From 1708fc05e22a9999df81f23de1c15bbb8ab26abb Mon Sep 17 00:00:00 2001 From: Paul Fenwick Date: Fri, 19 Dec 2014 02:09:37 +1100 Subject: [PATCH] CostHacks/RealChute: Fixed double Nylon to Kevlar At least, I presume we don't want to have Nylon defined twice. --- GameData/RP-0/CostHacks.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GameData/RP-0/CostHacks.cfg b/GameData/RP-0/CostHacks.cfg index 2497db26d80..e84f703eb9f 100644 --- a/GameData/RP-0/CostHacks.cfg +++ b/GameData/RP-0/CostHacks.cfg @@ -130,7 +130,7 @@ { @areaCost = 2.25 } -@MATERIAL[Nylon]:FOR[RP-0] +@MATERIAL[Kevlar]:FOR[RP-0] { @areaCost = 4.0 -} \ No newline at end of file +}