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SDK.hpp
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#pragma once
// Made with <3 by Encryqed && me [Fischsalat]
// FortniteGame
// 4.20.0-4053532+++Fortnite+Release-4.1
#define WINDOWS_IGNORE_PACKING_MISMATCH
#include <string>
#include <Windows.h>
#include <iostream>
typedef __int8 int8;
typedef __int16 int16;
typedef __int32 int32;
typedef __int64 int64;
typedef unsigned __int8 uint8;
typedef unsigned __int16 uint16;
typedef unsigned __int32 uint32;
typedef unsigned __int64 uint64;
namespace Offsets
{
inline int32 GObjects = 0x04D01930;
inline int32 AppendString = 0x013B35C0;
inline int32 ProcessEvent = 0x01549DD0;
inline int32 FTextToString = 0x0134C120;
inline int32 CreateDefaultObj = 0x01433DD0;
inline int32 StaticLoadObject = 0x01571640;
}
#include "PropertyFixup.hpp"
#include "SDK/Basic.hpp"
#include "SDK/CoreUObject_structs.hpp"
#include "SDK/InputCore_structs.hpp"
#include "SDK/SlateCore_structs.hpp"
#include "SDK/Slate_structs.hpp"
#include "SDK/AudioPlatformConfiguration_structs.hpp"
#include "SDK/Engine_structs.hpp"
#include "SDK/GameplayTags_structs.hpp"
#include "SDK/B_BGA_Athena_C4_structs.hpp"
#include "SDK/UACBase_structs.hpp"
#include "SDK/GE_Athena_Revive_structs.hpp"
#include "SDK/ActiveModifierItemHUD_structs.hpp"
#include "SDK/GAB_NPCTurnTransition_structs.hpp"
#include "SDK/ButtonStyle-Outline-S-CheckBox_structs.hpp"
#include "SDK/ButtonStyle_CycleArrow_Left_structs.hpp"
#include "SDK/ToastWidget_New_structs.hpp"
#include "SDK/Car_Copper_structs.hpp"
#include "SDK/MovieScene_structs.hpp"
#include "SDK/MovieSceneTracks_structs.hpp"
#include "SDK/UMG_structs.hpp"
#include "SDK/GAB_ShielderAttachPawnEvents_structs.hpp"
#include "SDK/EpicGameplayStatsRuntime_structs.hpp"
#include "SDK/GA_TrapGeneric_structs.hpp"
#include "SDK/GE_Constructor_BASEDefault_structs.hpp"
#include "SDK/PBWA_BG_HalfWallDoor_structs.hpp"
#include "SDK/GE_Commando_FragGrenadeCooldown_structs.hpp"
#include "SDK/OptionsMenuSliderReplay_structs.hpp"
#include "SDK/SkewButton_structs.hpp"
#include "SDK/GameplayAbilities_structs.hpp"
#include "SDK/Party_structs.hpp"
#include "SDK/JsonUtilities_structs.hpp"
#include "SDK/McpProfileSys_structs.hpp"
#include "SDK/AIModule_structs.hpp"
#include "SDK/Account_structs.hpp"
#include "SDK/OnlineSubsystemUtils_structs.hpp"
#include "SDK/AnimationCore_structs.hpp"
#include "SDK/AnimGraphRuntime_structs.hpp"
#include "SDK/CinematicCamera_structs.hpp"
#include "SDK/FortniteGame_structs.hpp"
#include "SDK/ItemStackCounter_structs.hpp"
#include "SDK/REsults_CommanderXP_MaterialData_structs.hpp"
#include "SDK/BP_Hex_OutpostCC_7_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x_Half_structs.hpp"
#include "SDK/WidgetCarousel_structs.hpp"
#include "SDK/CommonUI_structs.hpp"
#include "SDK/PBWA_M1_Floor_structs.hpp"
#include "SDK/OnlineSubsystem_structs.hpp"
#include "SDK/WeaponTooltipStatType_structs.hpp"
#include "SDK/TooltipStat_structs.hpp"
#include "SDK/SurvivorSquadBonusTraitsDetailWidget_structs.hpp"
#include "SDK/OutpostScreenCanEditPanel_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_4x4_structs.hpp"
#include "SDK/TextStyle-Base-S-B-60pc_structs.hpp"
#include "SDK/BlueprintContext_structs.hpp"
#include "SDK/SK_Glider_Rocker_Punk_Parts_Skeleton_AnimBP_structs.hpp"
#include "SDK/Athena_PlayerCameraModeBase_structs.hpp"
#include "SDK/Border-ShellTopBar-Solid_structs.hpp"
#include "SDK/SquadIcon_structs.hpp"
#include "SDK/PBWA_BG_DoorS_structs.hpp"
#include "SDK/StrikePatternVectorStruct_structs.hpp"
#include "SDK/JoinServer_structs.hpp"
#include "SDK/CommonInput_structs.hpp"
#include "SDK/TutorialTransparentRichText_structs.hpp"
#include "SDK/ButtonStyle_Minus_structs.hpp"
#include "SDK/ItemCalledOutAttributesDetailWidget_structs.hpp"
#include "SDK/Crashlytics_structs.hpp"
#include "SDK/S_Water_Shallow_5x5_structs.hpp"
#include "SDK/StatEventManager_structs.hpp"
#include "SDK/EpicCMSUIFramework_structs.hpp"
#include "SDK/GE_KnockbackActive_structs.hpp"
#include "SDK/TextStyle-Tab-Secondary-Disabled_structs.hpp"
#include "SDK/PBWA_M1_BalconyS_structs.hpp"
#include "SDK/TeamID_PvP_47_structs.hpp"
#include "SDK/ReplicationGraph_structs.hpp"
#include "SDK/PlayerTrapMaxDurabilityModCalculation_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-70pc_structs.hpp"
#include "SDK/PartyFinderListItem_New_structs.hpp"
#include "SDK/GA_BoostJumpPack_Equip_structs.hpp"
#include "SDK/Results_TeamScoreBox_structs.hpp"
#include "SDK/Athena_PlayerCameraModeSniper_structs.hpp"
#include "SDK/SignificanceManager_structs.hpp"
#include "SDK/SplashScreenWidget_structs.hpp"
#include "SDK/GC_HitEmWhileTheyReDown_Burst_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-Black_structs.hpp"
#include "SDK/PBWA_M1_HalfWall_structs.hpp"
#include "SDK/Paper2D_structs.hpp"
#include "SDK/GE_DefaultPlayer_BuildTime_structs.hpp"
#include "SDK/Border-ManageListHeader_structs.hpp"
#include "SDK/BluGlow_MorphAnimation_structs.hpp"
#include "SDK/Button_Zoom_structs.hpp"
#include "SDK/ItemInspectEvolutionConfirmation_structs.hpp"
#include "SDK/ItemManagementTileButtonStyle-Base_structs.hpp"
#include "SDK/SkillTreepAGEColors_structs.hpp"
#include "SDK/T4_Horde_structs.hpp"
#include "SDK/PBWA_W1_HalfWallDoor_structs.hpp"
#include "SDK/Border-ItemInfo-Blank_structs.hpp"
#include "SDK/ButtonStyle_CycleArrow_Right_structs.hpp"
#include "SDK/PhoneInfo_structs.hpp"
#include "SDK/AudioMixer_structs.hpp"
#include "SDK/CollectionBookRecycleSlotResultsWidget_structs.hpp"
#include "SDK/OodleHandlerComponent_structs.hpp"
#include "SDK/GCL_Carmine_Jump_Charge_structs.hpp"
#include "SDK/GameSubCatalog_structs.hpp"
#include "SDK/TrapTool_structs.hpp"
#include "SDK/IconTabButtonReplay_structs.hpp"
#include "SDK/TeamID_PvP_32_structs.hpp"
#include "SDK/HuskPawn_structs.hpp"
#include "SDK/GameplayTasks_structs.hpp"
#include "SDK/Border-Bottom-Box-Rounded-DkBlue_structs.hpp"
#include "SDK/ButtonStyle-Outline-Blue-Shine_structs.hpp"
#include "SDK/ImagePlate_structs.hpp"
#include "SDK/MissionBlueprintFunctionLibrary_structs.hpp"
