diff --git a/buildscript/src/main/java/Buildscript.java b/buildscript/src/main/java/Buildscript.java index a209692114..36806cd8da 100644 --- a/buildscript/src/main/java/Buildscript.java +++ b/buildscript/src/main/java/Buildscript.java @@ -107,7 +107,7 @@ public void getModDependencies(ModDependencyCollector d) { d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-rendering-data-attachment-v1", "0.3.21+12bfe4ea53"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-block-view-api-v2", "1.0.0+92a0d36777"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-rendering-fluids-v1", "3.0.13+fbde993d53"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); - d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-resource-loader-v0", "0.11.12+2148f3b9cb"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); + d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-resource-loader-v0", "0.11.14+f31bf881a9"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); d.addMaven(FabricMaven.URL, new MavenId(FabricMaven.GROUP_ID + ".fabric-api", "fabric-block-view-api-v2", "1.0.0+73761d2e99"), ModDependencyFlag.COMPILE, ModDependencyFlag.RUNTIME); if (CUSTOM_SODIUM) { diff --git a/src/main/java/net/coderbot/iris/mixin/MixinGameRenderer.java b/src/main/java/net/coderbot/iris/mixin/MixinGameRenderer.java index 6e5f736102..89e3ab0552 100644 --- a/src/main/java/net/coderbot/iris/mixin/MixinGameRenderer.java +++ b/src/main/java/net/coderbot/iris/mixin/MixinGameRenderer.java @@ -178,7 +178,6 @@ public class MixinGameRenderer { @Inject(method = { "getRendertypeEntityCutoutShader", - "getRendertypeBreezeWindShader", "getRendertypeEntityCutoutNoCullShader", "getRendertypeEntityCutoutNoCullZOffsetShader", "getRendertypeEntityDecalShader", @@ -201,6 +200,7 @@ public class MixinGameRenderer { "getRendertypeEntityTranslucentShader", "getRendertypeEntityTranslucentCullShader", "getRendertypeItemEntityTranslucentCullShader", + "getRendertypeBreezeWindShader", "getRendertypeEntityNoOutlineShader" }, at = @At("HEAD"), cancellable = true) private static void iris$overrideEntityTranslucentShader(CallbackInfoReturnable cir) {