU CAN PRESS 'F7' FOR THE TABLE OF CONTENTS. ÙOU MAYTHEN USE THE CURSOR KEYS TO JUMP TO INDIVIDUAL SECTIONS DIRECTLY). 1. ÉÎÔÒÏÄÕÃÔÉÏÎ. 1.1. ×HAT IS ÅÌÅÖÅÎ?ÅÌÅÖÅÎ IS A COMBINED EDITOR AND PREPROCESSOR PACKAGE WHICH ENHANCES ÂÁÓÉÃ65 BY ADDING THE FOLLOWING FEATURES:- NO MORE LINE NUMBERS- NAMED LABELS- VARIABLE DECLARATION- VARIABLE NAMES OF ARBITRARY LENGTH- $ AND % PREFIXES FOR HEXADECIMAL AND BINARY INTEGERS- EASY TO READ COMMENTS- EASY TO USE 'ÅÅ' FULL SCREEN TEXT EDITOR WITH PREPROCESSOR INTEGRATION- AUTOMATIC BACKUP FACILITY ÅÌÅÖÅÎ CONSISTS OF TWO MAIN PARTS: ÔHE EDITOR AND THE PREPROCESSOR ITSELF. ÂOTH ARE WORKING HAND IN HAND IN ORDER TO PROVIDE A SIMPLE AND INTEGRATEDDEVELOPMENT WORKFLOW.. 1.2. ÉNSTALLATION / ÑUICK STARTÔO USE ÅÌÅÖÅÎ, SIMPLY MAKE A COPY OF THE ÅÌÅÖÅÎ DISC IMAGE AND BOOT FROM IT(EITHER BY RESETTING YOUR ÍÅÇÁ65 OR BY TYPING 'ÂÏÏÔ' AT THE ÒÅÁÄÙ PROMPT). ÂOOTING LAUNCHES ÅÅ, ÅÌÅÖÅÎ'S SOURCE CODE EDITOR, ALONG WITH THE CURRENTFILE.ÙOU MAY PRESS 'P' DURING THE BOOT PROCESS TO ACCESS THE PREFERENCES PROGRAM(SEE "4. ÐÒÅÆÅÒÅÎÃÅÓ" FOR MORE INFO).ÏNCE IN THE EDITOR, BY PRESSING THE 'F1' KEY YOU CAN LOAD ONE OF THEVARIOUS EXAMPLES. ÙOU CAN COMPILE AND RUN THEM BY HITTING THE 'F5' KEY. ÏR,WHEN YOU'VE SEEN ENOUGH, YOU CAN PRESS 'F2' TO BEGIN YOUR VERY OWN ADVENTURESIN ÅÌÅÖÅÎ.. 1.3. ÅXAMPLESÔHERE ARE SOME EXAMPLE PROGRAMS ON THE ÅÌÅÖÅÎ DISC SHOWING HOW TO PUT THEPRECOMPILER FEATURES TO GOOD USE. ÔHESE ARE:"HELLO.EL"Á SLIGHTLY ADVANCED HELLO WORLD"BASEÄEMO.EL"ÓIMPLE BASE CONVERSION DEMO"HOPALONG.EL"ÈOPALONG FRACTAL"FFIRE.EL"ÆOREST FIRE SIMULATION"FIENI"ÓNAKE GAME"DIZZY"ÐALETTE SHIFT DEMO. 2. ÔÈÅ ÅÄÉÔÏÒ. 2.1. ÏVERVIEWÅÌÅÖÅÎ COMES WITH ÅÅ, AN EASY TO USE TEXT EDITOR WITH A FEW TRICKS UP ITSSLEEVE TO MAKE EDITING ÂÁÓÉà SOURCES FOR ÅÌÅÖÅÎ EASY AND UNCOMPLICATED.. 2.2. ÔHE STATUS BARÅÅ DISPLAYS A STATUS BAR WITH THE FOLLOWING INFORMATION:- THE FILE NAME (PREFIXED WITH '*' IF THE FILE HAS UNSAVED CHANGES)- THE CURRENT CURSOR POSITION (IN COLUMNS:ROW FORMAT)- THE MOST IMPORTANT FUNCTION KEYS- THE CURRENT CONTROL CHARACTER MODE (FLASHING 'CTRL' WHEN IN CTRL MODE)ÁFTER FILE OPERATIONS, THE STATUS BAR DISPLAYS THE RESULT OF THE LAST FILEOPERATION. ÉT THEN CHANGES TO ITS NORMAL APPEARANCE AFTER THE NEXT KEYPRESS. . 