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BioRand 2.1.6

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@github-actions github-actions released this 15 Jan 12:56
· 1353 commits to master since this release
  • [Enhancement] Add settings to control enemy quanity and whether they appear in save rooms.
  • [Enhancement] Report issue with seed now inserts version info into issue body.
  • [Fix] #147: RE 2, Regina inventory has yellow line artefacts.
  • [Fix] #153: RE 2, room 201, crash at licker window with random enemies enabled on Claire.
  • [Fix] #154: RE 2, room 200, glitch when enemy attacks during cutscene.
  • [Fix] Increase volume of some BGM tracks.
  • [Fix] RE 2, Alyssa inventory shows Claire.
  • [Fix] RE 2, Irons, Kendo and Marvin have wonky walk animations.
  • [Fix] RE 2, room 403, Leon switches to Ada when going down the lift.
  • [Fix] RE 2, room 405, prevent enemy repositioning for random placement.
  • [Fix] RE 2, some enemies are out of bounds when random enemy placement is enabled.