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The Playbit shader currently uses an off gray and white to reproduce the look of graphics on-device. There should be a Playbit API to allow changing colors to support alternative palettes without having to modify Playbit.
The Playbit shader currently uses an off gray and white to reproduce the look of graphics on-device. There should be a Playbit API to allow changing colors to support alternative palettes without having to modify Playbit.
There's also some old cruft: the color constants defined in graphics aren't actually used - colors at some point were moved to hard-coded values in the shader.
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