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fix: highlight now draws all submeshes not only the first #46
fix: highlight now draws all submeshes not only the first #46
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The InteractableHighlighter only drew the first submesh of the mesh filter. Now it draws all submeshes.
…-the-first-TRNG-1061
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Works like a charm 👌
@SimonTheSourcerer doesn't this PR becomes obsolete with our tickets? |
Why would it? |
It does not get obsolete, it looks perfect and should merged asap |
🎉 This PR is included in version 1.3.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
Description
The InteractableHighlighter only drew the first submesh of the mesh filter.
Now it draws all submeshes.
Fixes: # TRNG-1061
Type of change
How Has This Been Tested?
Using different objects with multiple meshes (submeshes) like the winkelschrauber.fbx provided in this ticket. Then highlight it with the highlight behavior.
Test Configuration:
Aditional Notes
Checklist