#include "SDK/TextScrollStyle-Base_structs.hpp"
#include "SDK/FortUITheme_structs.hpp"
#include "SDK/FortUIStylesheet_structs.hpp"
#include "SDK/HomebaseRatingBar_structs.hpp"
#include "SDK/s_pool_floor_structs.hpp"
#include "SDK/QuestInfo_BulletListEntry_structs.hpp"
#include "SDK/GE_Ninja_Tactical_BloodyBull_Applied_structs.hpp"
#include "SDK/GE_Athena_DBNO_Start_structs.hpp"
#include "SDK/TT_Ninja_SwordHitsHeal_structs.hpp"
#include "SDK/RefundConfirmationModal_structs.hpp"
#include "SDK/CCTeamStatsGameplayEffect_structs.hpp"
#include "SDK/ShielderPawn_structs.hpp"
#include "SDK/FrontEndSettingsBP_structs.hpp"
#include "SDK/GA_AthenaEnterVehicle_structs.hpp"
#include "SDK/ItemEntry_structs.hpp"
#include "SDK/NavLink_FloorI_structs.hpp"
#include "SDK/GE_DanceStun_structs.hpp"
#include "SDK/NetUI_structs.hpp"
#include "SDK/AnimNotify_FlingerDeathFX_On_structs.hpp"
#include "SDK/TeamID_PvP_09_structs.hpp"
#include "SDK/PBWA_M1_RoofWall_structs.hpp"
#include "SDK/AndroidPermission_structs.hpp"
#include "SDK/B_Prj_Athena_DanceGrenade_structs.hpp"
#include "SDK/InputReflectorButton_structs.hpp"
#include "SDK/UpperRightCluster_structs.hpp"
#include "SDK/LoginResultWIdget_structs.hpp"
#include "SDK/MRMesh_structs.hpp"
#include "SDK/TextStyle-Base-S-Black_structs.hpp"
#include "SDK/Qos_structs.hpp"
#include "SDK/B_Pistol_AutoHeavy_Athena_Supp_Child_structs.hpp"
#include "SDK/CircleAroundPrimaryAssignmentGoals_Flinger_structs.hpp"
#include "SDK/Landscape_structs.hpp"
#include "SDK/TeamID_PvP_50_structs.hpp"
#include "SDK/Border-ModalHeader-Dark_structs.hpp"
#include "SDK/SocialTypes_structs.hpp"
#include "SDK/FortniteUI_structs.hpp"
#include "SDK/ErrorWindow_structs.hpp"
#include "SDK/PlacementStatRowWidget_structs.hpp"
#include "SDK/PBWA_W1_RoofD_structs.hpp"
#include "SDK/Foliage_structs.hpp"
#include "SDK/PhysXVehicles_structs.hpp"
#include "SDK/Lobby_structs.hpp"
#include "SDK/SmasherStrength09_structs.hpp"
#include "SDK/Border_StatRow_OrangeFill_structs.hpp"
#include "SDK/BP_SprayDecal_structs.hpp"
#include "SDK/ItemManagementScreen_structs.hpp"
#include "SDK/FortNavArea_JumpDownSmashable3_structs.hpp"
#include "SDK/PurchaseFlow_structs.hpp"
#include "SDK/PBWA_M1_DoorC_structs.hpp"
#include "SDK/GAB_TakerPortalHorizontal_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_CarbideBlue_structs.hpp"
#include "SDK/PBWA_W1_BalconyS_structs.hpp"
#include "SDK/Hotfix_structs.hpp"
#include "SDK/OutpostScreenCanEditRow_structs.hpp"
#include "SDK/B_IngameMap_SceneCaptureBlurryNew_structs.hpp"
#include "SDK/FrontEndRewards_Queue_structs.hpp"
#include "SDK/EFortUIThemeColor_structs.hpp"
#include "SDK/MissionGen_AthenaEvent37_structs.hpp"
#include "SDK/SkillTreeGroupBG-Vert_structs.hpp"
#include "SDK/GeometryCache_structs.hpp"
#include "SDK/Tracer_Shotgun_structs.hpp"
#include "SDK/Rejoin_structs.hpp"
#include "SDK/GE_DBNOResurrectStun_structs.hpp"
#include "SDK/GAB_HuskBaseRadialMelee_structs.hpp"
#include "SDK/PBWA_BG_BalconyS_structs.hpp"
#include "SDK/PlayerTrapHealingSourceModCalculation_structs.hpp"
#include "SDK/ProceduralMeshComponent_structs.hpp"
#include "SDK/TeamID_PvP_48_structs.hpp"
#include "SDK/GAB_BaseDespawn_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-BlueGray_structs.hpp"
#include "SDK/AthenaGameOverWidget_structs.hpp"
#include "SDK/ClothingSystemRuntimeInterface_structs.hpp"
#include "SDK/ButtonStyle-Outline_structs.hpp"
#include "SDK/SubtitlesWidgets_structs.hpp"
#include "SDK/GE_AIBaseMeleeFrustration_Build_structs.hpp"
#include "SDK/CollectionBounds_structs.hpp"
#include "SDK/CollectionMissionBadgeDisplayInfo_structs.hpp"
#include "SDK/CollectionMultiProgressBar_structs.hpp"
#include "SDK/DatasmithContent_structs.hpp"
#include "SDK/BuildPatchServices_structs.hpp"
#include "SDK/TextStyle-Header-M_structs.hpp"
#include "SDK/ClientPilot_structs.hpp"
#include "SDK/GE_Generic_Revive_structs.hpp"
#include "SDK/RC_Rocket_BP_structs.hpp"
#include "SDK/PBWA_BG_Archway_structs.hpp"
#include "SDK/AvfMediaFactory_structs.hpp"
#include "SDK/GAB_SmasherRoar_structs.hpp"
#include "SDK/AthenaDirectAcquisitionOffer_SpecialBanner_structs.hpp"
#include "SDK/LinearTimecode_structs.hpp"
#include "SDK/LevelSequence_structs.hpp"
#include "SDK/GE_Constructor_SubroutineOptimizationApplied_structs.hpp"
#include "SDK/WmfMediaFactory_structs.hpp"
#include "SDK/PartyFinder_ListItem_ButtonOptions_structs.hpp"
#include "SDK/AthenaDirectAcquisitionOfferPurchasedWidget_structs.hpp"
#include "SDK/GE_Constructor_NeuroFeedbackLoopApplied_structs.hpp"
#include "SDK/TcpMessaging_structs.hpp"
#include "SDK/QuestObjectiveEntry_structs.hpp"
#include "SDK/GE_DirectCreatureDamage_DoNotDamageObjectives_structs.hpp"
#include "SDK/TextStyle-Base-M-B_Black_structs.hpp"
#include "SDK/GAB_AIBaseSimpleMontage_structs.hpp"
#include "SDK/Gauntlet_structs.hpp"
#include "SDK/StoreMain_MTXOffer_structs.hpp"
#include "SDK/GAB_TakerPortalBase_structs.hpp"
#include "SDK/TeamID_PvP_23_structs.hpp"
#include "SDK/WebLogin_structs.hpp"
#include "SDK/TextStyle-Tab-Secondary_structs.hpp"
#include "SDK/MaterialShaderQualitySettings_structs.hpp"
#include "SDK/TextStyle-Header-M-Blue_structs.hpp"
#include "SDK/TextStyle-Base-M-B_structs.hpp"
#include "SDK/ElementalEnum_structs.hpp"
#include "SDK/TakerPawn_structs.hpp"
#include "SDK/CollectionBookSectionPanel_structs.hpp"
#include "SDK/TextStyle-Base-XS-B_structs.hpp"
#include "SDK/HeadMountedDisplay_structs.hpp"
#include "SDK/SetBonus_ShieldRegen_Low_structs.hpp"
#include "SDK/BP_QuestExpiresWidget_structs.hpp"
#include "SDK/FortMetaNavAreaDef_structs.hpp"
#include "SDK/PBWA_S1_StairR_structs.hpp"
#include "SDK/MovieSceneCapture_structs.hpp"
#include "SDK/GAB_AIBaseRanged_structs.hpp"
#include "SDK/GE_Constructor_FeelTheBase_StackCountTag_structs.hpp"
#include "SDK/ThirdPartyTab_structs.hpp"
#include "SDK/AssetRegistry_structs.hpp"
#include "SDK/ExpeditionSquadSlotButton_structs.hpp"
#include "SDK/ButtonStyle-QuestPrimary-L2_structs.hpp"
#include "SDK/EngineSettings_structs.hpp"
#include "SDK/S_Stream_2W_Straight_2L_a_structs.hpp"
#include "SDK/Border_OutlineButton_ReadOnly_structs.hpp"
