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Source.js
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/**
* An energy source object.
* Can be harvested by creeps with a WORK body part.
*
* @class
* @extends {RoomObject}
*
* @see {@link http://support.screeps.com/hc/en-us/articles/203079211-Source}
*/
Source = function() { };
Source.prototype =
{
/**
* The remaining amount of energy.
*
* @see {@link http://support.screeps.com/hc/en-us/articles/203079211-Source#energy}
*
* @type {number}
*/
energy: 0,
/**
* The total amount of energy in the source.
*
* @see {@link http://support.screeps.com/hc/en-us/articles/203079211-Source#energyCapacity}
*
* @type {number}
*/
energyCapacity: 0,
/**
* A unique object identificator.
* You can use Game.getObjectById method to retrieve an object instance by its id.
*
* @see {@link http://support.screeps.com/hc/en-us/articles/203079211-Source#id}
*
* @type {string}
*/
id: "",
/**
* The remaining time after which the source will be refilled.
*
* @see {@link http://support.screeps.com/hc/en-us/articles/203079211-Source#ticksToRegeneration}
*
* @type {number}
*/
ticksToRegeneration: 0
};