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Fix type name clash #1

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bentoogood opened this issue Mar 27, 2013 · 7 comments
Closed

Fix type name clash #1

bentoogood opened this issue Mar 27, 2013 · 7 comments
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core Issues with core Gaffer functionality

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@bentoogood
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Type name clashes can result in nodes parameters not being drawn in the NodeEditor.

# Traceback (most recent call last):
# File "/software/apps/gaffer/0.53.0/cent5.x86_64/cortex/8/maya/2012/python/GafferUI/NodeSetEditor.py", line 187, in __updateTimeout
# self._updateFromSet()
# File "/software/apps/gaffer/0.53.0/cent5.x86_64/cortex/8/maya/2012/python/GafferUI/NodeEditor.py", line 114, in _updateFromSet
# GafferUI.Label( node.typeName() )
# Boost.Python.ArgumentError: # Python argument types in
# ArnoldLight.typeName(ArnoldLight)
# did not match C++ signature:
typeName(GafferArnold::ArnoldLight {lvalue})
@johnhaddon
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Do you have a method for reproducing this? I've tried making every one of the lights under the Arnold->Lights menu without problems. Is this a Geezer thing?

@bentoogood
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Problem was triggered by geezer.
To reproduce, launch a geezer session, then create an arnold lighting node in geezer (rather than creating a light in maya and having it passed through to geezer).

@johnhaddon
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Should we be tracking Geezer-specific problems elsewhere?

@bentoogood
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I've got in my notes that you'd flagged this as a gaffer thing to fix, but if it's geezer only we should close it right up.

@andrewkaufman
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I think when it was flagged as Gaffer, he thought you were talking about this sort of start-up error:
WARNING : RunTimeTyped : Duplicate registration of type id for type name 'ImageReader' - 115 and 110752

@ghost ghost assigned johnhaddon Mar 27, 2013
@bentoogood
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Is this ticket ok to close as Invalid ?

@johnhaddon
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Yes please.

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