#include "SDK/Athena_GameState_structs.hpp"
#include "SDK/BP_Hex_TheGrasslands_structs.hpp"
#include "SDK/GE_Constructor_CardioFeedbackLoopApplied_structs.hpp"
#include "SDK/PacketHandler_structs.hpp"
#include "SDK/ListOfWaterComponentsThatTheCharactersInteractingWithByIndex_structs.hpp"
#include "SDK/_WaterMeshBlueprintMaster_structs.hpp"
#include "SDK/GE_BoostJump_Regen_structs.hpp"
#include "SDK/ButtonStyle-Outline-Red_structs.hpp"
#include "SDK/S_Water_Shallow_3x5_structs.hpp"
#include "SDK/MoviePlayer_structs.hpp"
#include "SDK/B_Glider_Rocker_Punk_structs.hpp"
#include "SDK/Overlay_structs.hpp"
#include "SDK/QuickbarPrimary_structs.hpp"
#include "SDK/TeamID_PvP_43_structs.hpp"
#include "SDK/AllowedToSleep_structs.hpp"
#include "SDK/ClothingSystemRuntime_structs.hpp"
#include "SDK/TextStyle-Base-S-S-DropShadow_structs.hpp"
#include "SDK/TeamID_PvP_12_structs.hpp"
#include "SDK/v3_PlayerCameraModeTargetingScope_structs.hpp"
#include "SDK/SocialDefaults_structs.hpp"
#include "SDK/ProgressModalWidget_structs.hpp"
#include "SDK/MiniPartyBar_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_Disco_structs.hpp"
#include "SDK/PerksList_structs.hpp"
#include "SDK/MediaAssets_structs.hpp"
#include "SDK/GE_Constructor_DefaultShield_structs.hpp"
#include "SDK/EasyAntiCheatCommon_structs.hpp"
#include "SDK/AthenaSeasonLevelPaidRewardsWidget_structs.hpp"
#include "SDK/GE_Constructor_ContainmentUnit_Applied_structs.hpp"
#include "SDK/AnalyticsBlueprintLibrary_structs.hpp"
#include "SDK/Struct_SurvivorScriptedAbilities_structs.hpp"
#include "SDK/ItemReceivedBattlePassHeader_structs.hpp"
#include "SDK/Border_HordeZoneLabel_White_structs.hpp"
#include "SDK/Tiered_BluGlo_Parent_structs.hpp"
#include "SDK/ItemDetailsStackCounter_structs.hpp"
#include "SDK/ButtonStyle_Feature_M_Yellow_structs.hpp"
#include "SDK/ItemCardPowerRatingTextStyle_XL_structs.hpp"
#include "SDK/ItemTransformResultModal_structs.hpp"
#include "SDK/BriteBomber_GliderChute_AnimBP_structs.hpp"
#include "SDK/StorePinataMaster_Parent_structs.hpp"
#include "SDK/GE_Constructor_LoftyArchitectureApplied_structs.hpp"
#include "SDK/ImmediatePhysics_structs.hpp"
#include "SDK/BadgesEarnedPanelContent_structs.hpp"
#include "SDK/VaultCharacterLightingBP_structs.hpp"
#include "SDK/NVIDIAGfeSDK_structs.hpp"
#include "SDK/TeamID_PvP_11_structs.hpp"
#include "SDK/AmbientControllerComponent_Athena_structs.hpp"
#include "SDK/AthenaDirectAcquisitionScreen_structs.hpp"
#include "SDK/HamburgerButton_structs.hpp"
#include "SDK/StructuralBuildingsAroundPrimaryAssignments_structs.hpp"
#include "SDK/Vivox_structs.hpp"
#include "SDK/FlingerPawn_structs.hpp"
#include "SDK/BP_ZT_VindermansLab_structs.hpp"
#include "SDK/ButtonStyle_Feature_L_structs.hpp"
#include "SDK/BP_FortExpeditionListView_structs.hpp"
#include "SDK/MainMenu_structs.hpp"
#include "SDK/CollectionBookProgressionRewardWidget_structs.hpp"
#include "SDK/GE_ATLASZapDamage_structs.hpp"
#include "SDK/Renderer_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_2x4_structs.hpp"
#include "SDK/AthenaSeasonLevelHeaderWidget_structs.hpp"
#include "SDK/TextStyle-Base-XS-S_structs.hpp"
#include "SDK/EngineMessages_structs.hpp"
#include "SDK/Serialization_structs.hpp"
#include "SDK/B_Pistol_SixShooter_Athena_structs.hpp"
#include "SDK/Mimic_Mission_structs.hpp"
#include "SDK/Border_HordeZoneLabel_Orange_Square_structs.hpp"
#include "SDK/SessionMessages_structs.hpp"
#include "SDK/ButtonStyle-MediumTransparentWithCues_structs.hpp"
#include "SDK/B_Prj_Ranged_Rocket_Athena_structs.hpp"
#include "SDK/StatsListItemWIdget_structs.hpp"
#include "SDK/ItemCountRecycling_structs.hpp"
#include "SDK/UsedPlacementActorsContext_structs.hpp"
#include "SDK/ButtonStyle-TextOnlyBase_XS-B_structs.hpp"
#include "SDK/GAB_HuskApplyKnockback_structs.hpp"
#include "SDK/GAB_SmasherTired_structs.hpp"
#include "SDK/NearestPlayerContext_structs.hpp"
#include "SDK/WebBrowser_structs.hpp"
#include "SDK/ScheduledEvents_structs.hpp"
#include "SDK/GE_Athena_Campfire_Heal_structs.hpp"
#include "SDK/StoreCardReveal_Parent_structs.hpp"
#include "SDK/FullPartyMemberConnected_structs.hpp"
#include "SDK/Ranged3PCamera_structs.hpp"
#include "SDK/Border-MainL-Black_structs.hpp"
#include "SDK/GAB_FlingerApplyKnockback_structs.hpp"
#include "SDK/GCN_Tunneler_TeleportNPC_TunnelSegment_structs.hpp"
#include "SDK/InvisibleCursorWidget_structs.hpp"
#include "SDK/LF_SurvivorShelterOutdoor1_structs.hpp"
#include "SDK/FloorJumpPad_Immunity_Applied_structs.hpp"
#include "SDK/DmgTypeBP_Environmental_structs.hpp"
#include "SDK/AthenaGamePhaseWidget_structs.hpp"
#include "SDK/AnimNotify_PlayFeedbackLine_structs.hpp"
#include "SDK/TextStyle-Base_structs.hpp"
#include "SDK/Athena_PlayerCameraModeTargetingLauncherGrenade_structs.hpp"
#include "SDK/TextStyle-Button-Primary-M_structs.hpp"
#include "SDK/TextStyle-Base-M_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_1x3_structs.hpp"
#include "SDK/AthenaWatchers_structs.hpp"
#include "SDK/TextStyle-Button-Primary-M-Disabled_structs.hpp"
#include "SDK/GE_SmasherMeleeFailure_structs.hpp"
#include "SDK/ButtonStyle-Primary-M_structs.hpp"
#include "SDK/ItemCardPowerRatingTextStyle_M_structs.hpp"
#include "SDK/TextStyle-Button-Outline_structs.hpp"
#include "SDK/TextStyle-Button-Outline-Disabled_structs.hpp"
#include "SDK/Valor_GliderChute_AnimBP_structs.hpp"
#include "SDK/Results_TeamSubtotalScore_structs.hpp"
#include "SDK/GAB_TakerApplyKnockback_structs.hpp"
#include "SDK/ButtonStyle-Base_structs.hpp"
#include "SDK/HorizontalTabList_structs.hpp"
#include "SDK/TextStyle-Header-M-Special_structs.hpp"
#include "SDK/Border-TabM_structs.hpp"
#include "SDK/CollectionBookItemPickerButton_structs.hpp"
#include "SDK/Border-TabM-Solid-10pc_structs.hpp"
#include "SDK/BP_LocalPlayerProfileManagement_structs.hpp"
#include "SDK/ButtonStyle_Feature_M_structs.hpp"
#include "SDK/TeamID_PvP_04_structs.hpp"
#include "SDK/v2_PlayerCameraModeTargetingScope_structs.hpp"
#include "SDK/MulchRefundItemQuantityListEntry_structs.hpp"
#include "SDK/GA_Athena_Medkit_structs.hpp"
