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Releases: GPUOpen-Drivers/AMDVLK

v-2023.Q4.2

27 Nov 03:15
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2023-11-24 update

New feature and improvement

  • Update Khronos Vulkan headers to 1.3.269
  • Enable extension KHR_cooperative_matrix
  • Support spriv binary without binding decoration
  • Speed up slow clears with VRS
  • Enable RT triangle pair compression

Issue fix

  • Performance drop observed in X-Plane with resize bar enabled
  • CTS failure in dEQP-VK.ray_tracing_pipeline.misc.*
  • CTS failure in dEQP-VK.dynamic_rendering.primary_cmd_buff.basic.partial_binding_depth_stencil
  • ANGLE test failure in dEQP-GLES31.functional.image_load_store.3d*
  • Log running out of GPU memory error for gpu profiler SQTT dumping

v-2023.Q4.1

25 Oct 10:59
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2023-10-23 update

New feature and improvement

  • Drop support for gfx8-9 ASICs
  • Update Khronos Vulkan Headers to 1.3.267
  • Performance tuning for Counter-Strike 2, BaldursGate3 and Enscape
  • Support 128BPP fastclear for Total War: WARHAMMER III performance optimization
  • Optimize MSAA clears
  • Add option to control SPIRV NoContract backward and forward propagation

Issue fix

  • CTS failure in dEQP-VK.query_pool.statistics_query.*_cq
  • VK_KHR_fragment_shader_barycentric bug when using Tessellation Shaders

v-2023.Q3.3

29 Sep 07:21
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2023-9-29 update

New feature and improvement

  • Support Navi32
  • Update Khronos Vulkan Headers to 1.3.264
  • Performance tunning for Total War: WARHAMMER III on Navi21

Issue fix

  • [AMDVLK Issue #328] Assassins Creed Origins White lines
  • Detroit: Become Human - shader cache is not saved between launches
  • Baldur's Gate is crashing during gameplay
  • CTS failures at dEQP-VK.info.device_mandatory_features on Gfx8
  • CTS failures at dEQP-VK.pipeline.*.extended_dynamic_state.*.color_blend_dual_index_1, dEQP-VK.pipeline.*.extended_dynamic_state.*sample_shading_sample_count*, dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic

v-2023.Q3.2

22 Sep 10:35
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2023-9-22 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.261
  • Support Quadbuffer Stereo
  • Performance tuning for Quake2 RTX RT
  • Reduce RS64 vs F32 mode overhead
  • Add a setting to allow changing PWS mode
  • Reduce amdvlk binary size
  • Optimize the clear to single shaders
  • Support dynamic sample buffer info for Extended_dynamic_state3 extension

Issue fix

  • Driver still reports HDR formats even when HDR mode is disabled
  • CTS failure in dEQP-VK.pipeline.monolithic.executable_properties.graphics.vertex_stage*
  • vkCreateRenderPass2 Crash
  • Debug markers missing in RGD

v-2023.Q3.1

07 Aug 12:26
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2023-8-7 update

New feature and improvement

  • Support Phoenix
  • Update Khronos Vulkan Headers to 1.3.257
  • Enable extension VK_EXT_image_drm_format_modifier
  • Performance tuning for Wolfenstein - Youngblood

Issue fix

  • Corruption in Wolfenstein II The New Colossus - Lightmap Aniso Filter
  • Corruption in main menu window of Shadow of the Tomb Raider
  • Incorrect UV coordinates in X-Plane12

v-2023.Q2.3

16 Jun 13:32
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2023-6-15 update

New feature and improvement

  • Support Navi33
  • Update Khronos Vulkan Headers to 1.3.252
  • Enable extensions VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_device_address_binding_report and VK_KHR_ray_tracing_position_fetch
  • Enable extension VK_EXT_vertex_input_dynamic_state for Zink
  • Performance tuning for CS2

Issue fix

  • dEQP-VK.pipeline..creation_feedback.graphics_tests.vertext_stage_ quality warnings
  • X-Plane12 corruption with 2xMSAA on Navi2x
  • Depth buffer precision issues for dEQP-VK.rasterization.depth_bias.*slope
  • Texture missing in Quake II RTX game
  • GravityMark mesh corruption

v-2023.Q2.2

22 May 11:30
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2023-5-22 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.250
  • Update supported CTS to 1.3.3.1
  • Expose extension VK_EXT_mutable_descriptor_type
  • Expose supported SPIR-V Capabilities/Extensions in amdllpc
  • Performance tuning for MSAA image copy for games such as Rage2, etc.
  • Add MCBP support for Navi3x

Issue fix

  • New version CTS failures in dEQP-VK.pipeline..extended_dynamic_state..large_static_rasterization_samples_, dEQP-VK.pipeline..extended_dynamic_state.color_blend_dual and dEQP-VK.memory.device_memory_report.*
  • CTS failures in dEQP-VK.query_pool.statistics_query.compute_* when EnablePreamblePipelineStats is disabled
  • Corruption Observed in Unigine Heaven/Unigine Valley Using Zink
  • [Navi31][TotalWar:Rome Remastered]Random corruption in gameplay
  • Yuzu - Metroid Prime Remastered: Corruption & Crash on game load

v-2023.Q2.1

19 Apr 09:47
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2023-4-18 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.246
  • Support Navi3x floating point instructions
  • Support extensions VK_KHR_map_memory2, VK_EXT_image_sliced_view_of_3d, VK_EXT_vertex_input_dynamic_state, VK_EXT_extended_dynamic_state3, VK_EXT_shader_module_identifier, VK_EXT_mesh_shader, VK_EXT_pipeline_library_group_handles, VK_EXT_descriptor_buffer

Issue fix

  • New version CTS failure in dEQP-VK.api.copy_and_blit.dedicated* on Navi10
  • CTS intermittent failure in dEQP-VK.wsi.wayland.swapchain.modify.resize
  • [AMDVLK Issue #308] Incorrect alignment requirement for buffer-to-image copy

v-2023.Q1.3

16 Mar 11:39
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2023-3-14 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.241
  • Support subgroup operations in anyhit shaders
  • Remove the restriction that PM4 and ELF dumping can only be used in assert-enabled builds
  • Add TMZ support for Navi2x+

Issue fix

  • CTS random failures in dEQP-VK.ray_query.builtin.*
  • CTS failures in dEQP-VK.pipeline.monolithic.shader_module_identifier.pipeline_from_id.ray_tracing_libs.1_variants.*
  • Saints Row V flickering
  • GPU profiler: SQ counter bugs on navi31
  • 5-10% performance drop observed in multiple games after switching to gcc-9
  • Issue with RT pipeline that contains 0 shader

v-2023.Q1.2

14 Mar 08:02
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2023-2-17 update

New feature and improvement

  • Update Khronos Vulkan Headers to 1.3.240
  • Support extension VK_EXT_physical_device_drm

Issue fix

  • CTS failures at dEQP-VK.pipeline..extended_dynamic_state.
  • CTS failures at
    dEQP-VK.dynamic_rendering.primary_cmd_buff.random.seed52