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Snake.java
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Snake.java
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import java.awt.Color;
import java.util.ArrayList;
public class Snake {
public boolean Up = false;
public boolean Right = true;
public boolean Left = false;
public boolean Down = false;
public int nBalls;
public ArrayList<Integer> xBalls = new ArrayList<Integer>();
public ArrayList<Integer> yBalls = new ArrayList<Integer>();
public int moveSize = 20;
public int ballHeight = 20;
public int ballWidth = 20;
public int worldX = 800;
public int worldY = 600;
public char name;
private String playerName;
private boolean dead = false;
Color color;
public Snake(char c, String p, int startPosX, int startPosY) {
this.name = c;
this.playerName = p;
xBalls.add(0, startPosX);
yBalls.add(0, startPosY);
xBalls.add(0, startPosX);
yBalls.add(0, startPosY + 20);
xBalls.add(0, startPosX);
yBalls.add(0, startPosY + 40);
xBalls.add(0, startPosX);
yBalls.add(0, startPosY + 60);
nBalls = 4;
}
public Snake(char c, String p, String startPosX, String startPosY) {
this.name = c;
this.playerName = p;
int startPoX = Integer.parseInt(startPosX);
int startPoY = Integer.parseInt(startPosY);
xBalls.add(0, startPoX);
yBalls.add(0, startPoY);
xBalls.add(0, startPoX);
yBalls.add(0, startPoY + 20);
xBalls.add(0, startPoX);
yBalls.add(0, startPoY + 40);
xBalls.add(0, startPoX);
yBalls.add(0, startPoY + 60);
nBalls = 4;
}
public void setDirection(char c) {
if (c == 'U' && !Down) {
Up = true;
Down = false;
Right = false;
Left = false;
}
if (c == 'D' && !Up) {
Up = false;
Down = true;
Right = false;
Left = false;
}
if (c == 'R' && !Left) {
Up = false;
Down = false;
Right = true;
Left = false;
}
if (c == 'L' && !Right) {
Up = false;
Down = false;
Right = false;
Left = true;
}
}
public char[] getDirection() {
char[] info = new char[2];
info[0] = this.name;
if (Up) {
info[1] = 'U';
}
if (Down) {
info[1] = 'D';
}
if (Right) {
info[1] = 'R';
}
if (Left) {
info[1] = 'L';
}
return info;
}
public void checkCollision() {
int x = xBalls.get(nBalls - 1);
int y = yBalls.get(nBalls - 1);
for (int i = 0; i < nBalls - 1; i++) {
if ((xBalls.get(nBalls - 1).equals(xBalls.get(i))) && (yBalls.get(nBalls - 1).equals(yBalls.get(i)))) {
System.out.println("Game over");
this.dead = true;
}
}
if (x >= worldX - ballWidth) {
this.dead = true;
}
if (x < 0) {
this.dead = true;
}
if (y > worldY - ballHeight) {
this.dead = true;
}
if (y < 0) {
this.dead = true;
}
}
public void checkOtherCollision(ArrayList<Snake> snakes){
ArrayList<Integer> BallsX;
ArrayList<Integer> BallsY;
for(int j = 0; j < snakes.size(); j++){
BallsX = snakes.get(j).getSnakeX();
BallsY = snakes.get(j).getSnakeY();
for (int i = 0; i < BallsX.size()-1; i++) {
if ((this.xBalls.get(nBalls - 1).equals(BallsX.get(i))) && (this.yBalls.get(nBalls - 1).equals(BallsY.get(i)))) {
System.out.println("Game over, collided with: " + snakes.get(j).getName());
this.dead = true;
}
}
}
}
public void move() {
int x;
int y;
if (Up) {
x = this.xBalls.get(nBalls - 1);
y = this.yBalls.get(nBalls - 1);
y = y - moveSize;
this.xBalls.add(x);
this.yBalls.add(y);
this.xBalls.remove(0);
this.yBalls.remove(0);
} else if (Down) {
x = this.xBalls.get(nBalls - 1);
y = this.yBalls.get(nBalls - 1);
y = y + moveSize;
this.xBalls.add(x);
this.yBalls.add(y);
this.xBalls.remove(0);
this.yBalls.remove(0);
} else if (Left) {
x = this.xBalls.get(nBalls - 1);
y = this.yBalls.get(nBalls - 1);
x = x - moveSize;
this.xBalls.add(x);
this.yBalls.add(y);
this.xBalls.remove(0);
this.yBalls.remove(0);
} else if (Right) {
x = this.xBalls.get(nBalls - 1);
y = this.yBalls.get(nBalls - 1);
x = x + moveSize;
this.xBalls.add(x);
this.yBalls.add(y);
this.xBalls.remove(0);
this.yBalls.remove(0);
}
}
public void grow() {
this.nBalls = this.nBalls + 1;
int x = xBalls.get(0);
int y = yBalls.get(0);
xBalls.add(0, x);
yBalls.add(0, y);
}
public ArrayList<Integer> getSnakeX() {
return xBalls;
}
public ArrayList<Integer> getSnakeY() {
return yBalls;
}
public void updatePos(ArrayList<Integer> xBalls, ArrayList<Integer> yBalls) {
this.xBalls = xBalls;
this.yBalls = yBalls;
}
public void updateHead(String hX, String hY) {
int headX = Integer.parseInt(hX);
int headY = Integer.parseInt(hY);
xBalls.add(xBalls.size(), headX);
xBalls.remove(0);
yBalls.add(yBalls.size(), headY);
yBalls.remove(0);
}
public String getHead() {
return xBalls.get(xBalls.size() - 1) + ";" + yBalls.get(yBalls.size() - 1) + ";";
}
public int getSize() {
return this.nBalls;
}
public Color getColor() {
return color;
}
public int getHeight() {
return ballHeight;
}
public int getWidth() {
return ballWidth;
}
public char getName() {
return this.name;
}
public String getPlayerName() {
return this.playerName;
}
public boolean isDead() {
return this.dead;
}
public void collideSnake(Snake s) {
int sSize = s.getSize();
int x = this.xBalls.get(this.nBalls - 1);
int y = this.yBalls.get(this.nBalls - 1);
for (int i = 0; i < sSize; i++) {
if (x == s.getSnakeX().get(i) && y == s.getSnakeY().get(i)) {
this.dead = true;
break;
}
}
}
public void setColor(Color color){
this.color = color;
}
}