#include "SDK/MiniCraftingIngredientListEntry_structs.hpp"
#include "SDK/Border-PowerToastGlow_structs.hpp"
#include "SDK/BP_LocalPlayerBannerEditor_structs.hpp"
#include "SDK/GCN_Beam_structs.hpp"
#include "SDK/BP_BannerEditorTile_structs.hpp"
#include "SDK/TextStyle-Base-XL-I-AthenaStat_structs.hpp"
#include "SDK/PBWA_M1_RoofD_structs.hpp"
#include "SDK/ButtonStyle-Right_structs.hpp"
#include "SDK/GE_Map_Fortitude_To_Health_structs.hpp"
#include "SDK/ButtonStyle-Left_structs.hpp"
#include "SDK/TriggerAggroAudioFeedbackEvents_structs.hpp"
#include "SDK/GET_DirectBluntDamage_structs.hpp"
#include "SDK/ButtonStyle-Tab-Manage_structs.hpp"
#include "SDK/GE_ShieldRegen_Delay_Damaged_structs.hpp"
#include "SDK/GET_Stun_structs.hpp"
#include "SDK/BasicRatingWidget_structs.hpp"
#include "SDK/BannerLibrary_structs.hpp"
#include "SDK/LeaderboardThrobber_structs.hpp"
#include "SDK/EFortUITheme_structs.hpp"
#include "SDK/CheckRateExperienceAction_structs.hpp"
#include "SDK/TeamID_PvP_44_structs.hpp"
#include "SDK/IsPlayingMontage_structs.hpp"
#include "SDK/StyleLibrary_structs.hpp"
#include "SDK/Results_BonusXpType_structs.hpp"
#include "SDK/Announce_EventCine_structs.hpp"
#include "SDK/B_Prj_Athena_StickyGrenade_structs.hpp"
#include "SDK/ItemUIFunctionLibrary_structs.hpp"
#include "SDK/StorePinataMaster_BP_structs.hpp"
#include "SDK/TooltipStatWidget_structs.hpp"
#include "SDK/Results_PlayerScoreBox_structs.hpp"
#include "SDK/Tooltip-Custom-S_structs.hpp"
#include "SDK/ButtonStyle-Tab-Main_Mobile_structs.hpp"
#include "SDK/SetBonus_AbilityDamage_Low_structs.hpp"
#include "SDK/PBWA_S1_RoofS_structs.hpp"
#include "SDK/Tooltip-BasicMultiLine-S_structs.hpp"
#include "SDK/AthenaPlayerLevel_structs.hpp"
#include "SDK/MonthlyVIPBadgeTooltip_structs.hpp"
#include "SDK/StrikePatternEnum_structs.hpp"
#include "SDK/AirStrikesPatterns_structs.hpp"
#include "SDK/B_Placement_Preview_AirStrike_structs.hpp"
#include "SDK/B_Pickups_Parent_structs.hpp"
#include "SDK/BluGloRequestHandler_structs.hpp"
#include "SDK/GAB_TakerSwoopLevitate_structs.hpp"
#include "SDK/Tooltip-Basic-S_structs.hpp"
#include "SDK/TextStyle-Base-M-I-70pc_structs.hpp"
#include "SDK/HomeScreenQuestRewardItem_structs.hpp"
#include "SDK/GET_TagContainer_structs.hpp"
#include "SDK/XpBarToolTip_structs.hpp"
#include "SDK/GCN_Athena_LowGravity_Land_structs.hpp"
#include "SDK/GE_TransferFullBodyHit_structs.hpp"
#include "SDK/TooltipLibrary_structs.hpp"
#include "SDK/AnimNotify_EnemyDeathFX_Off_structs.hpp"
#include "SDK/FrontEndRewards_Definition_structs.hpp"
#include "SDK/CheckExpeditionRewardsAction_structs.hpp"
#include "SDK/Border_HUD_ResourceBg_Highlighted_structs.hpp"
#include "SDK/GA_BoostJumpPack_structs.hpp"
#include "SDK/TutorialRichText_structs.hpp"
#include "SDK/TextStyle-Header-S_structs.hpp"
#include "SDK/TeamID_PvP_29_structs.hpp"
#include "SDK/Results_NameplateWidget_structs.hpp"
#include "SDK/AOE_Commando_KeepOutExplosion_structs.hpp"
#include "SDK/Button_CycleWeapon_structs.hpp"
#include "SDK/ButtonStyle-Primary-Radio-M_structs.hpp"
#include "SDK/SafeZoneIndicator_structs.hpp"
#include "SDK/ErrorLlama_structs.hpp"
#include "SDK/ErrorEntry_structs.hpp"
#include "SDK/Athena_PlayerCameraModeSkydiveParachute_structs.hpp"
#include "SDK/ButtonStyle-PanelSelector_structs.hpp"
#include "SDK/IconTextButtonReplay_structs.hpp"
#include "SDK/CollectionBookPageDetailsWidget_structs.hpp"
#include "SDK/ErrorCodeOverflowItem_structs.hpp"
#include "SDK/ButtonStyle-Skew_Error_structs.hpp"
#include "SDK/TextStyle-Header-XL-S_structs.hpp"
#include "SDK/JournalQuestRewardDetails_structs.hpp"
#include "SDK/B_PlayerHealthDamage_LensEffect_Direction_structs.hpp"
#include "SDK/ProgressWidget_structs.hpp"
#include "SDK/HeroSquadSlotsView_structs.hpp"
#include "SDK/CraftingBar_structs.hpp"
#include "SDK/TeamID_PvP_17_structs.hpp"
#include "SDK/IsStandingOnStructurallyUnsupportedFloor_structs.hpp"
#include "SDK/Border-ModalHeader_structs.hpp"
#include "SDK/GC_Constructor_Firewall_Activate_structs.hpp"
#include "SDK/BoostsRoot_structs.hpp"
#include "SDK/Blueprint_Paper_VIM_structs.hpp"
#include "SDK/EnumEventWorldItemDrop_structs.hpp"
#include "SDK/GE_ImpactImmunity_TagTriggered_structs.hpp"
#include "SDK/Border-MainModal_structs.hpp"
#include "SDK/PlayerCameraMode1P_structs.hpp"
#include "SDK/GA_TrapBuildGeneric_structs.hpp"
#include "SDK/GE_SharedPlayerTrapStatTransfer_structs.hpp"
#include "SDK/TeamID_PvP_37_structs.hpp"
#include "SDK/AthenaReplayPlayerListListView_structs.hpp"
#include "SDK/Border-ShellTopBar_structs.hpp"
#include "SDK/Border-SolidBG_structs.hpp"
#include "SDK/PBWA_W1_BalconyI_structs.hpp"
#include "SDK/Border-SolidBG-ToolTipShadow_structs.hpp"
#include "SDK/PBWA_M1_Brace_structs.hpp"
#include "SDK/HuskPawn_Mimic_structs.hpp"
#include "SDK/Border-SolidBG-ToolTip_structs.hpp"
#include "SDK/Border-TabM-Solid_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-S-Red_structs.hpp"
#include "SDK/NavFilter_SmasherCheapWalls_structs.hpp"
#include "SDK/TeamID_PvP_46_structs.hpp"
#include "SDK/GE_TakerSwoopCooldown_structs.hpp"
#include "SDK/TwitchNotification_structs.hpp"
#include "SDK/GCN_BluGloPylon_Health_Activate_structs.hpp"
#include "SDK/TextStyle-Header-L-NavyBlue_structs.hpp"
#include "SDK/Athena_PartySuggestion_TempFix_structs.hpp"
#include "SDK/BP_ZT_Homebase_06_structs.hpp"
#include "SDK/Border-TabM-Solid-White100pc_structs.hpp"
#include "SDK/GET_PeriodicPhysicalDamage_structs.hpp"
#include "SDK/GC_Generic_AdrenalineRush_PeriodicHeal_structs.hpp"
#include "SDK/Border-SolidBG-Purple_structs.hpp"
#include "SDK/AthenaMatchmakingOptionsDisplay_v2_structs.hpp"
#include "SDK/DefenderAnimBlueprint_structs.hpp"
#include "SDK/PlayerTrapArmSpeedModCalculation_structs.hpp"
#include "SDK/RelevancyZoneIndicator_structs.hpp"
#include "SDK/QuestTalkingHeadWidget_structs.hpp"
#include "SDK/GameplayTags_structs.hpp"
#include "SDK/Targeting3PCamera_structs.hpp"
#include "SDK/WebPurchase_structs.hpp"
#include "SDK/GAB_FlingerMeleeSwipe_structs.hpp"
#include "SDK/Border-ShellTopBar-RightSide_structs.hpp"
#include "SDK/GE_WearingShielderTag_structs.hpp"
