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Add TagFilter node #377
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I believe this also requires the SceneReader node to be read the tags from the scenecache into the gaffer scene. |
I think tags will probably just be represented in gaffer as attributes, so this could perhaps just be an AttributeFilter. Or perhaps derive from one for the functionality but provide a more specific UI. This needs quite a lot of thought in order to keep bounds propagation working properly. |
Needs #494. |
Depends on #145 (most likely a subclassed AttributeFilter with a special interface for working with tags) |
@johnhaddon is this ticket still relevant? |
I don't think so no. I think something equivalent will get done for #92, but it won't be a TagFilter node - it'll either be a SetFilter or an additional mode to the existing PathFilter. I'll close this one as invalid... |
The cortex scene cache format supports metadata tags attached to items in the cache.
These could be used to filter the paths in a scene, return items that have the specified tag/s (or those that don't have said tags)
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