Meta files #389
Replies: 17 comments 7 replies
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Here is This file is only suitable for the development of China's Warcraft map, because in China's Warcraft 1.27, a large number of secondary developments have been implemented, a large number of new interfaces have been implemented, and it is supported by China's mainstream Warcraft platform. By the way, this extension came with a jass library in the early version (not using |
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resty_API.zip |
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luajitApi.zip |
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cocos4.0api-emmylua.zip |
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Here is |
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nodeMCUesp32.zip Here are the files with functions definitions in EmmyLua format for NodeMCU Lua-based firmware for the ESP8266 and ESP32 chips. The firmware for ESP8266 and ESP32 is different, so the EmmyLua definitions files for ESP8266 or ESP32 projects must be in different directories. The file The keywords for determining whether a project belongs to a nodeMCU can be It is very difficult to determine if the project is for ESP8266 or ESP32 because many modules have the same name. However, there are some differences in frequently used modules:
Most of the time, Lua 5.1 is used, but the transition to 5.3 is currently underway. Either one version or the other can be used. In any case, it should be possible to set your own settings, which will not be changed automatically
for example, before starting new project. |
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Following #545 I have created definition files for Wireshark Lua API. |
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I have covered most of the CC:Tweaked API over on GitLab. It is an environment emulation (third party directory) so it offers a bit more than just definition files. Enjoy 🙂 |
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Definitions files for Civilization VI modding packaged in a vscode extension (https://github.com/Wild-W/vscode-civVI-environment) Raw defines files can be found in civ_library/CivilizationVI (though as of now I couldn't figure out how to get config.lua to work and plugin.lua is copied and commented out from automontage's extension which I used as a template to make this) |
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Definitions for Penlight libraries |
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Definitions for the argparse library |
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Definitions for the LÖVE Nuklear library |
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Definitions for LuaTeX and related packages |
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Definitions for the extension APIs of MoneyMoney for macOS |
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Definitions for the Luvit platform: https://github.com/Bilal2453/luvit-meta |
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@lukasbestle @Josef-Friedrich @goldenstein64 @psolyca Just want to give you guys a heads-up that the addon manager for VS Code will be releasing soon. The addon manager uses LLS-Addons to get the list of and install addons. If you would like your definition files to appear in the addon manager, you can take a look at adding them to LLS-Addons. That repo will likely be the "go-to" place for finding community-made definition files. Also, if you are no longer able to maintain any definition projects, they can be transferred to LuaCATS through me, if you'd like. |
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Some definition files are collected here, welcome to add!
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