#include "SDK/ToastDisplayArea_structs.hpp"
#include "SDK/PowerToastWidget_structs.hpp"
#include "SDK/WeaponCalloutStatWidget_structs.hpp"
#include "SDK/BP_FortExpeditionPickVehicleWidget_structs.hpp"
#include "SDK/BTTask_AlwaysFail_structs.hpp"
#include "SDK/Announce_HeadshotStreak_5x_structs.hpp"
#include "SDK/GA_AthenaExitVehicle_structs.hpp"
#include "SDK/TutorialOverlay_structs.hpp"
#include "SDK/GE_Constructor_TrapReloadRate_Applied_structs.hpp"
#include "SDK/MulchConfirmationItem_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-Yellow_structs.hpp"
#include "SDK/BTTask_AlwaysSuccess_structs.hpp"
#include "SDK/ConfirmationWindow_structs.hpp"
#include "SDK/GE_Constructor_ShieldCapacitorApplied_structs.hpp"
#include "SDK/ButtonStyle-Primary-M-Yellow_structs.hpp"
#include "SDK/SetBonus_TrapDamage_Low_structs.hpp"
#include "SDK/Border_Solid_DkBlue_structs.hpp"
#include "SDK/DailyRewardsEpic_structs.hpp"
#include "SDK/SmasherStrength00_structs.hpp"
#include "SDK/Border-SolidBG-RewardBack_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-AthenaXP_structs.hpp"
#include "SDK/GE_StunActive_structs.hpp"
#include "SDK/Border-PowerToast_structs.hpp"
#include "SDK/Border-MainL_structs.hpp"
#include "SDK/TextStyle-PageTitle_structs.hpp"
#include "SDK/Announcement_Tutorial_structs.hpp"
#include "SDK/B_DtB_LightningZap_structs.hpp"
#include "SDK/GAB_FlingerApplyFullBodyHit_structs.hpp"
#include "SDK/TextStyle_Button_Feature_L_Disabled_structs.hpp"
#include "SDK/Border_StatRow_DeltaNegative_structs.hpp"
#include "SDK/ItemTransformKeyPickerTileButton_structs.hpp"
#include "SDK/v2_PlayerCameraModeTargetingRifle_structs.hpp"
#include "SDK/TextStyle_Button_Feature_L_Base_structs.hpp"
#include "SDK/ItemTransformKeyPicker_structs.hpp"
#include "SDK/CCGameplayEffects_structs.hpp"
#include "SDK/GE_Constructor_EnduringMachine_structs.hpp"
#include "SDK/TextStyle-Button-Outline-M-Disabled_structs.hpp"
#include "SDK/Announcement_QuestUpdate_structs.hpp"
#include "SDK/Rewards_ItemCard_structs.hpp"
#include "SDK/TextStyle-Button-Outline-XS-Disabled_structs.hpp"
#include "SDK/GCN_Commando_InAPinch_structs.hpp"
#include "SDK/TextStyle-BaseParent_structs.hpp"
#include "SDK/DA_BoostJumpPack_structs.hpp"
#include "SDK/TextStyle-Base-XXS-Red_structs.hpp"
#include "SDK/AnimNotify_FlingerDeathMaterials_Off_structs.hpp"
#include "SDK/TextStyle-Base-XXS-Black_structs.hpp"
#include "SDK/AnimNotifyState_DisableSteering_structs.hpp"
#include "SDK/GAB_AthenaDBNO_structs.hpp"
#include "SDK/XpBarXpText_structs.hpp"
#include "SDK/TextStyle-Base-XXS-B-Red_structs.hpp"
#include "SDK/AthenaInventoryFortItemTileButton_structs.hpp"
#include "SDK/ButtonStyle_ReplayBrowserRow_structs.hpp"
#include "SDK/PlayerPawn_Athena_Generic_structs.hpp"
#include "SDK/SK_Mist_Smasher_Skeleton_AnimBP_Dynamics_structs.hpp"
#include "SDK/EmergencyNoticeWidget_structs.hpp"
#include "SDK/BP_ZT_Survival_structs.hpp"
#include "SDK/AnimNotify_FlingerDeathFX_Off_structs.hpp"
#include "SDK/HuskStrength03_structs.hpp"
#include "SDK/Announce_NameHomeBase_structs.hpp"
#include "SDK/GCN_Carmine_Lifesteal_structs.hpp"
#include "SDK/TextStyle-Base-XXS-B-Black_structs.hpp"
#include "SDK/AthenaInventoryEquipSlot_structs.hpp"
#include "SDK/GCN_Hoverboard_Strait_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_Valor_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-EnchantedBlue_structs.hpp"
#include "SDK/TextStyle-Base-S-70pc_structs.hpp"
#include "SDK/TextStyle-Header-L-Horizon-SeasonPass_structs.hpp"
#include "SDK/TextStyle-Base-S_structs.hpp"
#include "SDK/TeamID_PvP_39_structs.hpp"
#include "SDK/AnimNotify_TakerDeathMaterials_Off_structs.hpp"
#include "SDK/TextStyle-Base-S-B_structs.hpp"
#include "SDK/Harvest_CameraShake_structs.hpp"
#include "SDK/B_SprayDecalTest_Flare_structs.hpp"
#include "SDK/TextStyle-Base-S-B-Black_structs.hpp"
#include "SDK/Athena_PlayerCameraModeSkydiveDive_structs.hpp"
#include "SDK/EquippedItemWidget_structs.hpp"
#include "SDK/SK_F_Outlander_02_Skeleton_Anim_Blueprint_structs.hpp"
#include "SDK/TextStyle-Base-XS-Black_structs.hpp"
#include "SDK/TextStyle-Base-S-B-LightGray35_structs.hpp"
#include "SDK/XpBoostQuantities_structs.hpp"
#include "SDK/Border_StatRow_Unlocked_structs.hpp"
#include "SDK/TextStyle-HeaderParent_structs.hpp"
#include "SDK/B_FDP_SentryGun_structs.hpp"
#include "SDK/TextStyle-Header-M-NavyBlue_structs.hpp"
#include "SDK/TextStyle-Header-S-Black_structs.hpp"
#include "SDK/ItemDetailsHeaderRarityTypeText_structs.hpp"
#include "SDK/MulchConfirmationModalWidget_structs.hpp"
#include "SDK/TextStyle-Base-S-B-Blue_structs.hpp"
#include "SDK/SetBonus_MaxHealth_High_structs.hpp"
#include "SDK/GE_SmasherClearChargeEffects_structs.hpp"
#include "SDK/ZoneDayCompletion_ScoreBlock_structs.hpp"
#include "SDK/GA_Trap_FloorHoverboardSpeed_structs.hpp"
#include "SDK/TextStyle-Base-ToolTip-Body_structs.hpp"
#include "SDK/GE_SmasherFrustration_structs.hpp"
#include "SDK/TextStyle-Base-ToolTip-B_structs.hpp"
#include "SDK/MiniCraftingIngredientList_structs.hpp"
#include "SDK/ItemTransformResultItems_structs.hpp"
#include "SDK/TracerGeneric_structs.hpp"
#include "SDK/GCN_Carmine_Jump_Dive_Flare_structs.hpp"
#include "SDK/B_Melee_Impact_Generic_structs.hpp"
#include "SDK/ReticleStatusWidget_structs.hpp"
#include "SDK/GE_Homebase_CombinedRatings_structs.hpp"
#include "SDK/Border_HordeZoneLabel_Orange_structs.hpp"
#include "SDK/TextStyle-Base-S-B-S-70pc_structs.hpp"
#include "SDK/TextStyle-Base-S-White50_structs.hpp"
#include "SDK/MTXButton_structs.hpp"
#include "SDK/GAB_TakerEvade_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-Blue_structs.hpp"
#include "SDK/ButtonStyle_TransparentList_structs.hpp"
#include "SDK/ItemInspectEvolutionIngredientsList_structs.hpp"
#include "SDK/GE_Constructor_DefensiveIntegrationApplied_structs.hpp"
#include "SDK/ItemManagementMulchDetailsPanel_structs.hpp"
#include "SDK/Athena_PartyIconsDisplay_structs.hpp"
#include "SDK/GAB_FlingerRoar_structs.hpp"
#include "SDK/BP_ZT_PVE_structs.hpp"
#include "SDK/Targeting3PCamera_MidRange_structs.hpp"
#include "SDK/TextStyle-Base-XS-70pc_structs.hpp"
