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CheapieBlade.cpp
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/*
This file is part of the Universal Saber library.
The Universal Saber library is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
The Universal Saber library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the Universal Saber library. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* CheapieBlade.cpp
*
* Created on: Mar 3, 2016
* Author: JakeSoft <http://forum.arduino.cc/index.php?topic=261980.0>
*/
#include <Arduino.h>
#include "blade/CheapieBlade.h"
CheapieBlade::CheapieBlade(int aLedPin)
{
mLedPin = aLedPin;
mLedPowerLevel = 0;
}
CheapieBlade::~CheapieBlade()
{
//Ensure the blade is off
Off();
}
void CheapieBlade::Init()
{
pinMode(mLedPin, OUTPUT);
Off();
}
bool CheapieBlade::PowerUp(int aRampTime)
{
for(int i = 0; i < 2; i++)
{
int lDelay = aRampTime/4;
analogWrite(mLedPin, 254);
delay(lDelay);
analogWrite(mLedPin, 0);
delay(lDelay);
}
On();
return true;
}
/**
* Power down like a cheap toy saber!
*/
bool CheapieBlade::PowerDown(int aRampTime)
{
for(int i = 0; i < 2; i++)
{
int lDelay = aRampTime/4;
analogWrite(mLedPin, 0);
delay(lDelay);
analogWrite(mLedPin, 254);
delay(lDelay);
}
Off();
return true;
}
/**
* Apply blade flicker effects.
*/
void CheapieBlade::ApplyFlicker(int aType)
{
//Do nothing. No flicker effects for this simple blade.
}
void CheapieBlade::SetChannel(unsigned char aLevel, int aChannel = 0)
{
this->mLedPowerLevel = aLevel;
}
void CheapieBlade::SetFlickerType(int aType)
{
//Do nothing. No meaning for this simple blade.
}
void CheapieBlade::PerformIO()
{
analogWrite(mLedPin, mLedPowerLevel);
}
void CheapieBlade::Off()
{
mLedPowerLevel = 0;
PerformIO();
}
void CheapieBlade::On()
{
mLedPowerLevel = 255;
PerformIO();
}
BladeMetadata CheapieBlade::GetFeatures()
{
BladeMetadata lFeatures;
//Number of channels
lFeatures.Channels = 1;
//Number of flicker patterns
lFeatures.Flickers = 0;
return lFeatures;
}