From e647da449f15adef8da67f3fbc0908e6a69a348d Mon Sep 17 00:00:00 2001 From: Diego Rodrigues Vieira Date: Mon, 19 Sep 2016 20:11:15 -0300 Subject: [PATCH] Minor fix to monster path finding --- source/tile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/tile.cpp b/source/tile.cpp index f09a060af..1a55b0665 100644 --- a/source/tile.cpp +++ b/source/tile.cpp @@ -598,7 +598,7 @@ ReturnValue Tile::__queryAdd(int32_t index, const Thing* thing, uint32_t count, //3) Monster is already afflicated by this type of condition if(hasBitSet(FLAG_IGNOREFIELDDAMAGE, flags)){ if(!monster->hasCondition(Combat::DamageToConditionType(combatType), false)){ - if(!monster->canPushItems() || !monster->hadRecentBattle()){ + if(!monster->canPushItems()){ return RET_NOTPOSSIBLE; } }