- Support for Mojang UUID (converts to new database table format)
- Added async support for economy plugins
- Bugfix CraftItemEvent for invalid crafting events
- Updated translations (fr)
- Added new translations (et, cs)
- Added translations (it, ko)
- Updated translations (de)
- When using add-xp-player, added workaround to give player fraction of xp points (use dicerolls) when dealing with non-whole numbers
- Refactored inventory listeners for 1.5.2-R1.0
- Added translations (pt, no)
- Fixed output of special characters in multiple translations
- Permissions are only applied in worlds where players have world permission (jobs.world.WORLD_NAME)
- Minor change to how permissions are applied have it behave more like 2.10.2 (however, positive still wins over negative)
- Fixed experience per level and titles which were incorrectly being calculated under certain circumstances
- Added translations (pl, zh)
- Finished modularizing code (ready for Spout and Bukkit API ports!)
- Added /jobs help command
- Added description field in jobConfig.yml that shows up in /jobs browse command
- Fixed ordering of permissions, "true" will always win over "false" now.
- Made Vault completely optional, will use "blackhole" economy if Vault is missing
- Added multiple translations (es, fr, jp, ru)
- Fixed /jobs reload command
- Faster permission handling
- Added configuration toggle to allow for adding Jobs xp to player's minecraft XP bar
- Slightly modified /jobs info to make it easier to read
- Added better error handling for some configuration mishaps
- Fixed error when using player-only commands in console
- Fixed player notices in some admin commands
- Added full i18n support, removed messageConfig.yml (you may delete this file from your plugins folder)
- Modified payment handling to retry withdrawals if there is insufficient funding
- Implemented Anvil Reparing (Repair keyword)
- Added color coding to income in /jobs browse
- Changed behavior of REDSTONE_ORE, removed hacks, added configuration warning
- Fixed most admin commands to work better with offline players
- Reworked entire save system
- Potentially fixed issues with Tekkit and other client mods behaving badly (untested)
- Fixed crafting and smelting with subtypes
- Fixed some errors on shutdown
- Fixed issues causing permissions not to be granted to admins
- Fixed issues on some servers causing a permission error on player join
- Fixed some issues with World permissions
- Rewrote command handling
- Fixed issues with negative economy amounts
- Fixes some issues with economy payments causing lag spikes
- Implemented Bukkit Async chat events
- Potentially fixed issues with IndustrialCraft (and other client mods, untested)
- Improved reading of mob names in config file
- Periodic saving is done in a separate thread
- Player logins and logouts are handled in a separate thread
- Fixed H2 driver
- Implemented Brewing
- Implemented Enchanting
- Added batch size flags for economy payments to help reduce tick lag
- Tasks now restart on reload
- Rewrote job task code to be more modular
- Fixed leaving jobs without having to logout
- Allow payment batching to be configurable
- Fixed H2 dependency conflicts
- Fixed NPE fix with smelting configuration
- Crafting should no longer grant XP when crafting fails
- Added support for 3rd party chat plugins
- Added smelting
- messageConfig.yml should no longer disapper if there are syntax errors
- Test equations during configuration loading stage to prevent errors with buggy formula
- jobConfig.yml should no longer disapper if there are syntax errors
- Permissions should now register correctly on world load
- Missing vault errors are handled more gracefully
- Fixed database locking issues with SQLite
- Jobs can grant permissions to users
- Removed empty sections on /jobs info
- Fixed broken MySQL
- You WILL need to update your "mysql-url" configuration
- Vault now required for Economy support
- Added crafting support without Spout
- Simplified permissions for joining jobs
- Simplified permissions for disabling in worlds
- Configuration errors are handled more gracefully
- Modified all configs to auto create if they don't exist
- Added SQLite database type
- Added toggle to disable in Creative mode
- Changed behavior of chat honorifics
- Removed Stats support
- Updated to Bukkit 1.1 Event System
- Updated off old Bukkit Configuration System
- Fixed linking issues with BOSEconomy
- Fixed NPE due to double onPlayerQuit events
- Fixed NPE with crafting
- Removed ugly timeout hack
- Fixed rounding issues when using BOSEconomy 7
- Buffered payments to reduce lag created by economy plugins
- Added workaround to MySQL timeout issues
- Removed Permissions 3 support, converted to DinnerPerms
- Added a multiplier to restricted areas
- Fixed memory leak with creatures from monster spawners
- Changed kill payouts to be based on creature spawn type, not distance from spawners
- Fixed duplicate honorific on /jobs reload
- Improved database performance
- Commands should work for offline players properly
- Yet another crafting NPE fix
- Fixed NPE when crafting
- Reload should actually work properly now
- Fixed some /jobs reload Issues
- Fix killing of creatures/animals for 1.8+
- Fixed NPE when crafting
- Added support for Crafting (via Spout)
- Added ability to broadcast on level up
- Fixed garbage collection error with MySQL and H2 when joining a job.
- Added iConomy 6 support
- Update for Bukkit build 1060
- Added Essentials Economy support
- Added configuration option "economy" for servers with with multiple economy plugins
- Changed the method of fishing to use onPlayerFish instead of onPlayerPickupItem
- Jobs does a better job disabling itself
- Added /jobs reload command
- Fixed experience equation for fishing
- Changed experience handling to only display experience as whole numbers (partial experience still exists).
- Added special job "None", which serves as a catch all for players without a job.
- Added /jobs admininfo
- Changed WHEAT to CROPS-7 for Farmers
- Bundled h2.jar
- Added missing console commands for fishing
- Added fishing job
- Fixed issue where Redstone Ore wasn't giving money or experience (Normalized GLOWING_REDSTONE_ORE to REDSTONE_ORE)
- Removed Flatfile support in favor of H2
- Fixed duplicate titles on /reload
- Fixed whitespace issues with chat titles
- Added "restricted areas" preventing jobs from making money in admin defined areas
- Added locking to help prevent jobs disappearing from flatfile
- Removed iConomy 4 support
- Support for Bukkit build 935
- Small bug fixes and code cleanup