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I love the extension but one thing is driving me nuts,
If I have require files that I am working on in a folder and hit Alt L It fails to build saying
love"boot.lua" 321 no code to run
but outside of the folder where main.lua is it builds just find
settings.json { "Lua.diagnostics.globals": [ "love", "bit" ], "lövelauncher.path": "F:\\PCLOUD\\Coding\\Love2D\\Love2D\\Love11.4\\love.exe", "lövelauncher.saveAllOnLaunch": true, "lövelauncher.useConsoleSubsystem": true, "Lua.runtime.version": "Lua 5.4", "Lua.workspace.library": [ "${3rd}/love2d/library" ], "Lua.workspace.checkThirdParty": false, "terminal.integrated.confirmOnKill": "never" }
Is there a way to force it so that it always uses location of main.lua or start looking at the ${workspaceFolder} instead of the location of the file you are working on ?
There does not seem to be a lovelauncher.args to add arguments to pass to love
Thanks
The text was updated successfully, but these errors were encountered:
I love the extension but one thing is driving me nuts,
If I have require files that I am working on in a folder and hit Alt L It fails to build saying
love"boot.lua" 321 no code to run
but outside of the folder where main.lua is it builds just find
settings.json
{ "Lua.diagnostics.globals": [ "love", "bit" ], "lövelauncher.path": "F:\\PCLOUD\\Coding\\Love2D\\Love2D\\Love11.4\\love.exe", "lövelauncher.saveAllOnLaunch": true, "lövelauncher.useConsoleSubsystem": true, "Lua.runtime.version": "Lua 5.4", "Lua.workspace.library": [ "${3rd}/love2d/library" ], "Lua.workspace.checkThirdParty": false, "terminal.integrated.confirmOnKill": "never" }
Is there a way to force it so that it always uses location of main.lua or start looking at the ${workspaceFolder} instead of the location of the file you are working on ?
There does not seem to be a lovelauncher.args to add arguments to pass to love
Thanks
The text was updated successfully, but these errors were encountered: