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Implement save/load from Gothic #254

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JaXt0r opened this issue Nov 3, 2023 · 2 comments
Open

Implement save/load from Gothic #254

JaXt0r opened this issue Nov 3, 2023 · 2 comments

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@JaXt0r
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JaXt0r commented Nov 3, 2023

Currently we only can start game with "New Game" and when switching worlds, they will be always reset (loaded from scratch).

Phoenix delivers APIs for Save/Load. We need to implement it (at least for items, hero position, ...)

@JaXt0r JaXt0r added this to the MS1: Classic Gothic1 experience milestone Nov 3, 2023
@JaXt0r JaXt0r self-assigned this Nov 15, 2023
@JaXt0r
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JaXt0r commented Mar 11, 2024

ZenKit has implementation for save/load. We just need to implement and test it.

@lmichaelis
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Quick note: only the outdoor sky controller's save state is available ATM. I don't think it's important right now though.

I am happy to answer any questions about the most crucial bits of save game handling!:)

@JaXt0r JaXt0r removed their assignment Jun 4, 2024
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