2.3. ÅDITOR FUNCTIONS<F1> ÌÏÁÄ LOAD A FILE FROM THE DEFAULT DRIVE<F2> ÎÅ× ERASE THE CURRENT TEXT IN MEMORY AND START OVER<F3> ÓÁÖÅ SAVE THE CURRENT TEXT (WITH THE CURRENT FILENAME)<F4> ÓÁÖÅ ÁÓ SAVE THE CURRENT TEXT UNDER A NEW NAME ('SAVE AS')<F5> ÃÏÍÐÉÌÅ COMPILE THE CURRENT FILE (SEE BELOW)<F7> ÌÁÂÅÌÓ DISPLAY LABEL CHOOSER (SEE BELOW)<F9> ÇÏÔÏ JUMP TO LINE NUMBER (SEE BELOW)<F11> ÃÍÏÄÅ TOGGLE CONTROL CHARACTER MODE ON/OFF (SEE BELOW)<F14> ÓÖÃÏÎÆ SAVE CURRENT CONFIGURATION AS DEFAULT (SEE BELOW)<ALT+F> SEARCH<ALT+R> SEARCH & REPLACE<ALT+DEL> DELETE CURRENT LINE<HOME> JUMP TO BEGINNING OF TEXT<ALT+HOME> JUMP TO END OF TEXT<ALT+UP> PAGE UP<ALT+DOWN> PAGE DOWN<ALT+LEFT> SCROLL LINE LEFT (ONLY WITH LINES>80 COLUMNS)<ALT+RIGHT> SCROLL LINE RIGHT (ONLY WITH LINES>80 COLUMNS)<HELP> SHOW COMMAND HELP<SHIFT+RUN/STOP> EXIT EDITOR. 2.4. ÔHE LABEL CHOOSER (F7)ÏNE OF THE MAIN FEATURES OF THE PRECOMPILER IS ITS USAGE OF LABELS INSTEADOF LINE NUMBERS. Á LABEL IS DEFINED WITH A "DOT" PREFIX (SEE "3.2 ÌABELS")ÔO MAKE WORKING WITH LABELS EASIER, ÅÅ KEEPS TRACK OF THE LABELS IN YOURPROGRAM AND LETS YOU NAVIGATE DIRECTLY TO LABEL POSITIONS. ÔO BRING UP THELABEL CHOOSER, PRESS 'F7' AND THEN CHOOSE THE DESIRED LABEL WITH THE CURSOR KEYS.ÎOTE: ÙOU CAN ALSO USE THIS FEATURE TO MARK CERTAIN POINTS IN YOUR SOURCECODE WITHOUT ACTUALLY USING THEM AS LABELS. ÙOU MAY DEFINE AS MANY LABELSAS YOU LIKE.(ÉF YOU ARE READING THIS DOCUMENT WITH ÅÅ, YOU CAN TRY THIS FEATURE BYPRESSING 'F7' NOW. ÁLL SECTIONS ARE DEFINED AS LABELS, SO THAT YOU CANEASILIY JUMP SECTIONS) . 2.5. ÇOTO LINE (F9)ÐRESS 'F9' TO DIRECTLY SPECIFY A LINE NUMBER TO JUMP TO.. 2.6. ÃOMPILE (F5)ÐRESS 'F5' TO DIRECTLY INVOKE THE PRECOMPILER FROM INSIDE THE EDITOR. ÉF THECOMPILER ENCOUNTERS AN ERROR WHILE COMPILING, YOU ARE AUTOMATICALLY RETURNEDTO THE EDITOR, AND (IF POSSIBLE) THE LINE WHERE THE ERROR OCCURED.. 