diff --git a/scripts/actions/mobskills/dread_shriek.lua b/scripts/actions/mobskills/dread_shriek.lua index 0e5799e106f..ff3ef4d8de2 100644 --- a/scripts/actions/mobskills/dread_shriek.lua +++ b/scripts/actions/mobskills/dread_shriek.lua @@ -12,8 +12,22 @@ mobskillObject.onMobSkillCheck = function(target, mob, skill) return 0 end +-- https://docs.google.com/spreadsheets/d/1YBoveP-weMdidrirY-vPDzHyxbEI2ryECINlfCnFkLI/edit?gid=57955395#gid=57955395 +-- TODO: what's the boosted para rate for NMs? needs research +-- Cyranuce M Cutauleon has a very strong paralyze from this mobskillObject.onMobWeaponSkill = function(target, mob, skill) - skill:setMsg(xi.mobskills.mobStatusEffectMove(mob, target, xi.effect.PARALYSIS, 100, 0, 60)) + local power = 45 + + if mob:isNM() then + power = 90 + end + + -- Cyranuce M Cutauleon + if mob:getPool() == 884 then + power = 100 -- yes, really + end + + skill:setMsg(xi.mobskills.mobStatusEffectMove(mob, target, xi.effect.PARALYSIS, power, 0, 60)) return xi.effect.PARALYSIS end