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config.lua
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config.lua
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Config = {
DevMode = true,
DyeClothes = true,
Heights = {
0.8, 0.85, 0.9, 0.95, 1.0, 1.05, 1.1, 1.15, 1.2
},
defaults = {
lang = 'en_us',
dob = {
start = '1826-01-01',
min = '1806-01-01',
max = '1906-01-01'
},
money = 0,
gold = 0,
tokens = 0,
xp = 0
},
MaxAllowedChars = 4,
SpawnProps = {
obj1 = {
name = 'mp005_s_posse_tent_bountyhunter07x',
x = 130.37,
y = -0.10,
z = 102.29,
h = 270.0
},
obj2 = {
name = 'mp005_s_posse_butcher01x',
x = 123.71,
y = 3.27,
z = 101.97,
h = 220.0
},
obj3 = {
name = 'p_campfire01x',
x = 122.19,
y = -0.90,
z = 101.95,
h = 90.0
},
obj4 = {
name = 'p_chair02x',
x = 124.93,
y = -4.01,
z = 102.18,
h = 240.0
}
},
CameraCoords = {
selection = {
x = 117.77,
y = 0.01,
z = 103.76,
h = -90.51,
zoom = 60.00
},
charcamera = {
[1] = { x = 122.0727, y = 2.45, z = 103.54, h = 310.48, zoom = 80.0 },
[2] = { x = 125.03, y = -0.32, z = 103.54, h = 272.14, zoom = 80.0 },
[3] = { x = 122.75, y = -3.46, z = 103.54, h = 262.80, zoom = 80.0 },
[4] = { x = 121.07, y = -2.83, z = 103.54, h = 264.52, zoom = 80.0 },
[5] = { x = 117.75, y = -2.82, z = 103.38, h = 272.14, zoom = 80.0 },
[6] = { x = 119.69, y = -4.50, z = 103.38, h = 272.14, zoom = 80.0 },
},
creation = {
x = 2551.30, y = -1170.09, z = 54.0, h = 0.75, zoom = 50.0
}
},
SpawnCoords = {
creation = {
x = 2553.15283203125, y = -1161.277587890625, z = 53.6835250854492
},
gotocoords = { x = 2551.22, y = -1167.70, z = 53.68 },
charspots = {
[1] = { x = 124.40160369873047, y = 3.96372103691101, z = 102.87928009033203 },
[2] = { x = 126.94853973388672, y = -0.33047696948051, z = 103.12394714355469 },
[3] = { x = 124.45506286621094, y = -3.68904304504394, z = 103.14924621582031 },
[4] = { x = 122.08714294433594, y = -2.90044069290161, z = 103.03951263427735 },
[5] = { x = 122.08714294433594, y = -4.90044069290161, z = 103.03951263427735 },
[6] = { x = 122.08714294433594, y = -6.90044069290161, z = 103.03951263427735 },
[7] = { x = 120.08714294433594, y = -2.90044069290161, z = 103.03951263427735 },
},
towns = {
{
--set to train coords still
name = 'Saint Denis', --Name of Area
arrival = 'Wagon', --Method of arriving (Train,Wagon,Horse,Boat)
--tip = " " --Info to give to the player, don't include if not wanting
cameracoords = { x = 2849.20, y = -1619.75, z = 97.54, h = 33.30, zoom = 80.0 }, --Coords character will spawn at
startcoords = { x = 2774.99, y = -1351.91, z = 46.45,h =143.0 }, --Coords character will spawn at
gotocoords = { x = 2714.99, y = -1424.91, z = 46.45,h = 143.0 },
},
{
--set wagon coords still
name = 'Rhodes', --Name of Area
arrival = 'Wagon', --Method of arriving (Train,Wagon,Horse,Boat)
--tip = " " --Info to give to the player, don't include if not wanting
cameracoords = { x = 2813.99, y = -1437.91, z = 43.54, h = 90.0, zoom = 60.0 }, --Coords character will spawn at
startcoords = { x = 2774.99, y = -1351.91, z = 46.45,h =143.0 }, --Coords character will spawn at
gotocoords = { x = 2714.99, y = -1424.91, z = 46.45,h = 143.0 },
},
{
name = 'Valentine', --Name of Area
arrival = 'Horse', --Method of arriving (Train,Wagon,Horse,Boat)
--tip = " " --Info to give to the player, don't include if not wanting
cameracoords = { x = -165.59, y = 632.28, z = 114.03, h = 90.0, zoom = 60.0 }, --Coords character will spawn at
startcoords = { x = 2774.99, y = -1351.91, z = 46.45,h =143.0 }, --Coords character will spawn at
gotocoords = { x = 2714.99, y = -1424.91, z = 46.45,h = 143.0 },
},
{
name = 'Blackwater', --Name of Area
arrival = 'Boat', --Method of arriving (Train,Wagon,Horse,Boat)
--tip = " " --Info to give to the player, don't include if not wanting
cameracoords = { x = -720.31, y = -1278.59, z = 42.23, h = 90.0, zoom = 60.0 }, --Coords character will spawn at
startcoords = { x = 2774.99, y = -1351.91, z = 46.45,h =143.0 }, --Coords character will spawn at
gotocoords = { x = 2714.99, y = -1424.91, z = 46.45,h = 143.0 },
},
}
}
}