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Do you plan making the rpsl_hlslc open source? #36
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We'd be extremely interested in using the render pipeline shaders if only the compiler source was available and we could customize it for our specific needs. |
there are also efforts to build dxc for macos, arm64, open source would allow making that a reality |
@thatname: I have just raised this req (rpsl_hlslc, the "commander" sources) also on the RPS-disco: |
Citing @FlorianHerickAMD on that: "We cannot commit to that right now, unfortunately." |
I think the compiler need to be customizable.
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