Restrictions on airframe modeling #514
Replies: 3 comments 7 replies
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No particular restrictions I can think of off-hand. At the end of the day you get to define a set of orthogonal forces and moments which are summed up for each axis, plus propulsion forces with a given position and angle etc. and then the equations of motion are applied etc. You are free to decide how you calculate the forces and moments. |
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@jonyMarino you're reading too much into these. Just because they exist and are available to be set it doesn't mean your model needs to make use of them. Take the ball example you're looking at, it sets pretty much all of them to 0 and doesn't use any except the JSBSim has been used to model regular fixed wing aircraft, helicopters, quadcopters, rockets, lighter than air vehicles and even a ball. |
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On Thu, 11 Nov 2021 at 21:51, Sean McLeod ***@***.***> wrote:
JSBSim has been used to model regular fixed wing aircraft, helicopters,
quadcopters, rockets, lighter than air vehicles and even a ball.
And also cars, boats, a submarine and a tank... :)
See some of that on my GitHub page. Of course, some of that is maybe not
that realistic.
Cheers,
Anders
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In the world of UAVs, which are of my interest, we see very avant-garde designs, totally new forms that are very far from the classic airplane.
My question:
Are there restrictions on which airframes are modelable in JSBSim?
I assume that JSBSim has "low-level" ways of modeling, which will apply to almost any model. If so, what are the easily modelable types of airframes?
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