diff --git a/source/3-Scenarios/03-Dec-3151.rst b/source/3-Scenarios/03-Dec-3151.rst new file mode 100644 index 0000000..853ff02 --- /dev/null +++ b/source/3-Scenarios/03-Dec-3151.rst @@ -0,0 +1,68 @@ +December 3151 +------------------------------------ + + +Executive Officer's Log, Bennet's Badgers +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The planetary militia rotated back to Meryton last month. +We will be going on patrol with them this month. +Given the increased pirate activity we saw in October, we should be prepared for further conflict. + +In other news, following the trials at Netherfield, the Snow Ravens have suddenly left. +Jane was training with them extensively, but they gave no notice of their departure and left Jane arriving at Netherfield only to discover nobody there. +I am getting really tired of dealing with pretentious Snow Ravens. + + +Militia Commander's Log +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +We have relocated to Meryton following the recent pirate activity centered there. +Patrols have been doubled until we can locate the source of the pirate activity or the pirates move on. + +Supervisor Wickham is the liaison to the local mercenary lance - Bennet's Badgers. +I was nervous when he joined the unit, as he washed out of the Snow Ravens warrior caste, but he proven to be better adapted to living among 'freebirths' than I anticipated. + + +Joint Patrol +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The planetary militia and Bennet's Badgers are ambushed by pirates while conducting a joint patrol. + +Game Setup +"""""""""""""""""""""""""""""""""""" + +**Combatants** + +Elizabeth Bennet and Supervisor George Wickham must be included in this scenario. +Other members of Bennet's Badgers and the Alliance Military Corps planetary militia unit may be included, and each side should have roughly equal BV. + +Select an equivalent BV (PV) of `Pirates from the Master Unit List `_ to match the defender's force. +This force has 1 heavy BattleMech and the rest of the force is combat vehicles. +The total number of pirate units may be at most double the number of friendly units. + +**Map** + +Select 1 hilly desert map. +Jordan Wais has thin atmosphere and 1,14 g. +Use the rules from *BattleTech: Tactical Operations Advanced Rules* for these conditions. + +Objectives +"""""""""""""""""""""""""""""""""""" + +Bennet's Badgers and the planetary militia want to drive off the pirates. + +Score Lore Points for the following accomplishments + +* Each pirate unit destroyed (2 pts each) +* Each pirate vehicle immobilized (3 pts each) +* Pirate 'Mech destroyed (5 pts) +* Elizabeth Bennet gets more kills than Supervisor Wickham (5 pts) +* Named character dies (-3 pts) + +Special Rules +"""""""""""""""""""""""""""""""""""" + +Supervisor Wickham will withdraw to behind other friendly units once he has internal damage in at least 3 sections or has taken 2 points of MechWarrior damage. + +Pirate forces will withdraw once half of their units have been immobilized or destroyed. diff --git a/source/3-Scenarios/index.rst b/source/3-Scenarios/index.rst index 88329e6..c2fb4d2 100644 --- a/source/3-Scenarios/index.rst +++ b/source/3-Scenarios/index.rst @@ -11,3 +11,4 @@ Scenarios 01-Oct-3151 02-Nov-3151 + 03-Dec-3151