2.7. ÃONTROL ÃHARACTER ÍODE (F11)ÔO INCLUDE CONTROL CHARACTERS (LIKE ÃÕÒÓÏÒ ÕÐ, ÈÏÍÅ, ETC.) IN YOUR SOURCE CODE,YOU CAN ENTER "ÃONTROL ÃHARACTER ÍODE" BY PRESSING 'F11'. ×HILE IN ÃONTROL ÃHRACTER ÍODE, "CTRL" FLASHES AT THE LOWER RIGHT CORNEROF THE SCREEN, AND ALL CHARACER CODES GENERATED BY CURSOR AND SCREEN EDITING KEYS ARE DIRECTLY INSERTED INTO THE SOURCE CODE RATHER THAN INTERPRETED BY ÅÅ, JUST LIKE "QUOTE MODE" IN ÃOMMODORE ÂASIC.ÔO EXIT ÃONTROL ÃHARACTER ÍODE, SIMPLY PRESS 'F11' AGAIN.. 2.8. ÓAVING THE CURRENT CONFIGURATION (F14)×HEN BOOTING ÅÌÅÖÅÎ, CERTAIN OPTIONS ARE LOADED FROM THE CONFIGURATION FILE IFPRESENT. ÔHESE OPTIONS ARE:- THE SCREEN COLOURS- WHETHER TO AUTOMATICALLY BACKUP FILES WHEN SAVING- THE CURRENT FILE NAMEÔHAT WAY, YOU CAN AUTOMATICALLY HAVE YOUR CURRENT FILE LOADED WHEN STARTING A NEW SESSION WITH ÅÌÅÖÅÎ.ÔO STORE THE CURRENT CONFIGURATION (AND THE CURRENT FILENAME ALONG WITH IT),PRESS 'F14'. ÔO EDIT OTHER ASPECTS OF THE CONFIGURATION, YOU MAY USE THE 'PREFERENCES'PROGRAM BY PRESSING 'P' WHILE BOOTING ÅÌÅÖÅÎ.. 2.9. ÁUTOMATIC BACKUPSÅÅ AUTOMATICALLY CREATES BACKUPS OF THE CURRENT FILE EACH TIME YOU SAVESOMETHING TO DISC. ÔHIS BEHAVIOUR CAN BE CHANGED IN THE PREFS APPLICATION.ÐLEASE NOTE THAT DISABLING BACKUPS IS HIGHLY DISCOURAGED, BECAUSE THE Ã65'SÄÏÓ IS HIGHLY UNSTABLE AND YOU CAN'T DO TOO MUCH BACKUPS!. 3. ÔÈÅ ÐÒÅÃÏÍÐÉÌÅÒÔHE PRECOMPILER IS WHAT IS AT THE HEART OF ÅÌÅÖÅÎ. ÉT TRANSFORMS BLAND OLDÂÁÓÉÃ10 INTO A REASONABLY READABLE AND COMFORTABLE PROGRAMMING LANGUAGE BYADDING THE FOLLOWING NEW FEATURES.. 3.1. ÃOMMENTSÃOMMENTS ARE DEFINED WITH THE SINGLE QUOTE ("'") SIGN. ÅVERYTING AFTER THESINGLE QUOTE SIGN IS IGNORED IN THE FINAL PROGRAM.(YOU CAN STILL USE THE ÒÅÍ COMMAND FOR COMMENTS, BUT ITS USE IS DISCOURAGEDBECAUSE THE QUOTE SIGN PROVIDES MUCH MORE READABLE PROGRAM CODE)ÅXAMPLE:PRINT "HELLO, ";USERÎAME$ ' GREET USERÏF COURSE, YOU MAY CONTINUE USING THE "'" SIGN IN STRING CONSTANTS:MYÓTRING$="MAY É 'QUOTE' THIS?" ' YES, YOU MAY. 3.2. ÌABELSÉNSTEAD OF LINE NUMBERS, ÅÌÅÖÅÎ-ENABLED PROGRAMS USE NAMED LABELS AS JUMP DESTINATIONS. ÌABELS CONTAIN NUMBERS, LETTERS AND GRAPHICS CHARACTERS. ×HENLABELS ARE DEFINED, A DOT CHARACTER IMMEDIATELY