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[RetroDays] Harvested alder trees do not change their sprite #1961

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NetSysFire opened this issue Apr 20, 2023 · 0 comments
Open

[RetroDays] Harvested alder trees do not change their sprite #1961

NetSysFire opened this issue Apr 20, 2023 · 0 comments

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@NetSysFire
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Note: Moved from CleverRaven/Cataclysm-DDA#51642. Still happens and it is more appropriate here.

Describe the bug

If you harvest the bark off e.g a blackjack oak, the tree sprite will change appropriately. The same is not true for the RetroDays tileset when you harvest an alder tree. It displays properly in UltiCa.

Steps To Reproduce

  1. Find an alder tree
  2. Harvest it
  3. Observe there is no change
  4. Find a blackjack oak
  5. Harvest it
  6. Observe there is a change
  7. Optionally compare RetroDays with UltiCa for this purpose

Expected behavior

The alder tree should look like it is dead to show it has been harvested, just like e.g the blackjack oak.

Screenshots

UltiCa (displays it properly):
image

RetroDays:
image

Versions and configuration

  • OS: Linux
    • OS Version: LSB Version: 1.4; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
  • Game Version: 0.F [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Bionic Professions [package_bionic_professions],
    No Rail Stations [No_Rail_Stations],
    No Fungal Monsters [No_Fungi],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills],
    Stats Through Skills [StatsThroughSkills]
    ]

Built from 920a088

Additional context

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