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DialogLogParser.cs
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using System;
using System.Collections.Generic;
using System.Windows.Forms;
using System.IO;
using System.Diagnostics;
namespace DialogLogParser
{
public partial class DialogLogParser : Form
{
public DialogLogParser()
{
InitializeComponent();
}
Dictionary<string, NPC> NPCList = new Dictionary<string, NPC>();
private void btnOpen_Click(object sender, EventArgs e)
{
// Current branch we are in so we know what to add options to
Branch current_branch = null;
NPC current_npc = null;
OpenFileDialog fd = new OpenFileDialog();
int index = 0;
if (fd.ShowDialog() == DialogResult.OK)
{
txtLogPath.Text = fd.FileName;
NPCList.Clear();
lbNPCS.Items.Clear();
lbNPCS.SelectedIndex = -1;
StreamReader reader = new StreamReader(txtLogPath.Text);
while (!reader.EndOfStream)
{
string line = reader.ReadLine();
if (line.Contains("You say, \"Hail,"))
{
index = line.IndexOf("Hail,") + 6;
string npc_name = line.Substring(index, (line.Length - index) - 1);
if (NPCList.ContainsKey(npc_name))
{
current_npc = NPCList[npc_name];
current_branch = null;
}
else
{
NPC npc = new NPC();
npc.Name = npc_name;
NPCList.Add(npc_name, npc);
current_npc = npc;
current_branch = null;
lbNPCS.Items.Add(npc_name);
}
}
if (line.Contains("\\/a says to you"))
{
index = line.IndexOf(",") + 3; //line.IndexOf("says to you,") + 14;
string reply = line.Substring(index, (line.Length - index) - 1);
if (current_branch == null)
{
if (current_npc.Dialogs.Count > 0)
{
for (int i = 0; i < current_npc.Dialogs.Count; i++)
{
if (current_npc.Dialogs[i].Text == reply)
{
current_branch = current_npc.Dialogs[i];
break;
}
}
if (current_branch == null)
{
Branch branch = new Branch();
current_npc.Dialogs.Add(branch);
current_branch = branch;
current_branch.Text = reply;
}
}
else
{
Branch branch = new Branch();
current_npc.Dialogs.Add(branch);
current_branch = branch;
current_branch.Text = reply;
}
}
else
{
if (string.IsNullOrEmpty(current_branch.Text))
{
current_branch.Text = reply;
}
}
}
// Tells to the guild can interfere as well as talking to yourself, not sure how to handle talking to yourself yet
if (line.Contains("You say to ") && !line.Contains("You say to the guild"))
{
index = line.IndexOf(",") + 3;
string reply = line.Substring(index, (line.Length - index) - 1);
if (current_branch == null)
{
MessageBox.Show("Reply was orphaned:\n" + reply + "\n\nOriginal line from the log:\n" + line, "Error!", MessageBoxButtons.OK);
}
else
{
if (current_branch.Options.ContainsKey(reply))
current_branch = current_branch.Options[reply];
else
{
current_branch.Options.Add(reply, new Branch());
current_branch = current_branch.Options[reply];
}
}
}
}
reader.Close();
}
}
private void btnParse_Click(object sender, EventArgs e)
{
if (lbNPCS.SelectedIndex < 0)
{
return;
}
NPC npc = NPCList[lbNPCS.SelectedItem.ToString()];
npc.GenerateLua();
}
}
public class Branch
{
// What the NPC says to you
public string Text;
// What you say to the NPC and the new Branch it leads to
public Dictionary<string, Branch> Options;
public UInt32 optionID;
public Branch()
{
Options = new Dictionary<string, Branch>();
optionID = 0;
}
}
public class NPC
{
public string Name;
public List<Branch> Dialogs;
UInt32 option = 0;
public NPC()
{
Dialogs = new List<Branch>();
}
public void GenerateLua()
{
string file = Name.Replace(" ", "") + ".lua";
StreamWriter writer = new StreamWriter(Application.StartupPath + "/" + file);
writer.WriteLine("function hailed(NPC, Spawn)");
writer.WriteLine("\tFaceTarget(NPC, Spawn)");
writer.WriteLine("\tlocal conversation = CreateConversation()");
foreach(Branch b in Dialogs)
{
writer.WriteLine();
foreach (KeyValuePair<string, Branch> kvp in b.Options)
{
if (kvp.Value == null || string.IsNullOrEmpty(kvp.Value.Text))
{
writer.WriteLine("\tAddConversationOption(conversation, \"" + kvp.Key + "\")");
}
else
{
writer.WriteLine("\tAddConversationOption(conversation, \"" + kvp.Key + "\", \"Option" + (kvp.Value.optionID = ++option) + "\")");
}
}
writer.WriteLine("\tStartConversation(conversation, NPC, Spawn, \"" + b.Text +"\")");
}
writer.WriteLine("end");
foreach(Branch b in Dialogs)
{
foreach(KeyValuePair<string, Branch> kvp in b.Options)
{
if (!string.IsNullOrEmpty(kvp.Value.Text))
LuaAddFunctions(writer, kvp.Value);
}
}
writer.Close();
if (MessageBox.Show(file + "has been created, would you like to open it?", "Done!", MessageBoxButtons.YesNo) == DialogResult.Yes)
{
ProcessStartInfo info = new ProcessStartInfo(file);
Process.Start(info);
}
}
private void LuaAddFunctions(StreamWriter writer, Branch branch)
{
if (branch.optionID == 0)
return;
writer.WriteLine();
writer.WriteLine("function Option" + branch.optionID + "(NPC, Spawn)");
writer.WriteLine("\tFaceTarget(NPC, Spawn)");
writer.WriteLine("\tlocal conversation = CreateConversation()");
writer.WriteLine();
foreach (KeyValuePair<string, Branch> kvp in branch.Options)
{
writer.WriteLine("\tAddConversationOption(conversation, \"" + kvp.Key + "\"" + ((kvp.Value == null || string.IsNullOrEmpty(kvp.Value.Text)) ? ")" : (", \"Option" + (kvp.Value.optionID = ++option) + "\")")));
kvp.Value.optionID = option;
}
writer.WriteLine("\tStartConversation(conversation, NPC, Spawn, \"" + branch.Text + "\")");
writer.WriteLine("end");
foreach (KeyValuePair<string, Branch> kvp in branch.Options)
{
if (!string.IsNullOrEmpty(kvp.Value.Text))
LuaAddFunctions(writer, kvp.Value);
}
}
}
}