#include "SDK/PartyFinder_LFG_structs.hpp"
#include "SDK/Button_Edit_structs.hpp"
#include "SDK/FortniteWorldMap_structs.hpp"
#include "SDK/GAB_SmasherTurnTransition_structs.hpp"
#include "SDK/GCNS_GM_OnDmgLifeLeech_structs.hpp"
#include "SDK/Lightbox_structs.hpp"
#include "SDK/PBWA_W1_RoofO_structs.hpp"
#include "SDK/NetDebugUI_structs.hpp"
#include "SDK/B_PrjPawn_Athena_RCRocket_structs.hpp"
#include "SDK/GAB_MimicMelee_structs.hpp"
#include "SDK/GCN_Athena_LowGravity_Liftoff_structs.hpp"
#include "SDK/IconTextButton_structs.hpp"
#include "SDK/BP_ZT_PerfMem_structs.hpp"
#include "SDK/TextStyle-Base-M-B_Blue_structs.hpp"
#include "SDK/TextStyle-Base-M-B_Red_structs.hpp"
#include "SDK/GE_Melee_GenericDamageMakeWeakspot_structs.hpp"
#include "SDK/CollectionBar_structs.hpp"
#include "SDK/MissionGen_Athena_structs.hpp"
#include "SDK/TextStyle-MediumButton_structs.hpp"
#include "SDK/PBWA_S1_DoorSide_structs.hpp"
#include "SDK/T3_Research_structs.hpp"
#include "SDK/CollectionBookProgressWidget_structs.hpp"
#include "SDK/TeamScoreDetailsContent_structs.hpp"
#include "SDK/ButtonStyle-Outline-M_structs.hpp"
#include "SDK/ButtonStyle-Slot-PeopleL-XL_structs.hpp"
#include "SDK/RadialPicker_structs.hpp"
#include "SDK/Taker_AnimBP_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_Megalo_structs.hpp"
#include "SDK/Border_Navy_VGrad_structs.hpp"
#include "SDK/GAB_SmasherSpawnRoar_structs.hpp"
#include "SDK/MinibossDetails_structs.hpp"
#include "SDK/GE_Trap_FloorSpikes_structs.hpp"
#include "SDK/Border_DarkBlue_VGrad_structs.hpp"
#include "SDK/BP_Hex_TheCity_structs.hpp"
#include "SDK/PBWA_W1_StairT_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_PotofGold_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_3x4_structs.hpp"
#include "SDK/Border-SolidBG-DkBlue_structs.hpp"
#include "SDK/PBWA_W1_StairR_structs.hpp"
#include "SDK/PartyFinder_structs.hpp"
#include "SDK/PBWA_M1_StairF_structs.hpp"
#include "SDK/ButtonStyle-Slot-PeopleS-XS_structs.hpp"
#include "SDK/ChangeSubgameButton_structs.hpp"
#include "SDK/UIManager_structs.hpp"
#include "SDK/PowerWidget_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_4x5_structs.hpp"
#include "SDK/GE_Athena_PurpleStuff_Cooldown_structs.hpp"
#include "SDK/Border-SolidBG-Yellow_structs.hpp"
#include "SDK/B_RocketLauncher_Generic_Athena_structs.hpp"
#include "SDK/PlayerBanner_structs.hpp"
#include "SDK/TextStyle-Button-BottomBar-S_structs.hpp"
#include "SDK/B_UtilityItem_Detonator_Athena_structs.hpp"
#include "SDK/GE_AIBaseMeleeFrustration_Reset_structs.hpp"
#include "SDK/SmasherStrength05_structs.hpp"
#include "SDK/Announce_Gen_Quest_Conversation_structs.hpp"
#include "SDK/GAB_HuskMelee_structs.hpp"
#include "SDK/ButtonStyle-BottomBar_structs.hpp"
#include "SDK/NormalBangWrapper_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x5_structs.hpp"
#include "SDK/BP_LocalPlayerProfileModal_structs.hpp"
#include "SDK/ItemInspectEvolutionIngredientsEntry_structs.hpp"
#include "SDK/ProfileStatsAllStatsSubScreen_structs.hpp"
#include "SDK/AthenaCustomizationPickerTileButton_structs.hpp"
#include "SDK/TextStyle-Header-L_structs.hpp"
#include "SDK/TextStyle-Header-HomeBasePower-XS_structs.hpp"
#include "SDK/Border-TopBar-Timer_structs.hpp"
#include "SDK/TextStyle-Header-HomeBasePower_structs.hpp"
#include "SDK/PBWA_M1_ArchwayLargeSupport_structs.hpp"
#include "SDK/ItemInfoWidget_structs.hpp"
#include "SDK/TextStyle-Base-XS_structs.hpp"
#include "SDK/PBWA_M1_ArchwayLarge_structs.hpp"
#include "SDK/ItemDisplayStyle_structs.hpp"
#include "SDK/QuickbarSlotCooldown_structs.hpp"
#include "SDK/TextStyle-Base-XS-40pc_structs.hpp"
#include "SDK/GAT_CommandoActiveAbility_structs.hpp"
#include "SDK/B_Prj_Ranged_FlareGun_structs.hpp"
#include "SDK/AthenaEquipProgress_structs.hpp"
#include "SDK/GCN_Tunneler_TeleportNPC_structs.hpp"
#include "SDK/GAB_FlingerWallMelee_structs.hpp"
#include "SDK/TextStyle-Base-XS-Scorpion_structs.hpp"
#include "SDK/v2_PlayerCameraModeMelee_structs.hpp"
#include "SDK/SurvivorBadgeTypes_structs.hpp"
#include "SDK/Results_CommanderXP_Data_structs.hpp"
#include "SDK/FlowMapMaterials_structs.hpp"
#include "SDK/TextStyle-Base-XS-EnchantedBlue_structs.hpp"
#include "SDK/GAB_TakerPortalVertical_structs.hpp"
#include "SDK/GE_SquadBuff_structs.hpp"
#include "SDK/TextStyle-Base-XS-BlueGray_structs.hpp"
#include "SDK/AthenaPickupStream_structs.hpp"
#include "SDK/Border-PowerBar_structs.hpp"
#include "SDK/AthenaSpectatorScoreboard_structs.hpp"
#include "SDK/B_Prj_Athena_GasGrenade_structs.hpp"
#include "SDK/Border_Solid_LtBlue_structs.hpp"
#include "SDK/GAB_MimicRadialMelee_structs.hpp"
#include "SDK/En_SplineForwardAxes_01_structs.hpp"
#include "SDK/BP_SplineVolumeTrail_v1b_structs.hpp"
#include "SDK/Athena_LFG_SuggestedPartyItem_structs.hpp"
#include "SDK/PBWA_W1_WindowC_structs.hpp"
#include "SDK/WaveModifiersWidget_structs.hpp"
#include "SDK/InfoWindow_structs.hpp"
#include "SDK/Border-Bang_structs.hpp"
#include "SDK/ProxyQuickbarSlot_structs.hpp"
#include "SDK/FullPartyMember_structs.hpp"
#include "SDK/RotatingStarburstWidget_structs.hpp"
#include "SDK/ItemCardPowerRatingTextStyle_XS_structs.hpp"
#include "SDK/PBWA_W1_QuarterWallHalf_structs.hpp"
#include "SDK/BluGloManager_structs.hpp"
#include "SDK/Announcement_Layout_structs.hpp"
#include "SDK/TextStyle-Base-XS-LowOpacity_structs.hpp"
#include "SDK/GCNS_GM_OnDeathAreaHeal_structs.hpp"
#include "SDK/ItemCardPowerRatingTextStyle_S_structs.hpp"
#include "SDK/AthenaSpectatorHUD_structs.hpp"
#include "SDK/ItemCardPowerRatingTextStyle_L_structs.hpp"
#include "SDK/DefaultUIDataConfiguration_structs.hpp"
#include "SDK/EnemyPawn_Parent_structs.hpp"
#include "SDK/B_Ground_CameraShake_Heavy_structs.hpp"
#include "SDK/TextStyle-Base-S-B-Blue-40_structs.hpp"
#include "SDK/B_DtB_FloatingRift_structs.hpp"
#include "SDK/Frontend_SkillTree_structs.hpp"
#include "SDK/GE_ShielderShield_structs.hpp"
#include "SDK/TeamID_PvP_35_structs.hpp"
#include "SDK/GE_Generic_BotTurret_structs.hpp"
#include "SDK/TextStyle-Header-M-Special-Large_structs.hpp"
#include "SDK/S_Water_Shallow_Half_x3_structs.hpp"
