diff --git a/game.js b/game.js index 96bad4c..2d3e38a 100644 --- a/game.js +++ b/game.js @@ -2258,7 +2258,7 @@ const data = { type: 'tank', unitType: 'jetSkibidiToilet', hp: 8, - value: 100, + value: 1000, alive: true, hitbox: [ { @@ -2948,7 +2948,7 @@ const data = { type: 'tank', unitType: 'laserSkibidiToilet', hp: 3, - value: 100, + value: 300, alive: true, hitbox: [ { @@ -3458,7 +3458,7 @@ const data = { type: 'tank', unitType: 'mgSkibidiToilet', hp: 3, - value: 100, + value: 500, alive: true, hitbox: [ { @@ -4137,7 +4137,7 @@ const data = { }, template: { player: { - money: 100000, + money: 0, upgrades: [ { display: 'Error Handling ', @@ -6388,6 +6388,8 @@ function physics() { entities[i].parts = handleShields(entities[i], entities[i].parts); if (entities[i].alive) { newEntities.push(entities[i]); + } else { + player.money += entities[i].value; } } entities = newEntities;