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Interop in C++ for SaintCoinach FBX format export

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fbxInterop


Setup

Required Libraries/Applications:

  • Havok SDK 2014-1-0
  • FBX SDK 2014.2.1
  • Visual Studio 2012 for Platform Toolset V110

Required Environment Variables for installed libraries:

  • HAVOK_SDK_ROOT
  • FBX_SDK_ROOT

Compiling

  • 1.) Open solution file and make sure all libaries are installed
  • 2.) Compile as Debug or Release
  • 3.) Copy release/debug libfbxsdk.dll from FBX SDK to application directory

Usage

  • Run Godbert.
  • Select a monster on the Monsters page.
  • Click 'Export FBX'.

Credits

  • Autodesk, Inc. ( FBX SDK )
  • Havok.com Inc. ( HAVOK Public SDK x32 )
  • Ken Shoemake ( Euler/Quat Code Snippet )
  • Figment ( Animation loading code idea/snippet from hkxcmd )
  • Highflex ( Creator of havok2fbx tool )
  • Rogueadyn ( hkAnimationInterop, Godbert )
  • ufx ( more Godbert )

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Interop in C++ for SaintCoinach FBX format export

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