You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Loop is much slower to open on an iOS 17 phone than on phones running iOS 15 or iOS 16.
Background
It "seems" to me that Loop has been slower to open recently following build from Xcode.
Today I tested the same code (LoopWorkspace main, commit 8060718) with three different test phones with three different operating systems, all using Xcode 15.4.
I also tested the same code with my Looping phone
All phones are connected to Apple Health
All phones have Loop already installed
The last phone is my personal Loop phone - I built straight Loop main with no customizations for the timing test (it has a lot more data on it than the other phones, which have Loop built but are not running in closed loop
phone
iOS
time from Loop opens until charts are populated
iPhone 7 plus
15.8.2
3 sec
iPhone 8
16.7.9
3 sec
iPhone SE
17.6
13 sec
iPhone 15 Pro
17.6
26 sec
Note there is a message about a log error that shows up only for iOS 17 phones about 10 seconds after the app opens to a blank screen.
After applying the code change, there is no difference in timing, it still takes about 10 sec for the first message to appear in the debug log for Xcode for an iOS phone and then more time for the screen to populate
Additional Information
The very first messages in the Xcode debug log (after the log error) is:
Couldn't read values in CFPrefsPlistSource<0x303738750> (Domain: group.com.7PT47XGDN4.loopkit.LoopGroup, User: kCFPreferencesAnyUser, ByHost: Yes, Container: (null), Contents Need Refresh: Yes): Using kCFPreferencesAnyUser with a container is only allowed for System Containers, detaching from cfprefsd
Type: Error | Timestamp: 2024-08-10 09:29:13.660321-07:00 | Library: CoreFoundation | Subsystem: com.apple.defaults | Category: User Defaults | TID: 0x42d87c
application(_:didFinishLaunchingWithOptions:) with launchOptions: nil
Type: Notice | Timestamp: 2024-08-10 09:29:15.484716-07:00 | Library: Loop | Subsystem: com.loopkit.Loop | Category: AppDelegate | TID: 0x42d87c
This same message appears for all phones, just shows up much more quickly for the iOS 15 and 16 phones than for iOS 17.
The text was updated successfully, but these errors were encountered:
Describe the bug
Loop is much slower to open on an iOS 17 phone than on phones running iOS 15 or iOS 16.
Background
It "seems" to me that Loop has been slower to open recently following build from Xcode.
8060718
) with three different test phones with three different operating systems, all using Xcode 15.4.Additional Information
The very first messages in the Xcode debug log (after the log error) is:
This same message appears for all phones, just shows up much more quickly for the iOS 15 and 16 phones than for iOS 17.
The text was updated successfully, but these errors were encountered: