-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.lua
74 lines (58 loc) · 1.58 KB
/
main.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
--[[
Copyright (C) 2015 Albert Diserholt
This file is part of Grocery Rush.
Grocery Rush is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Grocery Rush is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Grocery Rush. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Global library object.
Class = require("lib.middleclass");
-- Global debug variable.
debug = false;
-- Global variable determining the width of the right panel.
panelWidth = 150;
-- Classes.
local World = require("src.world");
-- Objects.
local world;
function love.load()
world = World:new("supermarket2", 40);
local w, h = world:getSize();
w = w + panelWidth;
love.window.setMode(w, h);
love.resize(w, h); -- Meh
end
function love.update(dt)
world:update(dt);
end
function love.draw()
world:draw();
end
function love.keypressed(key)
if key == 'escape' then
love.event.quit();
elseif key == ' ' then
world:keypressed(key);
elseif key == 'tab' then
debug = not debug;
end
end
function love.resize(w, h)
world.map:resize(w, h);
end
-- Restart game.
function love.handlers.restart()
world:destroy();
love.load();
end
-- Player paid.
function love.handlers.finished()
world:finish();
end