PRECEDES THE LABEL: .INITÐROGRAM .ERRORÈANDLER ×HEN THEY'RE REFERENCED BY A ÔÒÁÐ, ÇÏÔÏ OR ÇÏÓÕÂ, THE DOT IS OMITTED:TRAP ERRORÈANDLERGOSUB INITÐROGRAMÅLEVEN'S EDITOR HAS A NICE FEATURE WHICH LISTS ALL THE LABELS IN A PROGRAMWHEN PRESSING THE 'F7' (LBLS) KEY. ÙOU CAN THEN SELECT WHICH LABEL TO JUMP TO BY USING THE CURSOR KEYS (OR ESCAPE TO RETURN FROM THE LABEL LIST). . 3.3. ÔHE #DECLARE DIRECTIVEÌIKE LABELS, ÅÌÅÖÅÎ SUPPORTS DESCRIPTIVE VARIABLE NAMES. ÖARIABLES STARTWITH A LETTER AND MAY CONTAIN NUMBERS. ÁS IN ÂÁÓÉÃ10, STRING VARIABLES ENDWITH $ AND INTEGER VARIABLES END WITH %.×ITH #DECLARE, YOU DECLARE A VARIABLE FOR USAGE ON YOUR PROGRAM. ÙOU CAN ONLYUSE VARIABLES YOU HAVE DECLARED BEFOREHAND. ÕNLIKE ÂÁÓÉÃ10, VARIABLE NAMES CAN BE OF ARBITRARY LENGTH.ÅXAMPLES:#DECLARE FLOATINGÐOINTÖARIABLE#DECLARE STRINGÖARIABLE$#DECLARE INTEGERÖARIABLE%FLOATINGÐOINTÖARIABLE=5.3INTEGERÖARIABLE=42STRINGÖARIABLE$="VALUE IS "+STR$(FLOATINGÐOINTÖARIABLE)ÙOUR PROGRAM CAN USE AS MANY #DECLARE DIRECTIVES AS IS NECCESSARY TO DECLAREALL THE VARIABLES USED.ÆOR ARRAY VARIABLES, YOU MAY EITHER #DECLARE AND ÄÉÍ THE ARRAY IN ONE GO:#DECLARE ANÁRRAY(100)OR DECLARE ONLY THE ARRAY'S BASE NAME AND ÄÉÍENSION IT LATER ON:#DECLARE ANÁRRAYDIM ANÁRRAY(100)ÌAST BUT NOT LEAST, IT'S ALSO POSSIBLE TO ASSIGN AN INITIAL VALUE TO A VARIABLE WHEN DECLARING IT:#DECLARE ELEVEN=11ÎOTE: ÁLTHOUGH ÅÌÅÖÅÎ MAKES PROGRAMMING ÂÁÓÉÃ10 MUCH MORE CONCISE AND COPREHENSIVE, NOTHING IS CHANGED IN ÂÁÓÉÃ10 ITSELF. ÆOR EXAMPLE, ALL CALCULATIONS ARE STILL PERFORMED IN SLOW FLOATING POINT ARITHMETIC, INTEGERS ARE CONVERTED INTERNALLY BEFORE ANY CALCULATIONS ARE DONE. . 3.4. ÔHE #OUTPUT DIRECTIVEÔHE #OUTPUT DIRECTIVE LETS YOU DEFINE THE NAME OF THE FINISHED PROGRAM.ÅXAMPLE:#OUTPUT "MYÐROG.PRG". 3.5. ÂASE CONVERSIONSÙOU CAN USE THE "%" AND "$" PREFIXES TO WRITE INTEGERS IN BINARY OR HEXADECIMAL NOTATION, RESPECTIVELY.ÅXAMPLES:#DECLARE MYÂINARYÎUMBER = %10110#DECLARE ANOTHERÎUMBERANOTHERÎUMBER = $BA12PRINT "ÙOUR LUCKY NUMBER IS ",ANOTHERÎUMBER+%101011. 4. ÔÈÅ ÐÒÅÆÅÒÅÎÃÅÓ ÐÒÏÇÒÁÍ(DESCRIPTION FORTHCOMING). 5. ÖÁÒÉÏÕÓ ÔÉÐÓ & ÔÒÉÃËÓ. 