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main.c
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#include <vitasdk.h>
#include <taihen.h>
#include "osd.h"
#include "main.h"
#define VGi_VERSION "v0.7"
#define HOOKS_NUM 35
SceUID g_hooks[HOOKS_NUM] = {0};
tai_hook_ref_t g_hookrefs[HOOKS_NUM] = {0};
#define BUTTONS_FAST_MOVE_DELAY 500000
uint8_t g_menuScroll = 0;
uint8_t g_menuVisible = 0;
uint8_t g_vsyncKillswitch = 0;
static VGi_MenuSection g_menuSection = MENU_APP_INFO;
static unsigned int g_buttonsPressed = 0;
static SceUInt32 g_buttonsLastChange = 0;
static void checkButtons() {
SceCtrlData ctrl;
sceCtrlPeekBufferPositive(0, &ctrl, 1);
unsigned int buttons = ctrl.buttons & ~g_buttonsPressed;
SceUInt32 time_now = sceKernelGetProcessTimeLow();
if (ctrl.buttons & SCE_CTRL_SELECT) {
// Toggle menu
if (buttons & SCE_CTRL_LTRIGGER) {
g_menuVisible = !g_menuVisible;
}
} else if (g_menuVisible) {
// Move between sections
if (buttons & SCE_CTRL_LTRIGGER) {
if (g_menuSection > MENU_APP_INFO) {
g_menuSection--;
g_menuScroll = 0;
}
} else if (buttons & SCE_CTRL_RTRIGGER) {
if (g_menuSection < MENU_MAX - 1) {
g_menuSection++;
g_menuScroll = 0;
}
} else if (buttons & SCE_CTRL_UP) {
if (g_menuScroll > 0)
g_menuScroll--;
g_buttonsLastChange = time_now;
} else if (buttons & SCE_CTRL_DOWN) {
if (g_menuScroll < 255)
g_menuScroll++;
g_buttonsLastChange = time_now;
}
// Fast scroll UP
else if (ctrl.buttons & SCE_CTRL_UP &&
time_now - g_buttonsLastChange > BUTTONS_FAST_MOVE_DELAY) {
if (g_menuScroll > 0)
g_menuScroll--;
}
// Fast scroll DOWN
else if (ctrl.buttons & SCE_CTRL_DOWN &&
time_now - g_buttonsLastChange > BUTTONS_FAST_MOVE_DELAY) {
if (g_menuScroll < 255)
g_menuScroll++;
}
}
// Vsync Killswitch
if (g_menuVisible && g_menuSection == MENU_GRAPHICS) {
if (buttons & SCE_CTRL_CIRCLE) {
if (g_vsyncKillswitch < 2)
g_vsyncKillswitch++;
else
g_vsyncKillswitch = 0;
}
}
g_buttonsPressed = ctrl.buttons;
}
static void drawNextSectionIndicator(const SceDisplayFrameBuf *pParam, const char *L, const char *R) {
char buf[64];
snprintf(buf, 64, "%s%s", strlen(L) > 0 ? "< " : "", L);
osdDrawStringF(5, pParam->height - 22 - 5, "%s", buf);
snprintf(buf, 64, "%s%s", R, strlen(R) > 0 ? " >" : "");
osdDrawStringF(pParam->width - osdGetTextWidth(buf) - 5, pParam->height - 22 - 5, "%s", buf);
}
static int sceDisplaySetFrameBuf_patched(const SceDisplayFrameBuf *pParam, int sync) {
// Check for pressed buttons
checkButtons();
if (!g_menuVisible)
goto CONT;
osdUpdateFrameBuf(pParam);
// BG
osdSetBgColor(0, 0, 0, 225);
osdFastDrawRectangle(0, 0, pParam->width, pParam->height);
// Watermark
osdSetBgColor(0, 0, 0, 0);
osdSetTextColor(10, 20, 50, 255);
osdSetTextScale(pParam->width == 640 ? 3 : 5);
osdDrawStringF(0, pParam->height - 115, "VGi %s", VGi_VERSION);
osdSetTextScale(2);
osdDrawStringF(pParam->width - osdGetTextWidth("by Electry"), pParam->height - 71, "by Electry");
// Section content
osdSetTextColor(255, 255, 255, 255);
switch (g_menuSection) {
case MENU_APP_INFO:
drawAppInfoMenu(pParam);
drawNextSectionIndicator(pParam, "", MENU_TITLE_GRAPHICS);
break;
case MENU_GRAPHICS:
drawGraphicsMenu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_APP_INFO, MENU_TITLE_GRAPHICS_2);
break;
case MENU_GRAPHICS_2:
drawGraphics2Menu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_GRAPHICS, MENU_TITLE_GRAPHICS_3);
break;
case MENU_GRAPHICS_3:
drawGraphics3Menu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_GRAPHICS_2, MENU_TITLE_GRAPHICS_4);
break;
case MENU_GRAPHICS_4:
drawGraphics4Menu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_GRAPHICS_3, MENU_TITLE_GRAPHICS_5);
break;
case MENU_GRAPHICS_5:
drawGraphics5Menu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_GRAPHICS_4, MENU_TITLE_MEMORY);
break;
case MENU_MEMORY:
drawMemoryMenu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_GRAPHICS_5, MENU_TITLE_THREADS);
break;
case MENU_THREADS:
drawThreadsMenu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_MEMORY, MENU_TITLE_MISC);
break;
case MENU_MISC:
drawMiscMenu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_THREADS, MENU_TITLE_DEVICE);
break;
case MENU_DEVICE:
drawDeviceMenu(pParam);
drawNextSectionIndicator(pParam, MENU_TITLE_MISC, "");
break;
case MENU_MAX:
break;
}
sceDisplayWaitSetFrameBufMulti(4);
CONT:
return TAI_CONTINUE(int, g_hookrefs[0], pParam, sync);
}
void _start() __attribute__ ((weak, alias ("module_start")));
int module_start(SceSize argc, const void *args) {
g_hooks[0] = taiHookFunctionImport(
&g_hookrefs[0],
TAI_MAIN_MODULE,
TAI_ANY_LIBRARY,
0x7A410B64,
sceDisplaySetFrameBuf_patched);
// Setup hooks, etc...
setupAppInfoMenu();
setupGraphicsMenu();
setupMemoryMenu();
setupThreadsMenu();
setupMiscMenu();
setupDeviceMenu();
return SCE_KERNEL_START_SUCCESS;
}
int module_stop(SceSize argc, const void *args) {
// Release all hooks
for (int i = 0; i < HOOKS_NUM; i++) {
if (g_hooks[i] >= 0)
taiHookRelease(g_hooks[i], g_hookrefs[i]);
}
return SCE_KERNEL_STOP_SUCCESS;
}