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DefaultLaserState.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<RootNamespace>Default_Laser_State</RootNamespace>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Resonite\rml_libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Elements.Core">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Resonite\Resonite_Data\Managed\Elements.Core.dll</HintPath>
</Reference>
<Reference Include="FrooxEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Resonite\Resonite_Data\Managed\FrooxEngine.dll</HintPath>
</Reference>
<Reference Include="ResoniteModLoader">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Resonite\Libraries\ResoniteModLoader.dll</HintPath>
</Reference>
</ItemGroup>
</Project>