5.1. ÁUTO INDENTÅÅ AUTOMATICALLY INDENTS NEW LINES WHEN ÒÅÔÕÒÎ IS PRESSED INSIDE AN INDENTED LINE, THUS MAKING IT MUCH EASIER WRITING PRETTY FORMATTED CODE.. 5.2. ÌONG LINESÌINES WITH MORE THAN 80 CHARACTERS ARE DISPLAYED TRUNCATED WITH AN "$" AT THERIGHT SCREEN BORDER. ÙOU CAN SCROLL THOSE LINES BY PRESSING ÁÌÔ AND THEÃÕÒÓÏÒ ÌÅÆÔ/ÒÉÇÈÔ KEYS.. 5.3. ÂACK TO ÅÅÁFTER RUNNING YOUR COMPILED PROGRAM YOU CAN ENTER THE EDITOR AGAIN BY SIMPLYPRESSING THE 'Æ1' KEY (THAT IS, UNLESS YOUR PROGRAM REDEFINES THE FUNCTIONKEYS). . 6. ÅÌÅÖÅÎ ÓÁÑ (ÓELDOM ÁSKED ÑUESTIONS)>> "ÏK, SO TELL US: ×HY DID YOU DO IT?"ÁFTER HOLDING THE FIRST PROTOTYPE ÍÅÇÁ65 IN MY HANDS AND USING THAT WONDERFULKEYBOARD, THE FIRST THING COMING TO MY MIND WAS: "É WANT TO WRITE PROGRAMSON THIS THING!!"ÙEP, THAT'S RIGHT. *ÏN* THIS THING. ÎOT CROSS-DEVELOPING ON SOME SHINY Ðà INSOME SHINY ÉÄÅ BUT *ON* THE ÍÅÇÁ65 DIRECTLY. ÁFTER ALL, WHY BUILD SUCH A GORGEOUS KEYBOARD IF NO ONE'S PROGRAMMING ON IT?ÕNFORTUNATELY, ONE OF THE MOST SEVERE PROBLEMS OF THE ÍÅÇÁ65 PLATFORM IS ITS BUNDLED PROGRAMMING ENVIRONMENT. ÂÁÓÉÃ10 WAS ALREADY HOPELESSLY ANTIQUATED IN 1991 (THERE'S A QUITE EXTENSIVE INTERNAL DOCUMENT FROM ÃOMMODORE LISTINGITS MANY SHORTCOMINGS), AND IT CERTAINLY HASN'T AGED WELL. ÂÁÓÉÃ10 IS AN INHERENTLY SLOW AND OVERCOME IMPLEMENTATION OF THE ÂÁÓÉà LANGUAGE,AND ITS RELIANCE ON ARCHAIC CONCEPTS LIKE TWO-LETTER VARIABLE NAMES AND LINE NUMBERS MAKE IT A POSITIVELY HAZARDOUS PROGRAMMING ENVIRONMENT WHICH IS ENGAGING ONLY FROM AN ARCHAEOLOGICAL POINT OF VIEW OR TO PEOPLE WITH A DISTINCT FONDNESS FOR MASOCHISM. ÂUT, ALAS, IT'S THE ONLY ONE WE HAVE, AND IT'S BUNDLED WITH EACH ÍÅÇÁ65.>> "ÈEY, BUT THERE HAVE BEEN MADE BIG ENHANCEMENTS TO ÂÁÓÉÃ10. ×E CAN EVEN DOÔÅÔÒÉÓ WITH IT NOW! ÆINALLY, WE HAVE A REALLY GOOD ÂÁÓÉÃ!"ÓORRY TO BURST YOUR BUBBLE BUT NO, WE DON'T. ÎOT EVEN A LITTLE. ÉT'S TRUE THAT ÂITÓHIFTER HAS MADE TREMENDOUS IMPROVEMENTS TO ÂÁÓÉÃ10, AND HE DESERVES HEAPS OF RESPECT AND PRAISE FOR IT (MATTER OF FACT, THE NEWER VERSIONSOF ÅÌÅÖÅÎ WOULD NOT EXIST WITHOUT HIS EFFORTS!)