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If you harvest the bark off e.g a blackjack oak, the tree sprite will change appropriately. The same is not true for the RetroDays tileset when you harvest an alder tree. It displays properly in UltiCa.
Steps To Reproduce
Find an alder tree
Harvest it
Observe there is no change
Find a blackjack oak
Harvest it
Observe there is a change
Optionally compare RetroDays with UltiCa for this purpose
Expected behavior
The alder tree should look like it is dead to show it has been harvested, just like e.g the blackjack oak.
Note: Moved from CleverRaven/Cataclysm-DDA#51642. Still happens and it is more appropriate here.
Describe the bug
If you harvest the bark off e.g a blackjack oak, the tree sprite will change appropriately. The same is not true for the RetroDays tileset when you harvest an alder tree. It displays properly in UltiCa.
Steps To Reproduce
Expected behavior
The alder tree should look like it is dead to show it has been harvested, just like e.g the blackjack oak.
Screenshots
UltiCa (displays it properly):
RetroDays:
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Bionic Professions [package_bionic_professions],
No Rail Stations [No_Rail_Stations],
No Fungal Monsters [No_Fungi],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills]
]
Built from 920a088
Additional context
No response
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