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RE 2, room 40E, crash when random enemy placement enabled #180

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otamega72 opened this issue Jan 17, 2023 · 0 comments
Closed

RE 2, room 40E, crash when random enemy placement enabled #180

otamega72 opened this issue Jan 17, 2023 · 0 comments

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@otamega72
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otamega72 commented Jan 17, 2023

BioRand 2.1.6
Seed: R520-YG32-ZTZMPQZLLF1Q
Player: 0 Leon
Scenario: A

Connected 20C:1 [ClubKey] to 40E:1 (locked #131)
Created 40E:0 (0x0) [ZombieCop,6,0,1,0] at (-13323,0,-16476)
Created 40E:1 (0x0) [ZombieCop,4,0,1,0] at (-18326,0,-11660)
Created 40E:2 (0x0) [ZombieCop,6,0,1,0] at (-22604,0,-8766)
Created 40E:3 (0x0) [ZombieCop,4,0,1,0] at (-22983,0,-12945)
40E:255 (0x37D6) [AdaWong1] becomes [ClaireRedfieldNoJacket (jill)]
40E:255 (0x37FE) [AdaWong1] becomes [ClaireRedfieldNoJacket (jill)]

Connected 201:1 to 40D:1
Created 40D:0 (0x0) [LickerGrey,0,0,14,0] at (-20967,-1800,-25758)
40D:255 (0x104A) [AdaWong1] becomes [83 (alyssa)]
40D:255 (0x1064) [AdaWong1] becomes [83 (alyssa)]

@IntelOrca IntelOrca changed the title v2.1.6 RE2 Leon A 20C -> 40E crashed RE 2, room 40E, crash when random enemy placement enabled Jan 19, 2023
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