ÂUT A GOOD IMPLEMENTATION OF ÂÁÓÉà IT IS NOT. ÉT LACKS SUCH A FRUSTRATINGLYLARGE NUMBER OF THINGS THAT WERE ALREADY PERFECTLY NATURAL IN 1991 (NAMED PROCEDURES AND FUNCTIONS, FAST INTEGER ARITHMETIC, INLINE ASSEMBLY, INDIRECTION OPERATORS, STRUCTURES...) THAT IT'S ALMOST PAINFUL TO ARGUE ABOUT IT AGAIN AND AGAIN IN ONLINE FORUMS IN THE YEAR 2021. >> "ÏK, FAIR ENOUGH. ÂUT WHY JUST A PREPROCESSOR THEN? ×HY NOT A BEAUTIFUL NEW IMPLEMENTATION OF ÂÁÓÉà WITH ALL THE LITTLE AND BIG THINGS THAT ÂÁÓÉÃ10 LACKS?" É WOULD HAVE LIKED THAT VERY MUCH. ÒEGRETTABLY É LACK BOTH THE SKILLSAND THE TIME FOR SUCH AN UNDERTAKING. É'M STILL HOPEFUL THAT SUCH A LANGUAGE MIGHT EVENTUALLY SEE THE LIGHT OF DAY. ÂUT COUNTLESS DISCUSSIONS ON FORUM64 AND THE ÍÅÇÁ65 DISCORD HAVE SHOWN THATIT'S STILL A LONG, LONG, LONG WAY TO GO. ÁS OF EARLY 2021, THERE ARE MANY DIFFERENT OPINIONS ABOUT WHAT SUCH A LANGUAGE SHOULD BE -- AND EVEN WHETHER ITIS NEEDED AT ALL.ÁND THAT'S HOW ÅÌÅÖÅÎ CAME INTO EXISTENCE: ÒATHER THAN WAITING FOR FOLKS TO COME TO THEIR SENSES, É DECIDED TO TACKLE THE PROBLEM BY WRITING AN EDITOR AND PREPROCESSOR IN ORDER TO ALLEVIATE AT LEAST SOME OF THE MOST GLARING MALADIES INHERENT IN ÂÁÓÉÃ10.>> "ÎAMED MULTILINE PROCEDURES AND FUNCTIONS WOULD BE NICE. ÏH AND PLEASE,WE WANT ÌÏÃÁÌ VARIABLES!"ÉNDEED THEY WOULD. ÁS A MATTER OF FACT, THIS FEATURE WAS IMPLEMENTED IN AVERY EARLY VERSION OF ÅÌÅÖÅÎ ALREADY. ÂUT THERE ARE TWO PROBLEMS: A) THE AMOUNT OF PARSING NEEDED SLOWS DOWN PREPROCESSING TO A CRAWL AND B) IN ORDER TO SUPPORT RECURSION, WE'D NEED A WRAPPER AROUND PARAMETER PASSING, WHICH WOULD MAKE THE RESULTING PROGRAM MUCH SLOWER. ÔHERE'S ONLY SO MUCH YOU CAN DO WITHOUT RESORTING TO MACHINE LANGUAGE... AND ONCE YOU START CODING IN ÍÌ, YOU MIGHT AS WELL IMPLEMENT A SANE PROGRAMMING LANGUAGE FOR THE Í65 ALTOGEHTER (SEE ABOVE ;-))>> "ÙO. ×HAT GIVES? ×E DON'T NEED YOUR SHINY 'MODERN' CONCEPTS ON THE ÍÅÇÁ65! ×E LIKE THIS HERE ÂÁÓÉÃ10 WITH THEM PRETTY OL' LINE NUMBERS AND SPAGHETTI CODE AND THEM TWO LETTER VARIABLE NAMES AND THE QUIRKINESS AND THE BUGSES! ÍATTEROF FACT, EVEN ÂÁÓÉÃ2.0 WOULD BE ENOUGH! ÂÒÉÎÇ ÂÁÃË ÔÈÅ ÐÏËÅÓ! ÓPARE US YOUR MODERN BIG CITY HOCUS POCUS AND ÍÁËÅ ÍÅÇÁ65 ÇÒÅÁÔ ÁÇÁÉÎ!11!"