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uFrmMeshViewer.pas
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unit uFrmMeshViewer;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, ES.BaseControls, ES.Layouts, Vcl.ExtCtrls,
uEditorLoader, System.StrUtils, uEditorTypes, Engine.UnCamera;
type
TfrmMeshViewer = class(TForm)
MeshViewport: TEsPanel;
GroupBox1: TGroupBox;
cmbMeshes: TComboBox;
Label1: TLabel;
lbAnimSeq: TListBox;
btnPrevMesh: TButton;
btnNextMesh: TButton;
GroupBox2: TGroupBox;
rbTexturedMesh: TRadioButton;
rbPolygons: TRadioButton;
chkAutoDolly: TCheckBox;
btnPlayAnim: TButton;
lblFrame: TLabel;
btnZeroFrameAnim: TButton;
btnNextAnimFlame: TButton;
btnPrevAnimFlame: TButton;
btnRefresh: TButton;
rbWireframe: TRadioButton;
chkGrayMeshBG: TCheckBox;
cmbPackages: TComboBox;
btnNextPackage: TButton;
btnPrevPackage: TButton;
// New procedures
procedure UpdatePackageList(cmd: string);
procedure UpdateMeshList(Cmd: string);
procedure UpdateFrameList(Cmd: string);
procedure UpdateFrame(Cmd: string);
procedure UpdateFrameCaption(Cmd: string);
procedure FormShow(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction);
procedure MeshViewportResize(Sender: TObject);
procedure cmbMeshesChange(Sender: TObject);
procedure lbAnimSeqDrawItem(Control: TWinControl; Index: Integer; Rect: TRect; State: TOwnerDrawState);
procedure btnRefreshClick(Sender: TObject);
procedure lbAnimSeqClick(Sender: TObject);
procedure btnNextMeshClick(Sender: TObject);
procedure btnPrevMeshClick(Sender: TObject);
procedure ChangeViewClick(Sender: TObject);
procedure btnZeroFrameAnimClick(Sender: TObject);
procedure btnPrevAnimFlameClick(Sender: TObject);
procedure btnNextAnimFlameClick(Sender: TObject);
procedure btnPlayAnimClick(Sender: TObject);
procedure chkGrayMeshBGClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure cmbPackagesChange(Sender: TObject);
procedure btnNextPackageClick(Sender: TObject);
procedure btnPrevPackageClick(Sender: TObject);
private
{ Private declarations }
public
function GetSelectedMesh(): string;
{ Public declarations }
end;
var
frmMeshViewer: TfrmMeshViewer;
FramePos: Integer;
NumFrames: Integer;
bPlaying: Boolean;
implementation
{$R *.dfm}
procedure TfrmMeshViewer.UpdatePackageList(cmd: string);
begin
cmbPackages.Clear();
var PackList:= ServerGetProp('OBJ', 'PACKAGES CLASS=Mesh');
while PackList <> '' do
cmbPackages.Items.Add(ExtractCommaString(PackList));
if cmbPackages.Items.Count > 0 then
begin
cmbPackages.ItemIndex := 0;
UpdateMeshList(cmd);
end;
end;
procedure TfrmMeshViewer.UpdateMeshList(Cmd: string);
begin
cmbMeshes.Clear();
var ItemIdx:= cmbPackages.ItemIndex;
var MeshList:= ServerGetProp('OBJ', 'QUERY TYPE=Mesh PACKAGE=' + cmbPackages.Items[ItemIdx]);
while MeshList <> '' do
cmbMeshes.Items.Add(ExtractString(MeshList));
if cmbMeshes.Items.Count > 0 then
begin
cmbMeshes.ItemIndex := 0;
UpdateFrameList(Cmd);
end;
end;
procedure TfrmMeshViewer.UpdateFrameList(Cmd: string);
var
i, N: Integer;
S: string;
begin
lbAnimSeq.Clear();
if cmbMeshes.ItemIndex >= 0 then
begin
N := StrToIntDef(ServerGetProp('MESH', 'NUMANIMSEQS' + ' NAME=' + AnsiQuotedStr(cmbMeshes.Items[cmbMeshes.ItemIndex], '"' )), 0);
for i := 0 to N - 1 do
begin
S := Trim(ServerGetProp('MESH', 'ANIMSEQ' + ' NAME=' + AnsiQuotedStr(cmbMeshes.Items[cmbMeshes.ItemIndex], '"') + ' NUM=' + Trim(IntToStr(i))));
if S <> '' then
lbAnimSeq.Items.Add(S);
end;
if lbAnimSeq.Count > 0 then
lbAnimSeq.ItemIndex := 0;
end;
UpdateFrame(Cmd);
end;
procedure TfrmMeshViewer.btnNextMeshClick(Sender: TObject);
begin
if cmbMeshes.ItemIndex >= 0 then
begin
if cmbMeshes.ItemIndex + 1 < cmbMeshes.Items.Count then
cmbMeshes.ItemIndex := cmbMeshes.ItemIndex + 1
else
cmbMeshes.ItemIndex := 0;