#include "SDK/TT_Ninja_Tactical_MeleeHitsHeal_structs.hpp"
#include "SDK/ButtonStyle-OutlineLeftShade_structs.hpp"
#include "SDK/BP_FortMaterialProgressBar_structs.hpp"
#include "SDK/ItemPerksListDetailWidget_structs.hpp"
#include "SDK/GA_Generic_BotTurretShoot_structs.hpp"
#include "SDK/PBWA_M1_BalconyD_structs.hpp"
#include "SDK/ChatWidget_structs.hpp"
#include "SDK/Border_Pass_Free_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_3x5_structs.hpp"
#include "SDK/PBWA_BG_StairW_structs.hpp"
#include "SDK/Border-TopBar-Twitch_structs.hpp"
#include "SDK/GA_Generic_BotTurretExplosion_structs.hpp"
#include "SDK/ShielderSpringArm_structs.hpp"
#include "SDK/ProgressBarType_structs.hpp"
#include "SDK/HitPointBar_structs.hpp"
#include "SDK/GAT_DanceGrenade_structs.hpp"
#include "SDK/FBotTurretData_structs.hpp"
#include "SDK/WaterMeshAssetsToReplace_structs.hpp"
#include "SDK/TextStyle-Base-M-B-40pc_structs.hpp"
#include "SDK/B_BGA_BotTurret_Parent_structs.hpp"
#include "SDK/AthenaLobbyPlayerPanel_structs.hpp"
#include "SDK/TextStyle-Base-S-B-70pc_structs.hpp"
#include "SDK/GET_ModifyDamage_structs.hpp"
#include "SDK/GET_ModifyPhysicalDamage_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x2_structs.hpp"
#include "SDK/UsedProximityDangerZoneContext_structs.hpp"
#include "SDK/GET_ModifyEdgedDamage_structs.hpp"
#include "SDK/LoginScreen_structs.hpp"
#include "SDK/GE_Ninja_MantisLeap_Enable_structs.hpp"
#include "SDK/GA_Athena_PopupGrenadeWithTrajectory_structs.hpp"
#include "SDK/PBWA_W1_WindowSide_structs.hpp"
#include "SDK/GE_Ninja_Assassination_structs.hpp"
#include "SDK/PBWA_W1_Windows_structs.hpp"
#include "SDK/GE_Constructor_ElectrifiedFloorsDamage_structs.hpp"
#include "SDK/AthenaDirectAcquisitionOfferWidget_structs.hpp"
#include "SDK/GE_SpecialEvent_Halloween_PumpkinHead_structs.hpp"
#include "SDK/GET_DamageParent_structs.hpp"
#include "SDK/SK_Pickaxe_PJ_Party_Export_Skeleton_AnimBP_structs.hpp"
#include "SDK/GE_FlingerMeleeSwipeCooldown_structs.hpp"
#include "SDK/PBWA_S1_Pillar_structs.hpp"
#include "SDK/ChallengeBundleCategoryHeader_structs.hpp"
#include "SDK/GA_DefaultPlayer_BuildingCreated_structs.hpp"
#include "SDK/ButtonStyle-OutlineLarge_structs.hpp"
#include "SDK/SmasherStrength08_structs.hpp"
#include "SDK/ButtonStyle-Rotator-Large_structs.hpp"
#include "SDK/GAB_ShielderDeath_structs.hpp"
#include "SDK/GE_HuskPitcherRangedCooldown_structs.hpp"
#include "SDK/PBWA_S1_StairF_structs.hpp"
#include "SDK/TopWeaponStatRow_structs.hpp"
#include "SDK/GE_SmasherFaceplant_structs.hpp"
#include "SDK/ProjectileHuskLobber_structs.hpp"
#include "SDK/StaticMeshMaterialArrayCombo_structs.hpp"
#include "SDK/PBWA_W1_RoofS_structs.hpp"
#include "SDK/BP_Pistol_FC_SA_structs.hpp"
#include "SDK/Jim_Land_CamShake_structs.hpp"
#include "SDK/ButtonStyle-Tab-Main_structs.hpp"
#include "SDK/GE_FlingerMeleeVulnerability_structs.hpp"
#include "SDK/v2_PlayerCameraModeRanged_structs.hpp"
#include "SDK/GAB_FlingerThrowHusk_structs.hpp"
#include "SDK/Melee_CameraShake_structs.hpp"
#include "SDK/GAB_FlingerRanged_structs.hpp"
#include "SDK/ItemManagementFocusSwitcher_structs.hpp"
#include "SDK/NavFilter_TakerUsePortals_structs.hpp"
#include "SDK/TextStyle-Header-S-Horizon-SeasonPass_structs.hpp"
#include "SDK/GAB_Melee_Generic_EventGraph_structs.hpp"
#include "SDK/SmasherStrength06_structs.hpp"
#include "SDK/FlingerVimBlueprint_New_structs.hpp"
#include "SDK/UIMapManager_structs.hpp"
#include "SDK/TextStyle-Base-XS-B-FreePass-70pc_structs.hpp"
#include "SDK/Task_SetBlackboardBoolValues_structs.hpp"
#include "SDK/GCNL_GM_OnDmgCorrosion_structs.hpp"
#include "SDK/BTTask_StopMovement_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_1x1_structs.hpp"
#include "SDK/TT_Constructor_BullRush_structs.hpp"
#include "SDK/FortBTService_ForceNormalAILOD_structs.hpp"
#include "SDK/BTDecorator_IsCharging_structs.hpp"
#include "SDK/ItemCraftingIngredientListEntryHaveNeedVerbose_structs.hpp"
#include "SDK/SmasherStrength10_structs.hpp"
#include "SDK/ItemManagementItemTileButton_structs.hpp"
#include "SDK/SmasherStrength07_structs.hpp"
#include "SDK/AIType_structs.hpp"
#include "SDK/SmasherStrength04_structs.hpp"
#include "SDK/HordeTierResultsWidget_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x1_structs.hpp"
#include "SDK/SmasherStrength03_structs.hpp"
#include "SDK/SmasherStrength02_structs.hpp"
#include "SDK/GE_Constructor_Disarm_structs.hpp"
#include "SDK/TextStyle-Base-XL-B_structs.hpp"
#include "SDK/SmasherStrength01_structs.hpp"
#include "SDK/Fortnite_M_Avg_Player_MenusScreen_AnimBP_structs.hpp"
#include "SDK/GE_Constructor_SafetyProtocolsApplied_structs.hpp"
#include "SDK/TT_Constructor_HammerHitsHeal_structs.hpp"
#include "SDK/RewardInfoSimpleMediumWidget_structs.hpp"
#include "SDK/ItemInspectionMainItemDetailsHostPanel_structs.hpp"
#include "SDK/BP_Hex_TheIndustrialPark_structs.hpp"
#include "SDK/GE_Constructor_HammerHitsHeal_structs.hpp"
#include "SDK/GE_Ninja_SwordHitsHeal_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_1x4_structs.hpp"
#include "SDK/GE_Ninja_Tactical_MeleeHitsHeal_structs.hpp"
#include "SDK/CollectionBookSectionRewardWidget_structs.hpp"
#include "SDK/ItemInspectUpgradePopupMenu_structs.hpp"
#include "SDK/TextStyle-Base-XS-I-70pc_structs.hpp"
#include "SDK/BGA_SuperShielder_Shield_structs.hpp"
#include "SDK/BluGlo_Node_structs.hpp"
#include "SDK/QuantitySelector_structs.hpp"
#include "SDK/TeamID_PvP_13_structs.hpp"
#include "SDK/GE_InstantHeal_structs.hpp"
#include "SDK/InvitePopupMenu_structs.hpp"
#include "SDK/GE_SmasherReachedChargeSpeed_structs.hpp"
#include "SDK/AbilityFunctions_structs.hpp"
#include "SDK/AnimNotify_EnemyDeathFX_On_structs.hpp"
#include "SDK/GE_Smasher_FloorMeleeCooldown_TEMP_structs.hpp"
#include "SDK/BacchusPickupManager_Proto_1_structs.hpp"
#include "SDK/GE_SmasherMeleeSuccess_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x4_structs.hpp"
#include "SDK/GAB_ShielderTeleportIn_structs.hpp"
#include "SDK/GE_SmasherMeleeCooldown_structs.hpp"
#include "SDK/GAB_GenericApplyKnockback_structs.hpp"
#include "SDK/GAB_SmasherCharge_structs.hpp"