ÕH... RELAX. ÙOU'RE WELCOME TO USE YOUR ÍÅÇÁ65 IN ANY WAY YOU WANT, AS LONG AS YOU LEAVE ME OUT OF IT.>> "×HAT'S NEXT FOR ÅÌÅÖÅÎ?" ÁS OF ÍAY 2022, DEVELOPMENT OF ÅÌÅÖÅÎ HAS HALTED. ÅÌÅÖÅÎ WAS INTENDED AS ASTOPGAP MEASURE TO GIVE PEOPLE SOMETHING TO CODE WITH UNTIL A BETTER ÂÁÓÉÃIS ON THE HORIZON. ÉT'S HIGH TIME TO IMPLEMENT THAT BETTER ÂÁÓÉÃ. ÔHE DEAD HORSE WHICH IS ÂÁÓÉÃ65 HAS BEEN FLOGGED LONG ENOUGH. >> "×HY CALL IT ÅÌÅÖÅÎ?"ÔHE INSPIRATION FOR THE NAME OF COURSE COMES FROM ÓPINAL ÔAP... IF YOU DON'T KNOW THE FILM, É HEARTILY RECOMMEND IT :). 7. ÔECHNICAL INFORMATION. 7.1 ÏVERLAY MAILBOX ÒÁÍÉN ORDER TO COMMUNICATE WITH EACH OTHER, EDITOR AND PRECOPILER USEA SPECIALLY DESIGNATED AREA IN ÒÁÍ BANK 4. ÔO THIS END, LOCATIONS $04FF00-$04FF79 ARE USED AS FOLLOWS:$04,FF00 'S' ELEVEN ID; EACH MODULE CHECKS FOR THE EXISTENCE OF THESE$04,FF01 'K' IDENTIFIER BYTES. $04,FF02 BORDER COLOUR$04,FF03 BACKGROUND COLOUR$04,FF04 FOREGROUND COLOUR$04,FF05 HIGHLIGHT COLOUR$04,FF06 STATUS BAR COLOUR$04,FF07 MISC. FLAGS BIT 0 : AUTOLOAD SOURCE ENABLE FLAG BIT 1 : AUTOJUMP TO LINE FLAG BIT 2 : AUTOBACKUP FLAG BIT 3 : VERBOSE FLAG BIT 4-7: RESERVED$04,FF08 ERROR NUMBER TO BE DISPLAYED (>128 ARE PREPROCESSOR ERRORS)$04,FF09/0A LINE NUMBER FOR AUTOJUMP$04,FF10-$04,FF1F CURRENT FILE NAME$04,FF20-$04,FF2F OUTPUT FILE NAME$04,FF30- $04,FF7F RESERVED. 7.2 ÁTTIC ÒÁÍ CACHE USAGEÅLEVEN USES SOME PARTS OF ATTIC ÒÁÍ TO CACHE ITS VARIOUS MODULES.É BELIEVE ÕBIK'S INTENT BY THIS IS SO THAT ELEVEN CAN RE-LOAD ITS MODULESSTRAIGHT FROM THE CACHE (AND NOT NEED TO ALWAYS ACCESS THE DRIVE).ÁS SOME OF THESE MODULES HAVE GROWN OVER TIME, THE AMOUNT OF ATTIC ÒÁÍALLOCATED TO THEM HAS INCREMENTALLY GROWN.ÔHE DIAGRAM BELOW REPRESENTS CURRENT ATTIC RAM USAGE:$800,0000 +---------------+ ! 11.ÅÄÉÔ ! (MAX 53KB)$801,0000 +---------------+ ! 11.ÐÁÒÓÅ ! (MAX 53KB)$802,0000 +---------------+ ! 11.ÓÅÔÔÉÎÇÓ ! (8KB)$802,2000 +---------------+ ! 11.ÔÏËÅÎÉÚÅ ! (8KB)$802,4000 +---------------+ ! 11.ÐÏÓÔ ! (8KB)$802,6000 +---------------+$803,0000 +---------------+ ! ÅÌÅÖÅÎ ÓÏÕÒÃÅ ! ... +---------------+