cmbMeshesChange(self);
end;
end;
procedure TfrmMeshViewer.btnNextPackageClick(Sender: TObject);
begin
if cmbPackages.ItemIndex = cmbPackages.Items.Count - 1 then
cmbPackages.ItemIndex := 0
else
cmbPackages.ItemIndex := cmbPackages.ItemIndex + 1;
cmbPackagesChange(self);
end;
procedure TfrmMeshViewer.btnNextAnimFlameClick(Sender: TObject);
begin
Inc(FramePos);
if FramePos >= NumFrames then
FramePos := 0;
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.btnPlayAnimClick(Sender: TObject);
begin
if bPlaying = True then
begin
btnPlayAnim.Caption := 'Play >>';
btnZeroFrameAnim.Enabled := True;
btnPrevAnimFlame.Enabled := True;
btnNextAnimFlame.Enabled := True;
bPlaying := False;
end
else
begin
btnPlayAnim.Caption := 'Stop';
btnZeroFrameAnim.Enabled := False;
btnPrevAnimFlame.Enabled := False;
btnNextAnimFlame.Enabled := False;
bPlaying := True;
end;
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.btnPrevAnimFlameClick(Sender: TObject);
begin
Dec(FramePos);
if FramePos < 0 then
FramePos := NumFrames - 1;
if FramePos < 0 then
FramePos := 0;
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.btnPrevMeshClick(Sender: TObject);
begin
if cmbMeshes.ItemIndex >= 0 then
begin
if cmbMeshes.ItemIndex > 0 then
cmbMeshes.ItemIndex := cmbMeshes.ItemIndex - 1
else if cmbMeshes.Items.Count > 0 then
cmbMeshes.ItemIndex := cmbMeshes.Items.Count - 1;
cmbMeshesChange(self);
end;
end;
procedure TfrmMeshViewer.btnPrevPackageClick(Sender: TObject);
begin
if cmbPackages.ItemIndex = 0 then
cmbPackages.ItemIndex := cmbPackages.Items.Count - 1
else
cmbPackages.ItemIndex := cmbPackages.ItemIndex - 1;
cmbPackagesChange(self);
end;
procedure TfrmMeshViewer.btnRefreshClick(Sender: TObject);
begin
UpdatePackageList('Update')
end;
procedure TfrmMeshViewer.btnZeroFrameAnimClick(Sender: TObject);
begin
FramePos := 0;
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.ChangeViewClick(Sender: TObject);
begin
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.chkGrayMeshBGClick(Sender: TObject);
begin
case chkGrayMeshBG.Checked of
True: ServerCmd('set editorengine C_WireBackground (R=96,G=96,B=96)');
False: ServerCmd('set editorengine C_WireBackground (R=0,G=0,B=0)'); // Reset background color back to default
end;
UpdateFrameCaption('Update');
end;
procedure TfrmMeshViewer.cmbMeshesChange(Sender: TObject);
begin
UpdateFrameList('Update');
end;
procedure TfrmMeshViewer.cmbPackagesChange(Sender: TObject);
begin
UpdateMeshList('Update');
end;
procedure TfrmMeshViewer.FormClose(Sender: TObject; var Action: TCloseAction);
begin
if bPlaying = True then
btnPlayAnimClick(self);
ServerCmd('CAMERA CLOSE NAME=MeshViewCam');
ServerCmd('set editorengine C_WireBackground (R=0,G=0,B=0)'); // Reset background color back to default
chkGrayMeshBG.Checked := False;
end;
procedure TfrmMeshViewer.FormCreate(Sender: TObject);
begin
cmbMeshes.Sorted := True;
end;
procedure TfrmMeshViewer.FormShow(Sender: TObject);
begin
UpdatePackageList('Open');
// UpdateMeshList('Open');
// cmbMeshesChange(self);
end;
procedure TfrmMeshViewer.lbAnimSeqClick(Sender: TObject);
begin
UpdateFrame('Update');
end;
procedure TfrmMeshViewer.lbAnimSeqDrawItem(Control: TWinControl; Index: Integer; Rect: TRect; State: TOwnerDrawState);
begin
var ItemText, NamePart, NumSeqFrames, SeqNum: string;
var SpacePos: Integer;
with (Control as TListBox).Canvas do
begin
FillRect(Rect);
// Ïîëó÷èòü òåêñò ýëåìåíòà
ItemText := (Control as TListBox).Items[Index];
// Íàéòè ïåðâûé ïðîáåë (äëÿ ðàçäåëåíèÿ íàçâàíèÿ)
SpacePos := Pos(' ', ItemText);
if SpacePos > 0 then
NamePart := Copy(ItemText, 1, SpacePos - 1)
else
NamePart := ItemText;
NumSeqFrames := Copy(ItemText, Length(ItemText) - 2, 3); // Ñ÷èòûâàåì ñòðîêó ñïðàâà íàëåâî è áåð¸ì òðè ïîñëåäíèõ ñèìâîëà.
