diff --git a/fast64_internal/gltf_utility.py b/fast64_internal/gltf_utility.py index d057c1a5d..ef9d2b054 100644 --- a/fast64_internal/gltf_utility.py +++ b/fast64_internal/gltf_utility.py @@ -5,6 +5,7 @@ import bpy from bpy.types import Image + def find_glTF2_addon(): for mod in addon_utils.modules(): if mod.__name__ == "io_scene_gltf2": diff --git a/gltf_extension.py b/gltf_extension.py index a14196e3b..8bf35c55b 100644 --- a/gltf_extension.py +++ b/gltf_extension.py @@ -4,8 +4,13 @@ from bpy.props import BoolProperty, PointerProperty from .fast64_internal.utility import multilineLabel, prop_group_to_json, json_to_prop_group -from .fast64_internal.gltf_utility import GLTF2_ADDON_VERSION, get_gltf_settings -from .fast64_internal.f3d.glTF.f3d_gltf import F3DGlTFSettings, F3DGlTFPanel, F3DExtensions, set_use_nodes_in_f3d_materials +from .fast64_internal.gltf_utility import get_gltf_settings +from .fast64_internal.f3d.glTF.f3d_gltf import ( + F3DGlTFSettings, + F3DGlTFPanel, + F3DExtensions, + set_use_nodes_in_f3d_materials, +) # Original implementation from github.com/Mr-Wiseguy/gltf64-blender