#include "SDK/BP_XL_Jog_N_Shake_structs.hpp"
#include "SDK/En_ShellTypes_01_structs.hpp"
#include "SDK/AnimNotify_MimicTrailOff_structs.hpp"
#include "SDK/PBWA_M1_Archway_structs.hpp"
#include "SDK/TeamID_PvP_49_structs.hpp"
#include "SDK/GE_BottleRocketCooldown_structs.hpp"
#include "SDK/GAB_SmasherBump_structs.hpp"
#include "SDK/AnimNotify_HideBodyOnDeath_structs.hpp"
#include "SDK/PBWA_BG_RoofO_structs.hpp"
#include "SDK/GAB_SmasherChargeDecelerate_structs.hpp"
#include "SDK/Smasher_Death_structs.hpp"
#include "SDK/GAB_PlayerDBNO_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_LockJaw_structs.hpp"
#include "SDK/RootProfileStatsScreen_structs.hpp"
#include "SDK/IMeleeWhileMoving_structs.hpp"
#include "SDK/GamepadMappingInfo_structs.hpp"
#include "SDK/GAB_TakerSoulSuck_structs.hpp"
#include "SDK/DisplayName_structs.hpp"
#include "SDK/IFFBoneConfig_structs.hpp"
#include "SDK/SmasherVimBlueprint_structs.hpp"
#include "SDK/ItemCraftingIngredientList_structs.hpp"
#include "SDK/Athena_RCRocket_CameraMode_Triggered_structs.hpp"
#include "SDK/IsStandingOnActor_structs.hpp"
#include "SDK/IsActorAirbornePawn_structs.hpp"
#include "SDK/ActivateAbilityByTag_structs.hpp"
#include "SDK/QuestScreen_structs.hpp"
#include "SDK/PerkWidgetNew_structs.hpp"
#include "SDK/TextStyle-Base-S-B-40pc_structs.hpp"
#include "SDK/Mimic_Chest_structs.hpp"
#include "SDK/B_Pistol_Auto_structs.hpp"
#include "SDK/TeamID_PvP_05_structs.hpp"
#include "SDK/PBWA_BG_HalfWall_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_Half_x3_structs.hpp"
#include "SDK/GAB_SmasherWallMelee_structs.hpp"
#include "SDK/GAB_InstantHeal_structs.hpp"
#include "SDK/GAB_BecomeChest_structs.hpp"
#include "SDK/Gen_Interact_UnregisterFocus_structs.hpp"
#include "SDK/ItemOrWidget_structs.hpp"
#include "SDK/AnimNotifyState_ForceHuskMontageFullBody_structs.hpp"
#include "SDK/AnimNotify_MimicTrailOn_structs.hpp"
#include "SDK/GE_HuskMeleeCooldown_structs.hpp"
#include "SDK/B_Melee_Impact_Pickaxe_Athena_Candy_structs.hpp"
#include "SDK/GAB_AIBaseMelee_structs.hpp"
#include "SDK/GAB_SmasherRadialMelee_structs.hpp"
#include "SDK/B_Assault_Auto_structs.hpp"
#include "SDK/MatchSummaryListEntryWidget_structs.hpp"
#include "SDK/GAB_SmasherMelee_structs.hpp"
#include "SDK/BP_ZT_Athena_Faceoff_structs.hpp"
#include "SDK/Results_PlayerScoreRow_structs.hpp"
#include "SDK/AthenaReplayBrowserTab_structs.hpp"
#include "SDK/GA_Trap_FloorJumpPad_structs.hpp"
#include "SDK/SK_Glider_Rusty_Raider_Parts_Skeleton_AnimBP_structs.hpp"
#include "SDK/GAB_SmasherFloorMelee_structs.hpp"
#include "SDK/GAB_SmasherCeilingMelee_structs.hpp"
#include "SDK/B_Assault_Auto_Zoom_SR_Child_Athena_structs.hpp"
#include "SDK/GAB_ATLASZap_structs.hpp"
#include "SDK/SquadStatsWidget_structs.hpp"
#include "SDK/GAB_HuskFloorMelee_structs.hpp"
#include "SDK/PBWA_S1_Floor_structs.hpp"
#include "SDK/SmallStatWidget_structs.hpp"
#include "SDK/GAB_MimicFloorMelee_structs.hpp"
#include "SDK/DefaultBuildingTool_structs.hpp"
#include "SDK/B_Rift_Portals_structs.hpp"
#include "SDK/GAT_GenericTriggeredAbility_structs.hpp"
#include "SDK/ItemTransformKeyInfo_structs.hpp"
#include "SDK/GAB_HuskCeilingMelee_structs.hpp"
#include "SDK/GA_Ranged_GenericDamage_structs.hpp"
#include "SDK/GE_DefaultPlayer_RepairTime_structs.hpp"
#include "SDK/GA_DefaultPlayer_Consumable_structs.hpp"
#include "SDK/GAB_MimicCeilingMelee_structs.hpp"
#include "SDK/GA_Athena_Shields_structs.hpp"
#include "SDK/PBWA_S1_BalconyI_structs.hpp"
#include "SDK/GA_DefaultPlayer_InteractSearch_structs.hpp"
#include "SDK/AirStrikeLeveledPatterns_structs.hpp"
#include "SDK/GAB_AthenaDBNORevive_structs.hpp"
#include "SDK/S_TRV_Water_Shallow_3x3_structs.hpp"
#include "SDK/AutoRunHUDWidget_structs.hpp"
#include "SDK/AthenaNewsModal_structs.hpp"
#include "SDK/GAB_ShielderTeleportOut_structs.hpp"
#include "SDK/BP_AnimNotifyState_CameraAnim_structs.hpp"
#include "SDK/GA_ContainmentUnit_Trigger_structs.hpp"
#include "SDK/MissionGen_AthenaEvent35_structs.hpp"
#include "SDK/GE_Constructor_FeelTheBase_StackCountTag_Overflow_structs.hpp"
#include "SDK/MissionGen_AthenaDuo_structs.hpp"
#include "SDK/StructRecyclingResource_structs.hpp"
#include "SDK/GA_Ninja_SwordHitsHeal_structs.hpp"
#include "SDK/MissionGen_AthenaEvent44_structs.hpp"
#include "SDK/S_Stream_2W_SBend_3L_a_structs.hpp"
#include "SDK/IconTabButton_structs.hpp"
#include "SDK/GE_Constructor_TrapDamage_Applied_structs.hpp"
#include "SDK/CarmineHUDExtender_structs.hpp"
#include "SDK/GE_Constructor_StrongerExitApplied_structs.hpp"
#include "SDK/GE_Constructor_PowerModulationApplied_structs.hpp"
#include "SDK/GA_Constructor_HammerHitsHeal_structs.hpp"
#include "SDK/GE_Constructor_OverclockingApplied_structs.hpp"
#include "SDK/FriendCodeEntry_structs.hpp"
#include "SDK/Targeting3PCamera_LongRange_structs.hpp"
#include "SDK/GE_Melee_GenericDamage_structs.hpp"
#include "SDK/TextStyle-Header-L-Horizon-Yellow_structs.hpp"
#include "SDK/TextStyle-Base-S-Gray_structs.hpp"
#include "SDK/GE_Constructor_FullyContainedApplied_structs.hpp"
#include "SDK/StructuralBuildingsInCachedPathOfPrimaryAssignments_structs.hpp"
#include "SDK/GE_Constructor_FeelTheBaseApplied_structs.hpp"
#include "SDK/AthenaDirectAcquisitionMTXDetails_structs.hpp"
#include "SDK/Trap_Floor_Player_Launch_Pad_structs.hpp"
#include "SDK/GE_Constructor_FasterExitApplied_structs.hpp"
#include "SDK/GE_Constructor_ExitPlanApplied_structs.hpp"
#include "SDK/TextStyle-Power-S_structs.hpp"
#include "SDK/S_Pool_Outer_structs.hpp"
#include "SDK/TextStyle-Base-XS-Blue_structs.hpp"
#include "SDK/GE_Constructor_BASEOutgoingHealMod_structs.hpp"
#include "SDK/PBWA_W1_BalconyD_structs.hpp"
#include "SDK/TextStyle-Header-L-Green-20pc_structs.hpp"
#include "SDK/FrontEndRewards_Expedition_structs.hpp"
#include "SDK/GE_Constructor_BASEOutgoingDamageMod_structs.hpp"
#include "SDK/S_Pool_Inner_structs.hpp"
#include "SDK/PBWA_BG_RoofC_structs.hpp"
#include "SDK/GAB_Hunting_structs.hpp"
#include "SDK/AthenaStatsTab_structs.hpp"
#include "SDK/B_Constructor_BASE_structs.hpp"
#include "SDK/FounderBadgeTooltip_structs.hpp"