SeqNum := Copy(ItemText, Length(ItemText) - 6, 3); // Ïðîäîëæàåì...
// Animation sequence name
TextOut(Rect.Left + 2, Rect.Top, NamePart);
// Draw number of sequience frames
if NumSeqFrames <> '' then
TextOut(Rect.Left + 230, Rect.Top, '[' + NumSeqFrames + ']');
//
if SeqNum <> '' then
TextOut(Rect.Left + 190, Rect.Top, '[' + SeqNum + ']');
end;
end;
procedure TfrmMeshViewer.MeshViewportResize(Sender: TObject);
begin
var ViewPortHandle := FindWindowEx(MeshViewport.Handle, 0, 'DXEditPlusUnrealWOpenGLWindowsViewportWindow', nil);
if ViewPortHandle <> 0 then // The Top should be always 0 in this case
SetWindowPos(ViewPortHandle, 0, MeshViewport.Left, 0, MeshViewport.ClientWidth, MeshViewport.ClientHeight,
SWP_NOZORDER or SWP_NOACTIVATE);
end;
procedure TfrmMeshViewer.UpdateFrame(Cmd: string);
begin
FramePos := 0;
if lbAnimSeq.Items.Count > 0 then
NumFrames := StrToIntDef(Copy(lbAnimSeq.Items[lbAnimSeq.ItemIndex], Length(lbAnimSeq.Items[lbAnimSeq.ItemIndex]) - 2, 3), 0)
else
NumFrames := 0;
UpdateFrameCaption(Cmd);
end;
procedure TfrmMeshViewer.UpdateFrameCaption(Cmd: string);
var
Tmp: string;
Flags: Integer;
begin
// Determine temporary string for 'OPEN' command
if UpperCase(Cmd) = 'OPEN' then
Tmp := ' XR=' + IntToStr(MeshViewport.ClientWidth) + ' YR=' + IntToStr(MeshViewport.ClientHeight)
else
Tmp := '';
// Update the label to indicate whether we are playing or displaying a specific frame
if bPlaying then
lblFrame.Caption := 'Playing ' + IntToStr(NumFrames) + ' frames...'
else
lblFrame.Caption := 'Frame ' + IntToStr(FramePos) + ' of ' + IntToStr(NumFrames);
// Check if there are any meshes in the list
if cmbMeshes.Items.Count <= 0 then
begin
ServerCmd('CAMERA CLOSE NAME=MeshViewCam');
Exit;
end;
// Build flags for the camera
Flags := SHOW_ChildWindow + SHOW_NOBUTTONS;
if bPlaying then
Flags := Flags + SHOW_BACKDROP;
if bPlaying or chkAutoDolly.Checked then
Flags := Flags + SHOW_REALTIME;
if chkAutoDolly.Checked then
Flags := Flags + SHOW_BRUSH;
if rbPolygons.Checked then
Flags := Flags + SHOW_COORDS;
if rbWireframe.Checked = True then
Flags := Flags + SHOW_Frame;
ServerCmd('CAMERA ' + Cmd + ' NAME=MeshViewCam X=0 Y=0' +
' MESH=' + AnsiQuotedStr(cmbMeshes.Text, '"') +
' REN=' + IntToStr(REN_MESHVIEW) +
' FLAGS=' + IntToStr(Flags) +
' HWND=' + IntToStr(MeshViewport.Handle) +
' MISC1=' + Copy(lbAnimSeq.Items[lbAnimSeq.ItemIndex], Length(lbAnimSeq.Items[lbAnimSeq.ItemIndex]) - 6, 3) +
' MISC2=' + IntToStr(FramePos) + Tmp);
end;
function TfrmMeshViewer.GetSelectedMesh(): string;
begin
if cmbPackages.ItemIndex = -1 then Exit('');
if cmbMeshes.ItemIndex = -1 then Exit('');
var PackIdx := cmbPackages.ItemIndex;
var MeshIdx := cmbMeshes.ItemIndex;
var MeshPath: string;
MeshPath := Format('%s.%s', [cmbPackages.Items[PackIdx], cmbMeshes.Items[MeshIdx]]);
Result := MeshPath;
end;
end.